Player Matchup

Thanatos
Thanatos
CyLiXDR3W
Thanatos
Level 148
God Stats
12W - 5L
1,890 SR
Queue Stats
216W - 157L
1,573 Elo+
Solo
Cerberus
Cerberus
Monk3yboy14
Cerberus
Level 47
God Stats
14W - 7L
1,661 SR
Queue Stats
104W - 82L
1,574 Elo+
Party 2
Apollo
Apollo
OldRafikii
Apollo
Level 86
God Stats
28W - 16L
1,496 SR
Queue Stats
142W - 104L
1,609 Elo+
Party 2
Tiamat
Tiamat
Shoriwebo
Tiamat
Level 101
God Stats
1W - 2L
1,195 SR
Queue Stats
76W - 55L
1,577 Elo+
Party 3
Sun Wukong
Sun Wukong
xPennyWise99x
Sun Wukong
Level 64
God Stats
4W - 1L
1,261 SR
Queue Stats
127W - 100L
1,513 Elo+
Party 3
Team Averages
Level 89
1,501 SR
1,569 Elo+

VS

Team Averages
Level 51
1,468 SR
1,479 Elo+
Osiris
Osiris
AFKayd
Osiris
Level 28
God Stats
0W - 5L
1,248 SR
Queue Stats
79W - 110L
1,388 Elo+
Party 1
Horus
Horus
Diemofo44
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GodMarijane
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
jcat38
Chronos
Level 30
God Stats
23W - 16L
1,590 SR
Queue Stats
467W - 468L
1,510 Elo+
Party 1
Fenrir
Fenrir
soapeyillusion
Fenrir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyLiXDR3W
Thanatos
18
12 / 4 / 9
12,424
565
16,650
19,096
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Monk3yboy14
Cerberus
17
4 / 1 / 12
11,646
529
8,208
18,631
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
OldRafikii
Apollo
17
4 / 4 / 10
11,208
509
10,138
13,974
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Shoriwebo
Tiamat
18
8 / 4 / 8
12,547
570
14,530
12,679
12,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
xPennyWise99x
Sun Wukong
18
4 / 1 / 14
11,979
545
12,954
18,954
17,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AFKayd
Osiris
15
2 / 6 / 1
9,625
438
6,013
14,293
11,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Diemofo44
Horus
12
1 / 8 / 6
8,167
371
10,919
19,527
10,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
GodMarijane
Xbalanque
14
2 / 5 / 5
8,919
405
10,229
14,470
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
jcat38
Chronos
14
3 / 10 / 2
9,481
431
11,194
18,218
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 0
10,908
496
6,550
17,587
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
32
Kills
13
14
Deaths
32
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
AFKayd
Osiris
2
6
1
0.42
W
Thanatos
CyLiXDR3W
Thanatos
12
4
9
4.13
L
Horus
Diemofo44
Horus
1
8
6
0.5
L
Xbalanque
GodMarijane
Xbalanque
2
5
5
0.9
W
Cerberus
Monk3yboy14
Cerberus
4
1
12
10
W
Apollo
OldRafikii
Apollo
4
4
10
2.25
W
Tiamat
Shoriwebo
Tiamat
8
4
8
3
L
Chronos
jcat38
Chronos
3
10
2
0.4
L
5
3
0
1.67
W
Sun Wukong
xPennyWise99x
Sun Wukong
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,480
Damage
44,905
83,334
Taken
84,095
56,957
Mitigated
38,114
44,155
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AFKayd
Osiris
6,013
1,571
0
1,100
14,293
11,359
0
3,865
10,013
0
49,808
W
Thanatos
CyLiXDR3W
Thanatos
16,650
3,343
0
17,174
19,096
7,534
1,987
2,600
16,278
0
71,795
L
Horus
Diemofo44
Horus
10,919
4,867
453
1,754
19,527
10,047
0
7,557
11,945
0
32,248
L
Xbalanque
GodMarijane
Xbalanque
10,229
5,889
0
3,818
14,470
4,639
0
1,807
12,613
0
51,228
W
Cerberus
Monk3yboy14
Cerberus
8,208
655
0
5,203
18,631
15,041
340
1,730
16,849
34,589
0
W
Apollo
OldRafikii
Apollo
10,138
5,882
0
6,984
13,974
4,914
5,359
0
13,974
0
72,341
W
Tiamat
Shoriwebo
Tiamat
14,530
1,518
0
5,328
12,679
12,266
2,950
3,451
9,015
76,481
0
L
Chronos
jcat38
Chronos
11,194
2,053
0
1,978
18,218
5,466
0
5,215
12,878
48,867
0
L
6,550
1,264
0
6,012
17,587
6,603
0
4,294
13,218
0
74,436
W
Sun Wukong
xPennyWise99x
Sun Wukong
12,954
2,155
0
9,466
18,954
17,202
1,520
2,736
16,024
0
72,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,804
Gold Earned
47,100
508
Minions Killed
434
0
Camps Cleared
0
2,119,220
Distance Traveled
1,935,045
42
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,625
438
111
5
0
418,483
6
W
Thanatos
12,424
565
81
4
0
425,561
10
L
Horus
8,167
371
35
2
0
352,980
0
L
Xbalanque
8,919
405
87
4
0
339,930
0
W
Cerberus
11,646
529
49
2
0
437,538
6
W
Apollo
11,208
509
121
6
0
399,451
9
W
Tiamat
12,547
570
123
6
0
403,675
11
L
Chronos
9,481
431
76
3
0
388,712
4
L
Fenrir
10,908
496
125
6
0
434,940
5
W
Sun Wukong
11,979
545
134
6
0
452,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role