Player Matchup

Bakasura
Bakasura
Buz10Nutz
Bakasura
Level 68
God Stats
8W - 6L
1,577 SR
Queue Stats
15W - 9L
1,605 Elo+
Solo
Tiamat
Tiamat
I Pai Mei I
Tiamat
Level 129
God Stats
11W - 12L
1,263 SR
Queue Stats
236W - 322L
1,349 Elo+
Solo
Cupid
Cupid
KingSotoo
Cupid
Level 88
God Stats
1W - 1L
1,210 SR
Queue Stats
14W - 9L
1,477 Elo+
Solo
Cerberus
Cerberus
VolatileSmasher
Cerberus
Level 84
God Stats
20W - 16L
1,752 SR
Queue Stats
169W - 193L
1,497 Elo+
Solo
Poseidon
Poseidon
kanobster77
Poseidon
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 50L
1,544 Elo+
Solo
Team Averages
Level 105
1,460 SR
1,494 Elo+

VS

Team Averages
Level 103
1,429 SR
1,453 Elo+
Tiamat
Tiamat
Barreto-1
Tiamat
Level 132
God Stats
35W - 23L
1,506 SR
Queue Stats
300W - 276L
1,452 Elo+
Solo
Sylvanus
Sylvanus
DSP Pineapple
Sylvanus
Level 108
God Stats
23W - 17L
1,512 SR
Queue Stats
357W - 339L
1,406 Elo+
Party 1
Cupid
Cupid
Mr pie9
Cupid
Level 60
God Stats
0W - 5L
1,206 SR
Queue Stats
97W - 93L
1,399 Elo+
Party 1
Ratatoskr
Ratatoskr
TGGJ07
Ratatoskr
Level 85
God Stats
20W - 24L
1,423 SR
Queue Stats
810W - 892L
1,449 Elo+
Solo
Cthulhu
Cthulhu
YT-burntcauli
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buz10Nutz
Bakasura
16
6 / 3 / 2
9,641
567
7,326
11,777
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
15
2 / 3 / 2
8,860
521
6,539
9,377
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
KingSotoo
Cupid
13
4 / 2 / 2
8,041
473
7,204
6,633
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
12
1 / 0 / 6
7,642
450
6,158
12,927
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
kanobster77
Poseidon
16
3 / 3 / 5
9,497
559
4,606
6,816
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Barreto-1
Tiamat
16
4 / 4 / 4
9,541
561
11,540
12,353
7,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DSP Pineapple
Sylvanus
7
0 / 1 / 1
6,179
363
2,860
6,249
2,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Mr pie9
Cupid
14
2 / 3 / 0
8,257
486
5,473
8,701
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TGGJ07
Ratatoskr
13
2 / 5 / 2
7,999
471
6,033
11,153
3,265
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
15
3 / 3 / 0
8,761
515
6,006
11,333
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
11
11
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Barreto-1
Tiamat
4
4
4
1.5
W
Bakasura
Buz10Nutz
Bakasura
6
3
2
2.33
L
Sylvanus
DSP Pineapple
Sylvanus
0
1
1
0.5
W
Tiamat
2
3
2
1
W
Cupid
KingSotoo
Cupid
4
2
2
2.5
L
Cupid
Mr pie9
Cupid
2
3
0
0.67
L
Ratatoskr
TGGJ07
Ratatoskr
2
5
2
0.6
W
Cerberus
1
0
6
4
L
Cthulhu
3
3
0
1
W
Poseidon
kanobster77
Poseidon
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
31,912
47,530
Taken
49,789
26,204
Mitigated
24,389
15,440
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Barreto-1
Tiamat
11,540
1,239
50
4,201
12,353
7,852
28
4,492
7,329
54,407
0
W
Bakasura
Buz10Nutz
Bakasura
7,326
5,563
0
2,990
11,777
5,180
1,082
3,068
8,538
0
65,293
L
Sylvanus
DSP Pineapple
Sylvanus
2,860
1,201
906
2,934
6,249
2,486
0
1,888
4,361
15,690
0
W
Tiamat
6,539
994
0
3,444
9,377
6,620
204
6,000
2,982
46,295
0
W
Cupid
KingSotoo
Cupid
7,204
3,783
163
596
6,633
3,205
168
2,277
4,331
0
49,259
L
Cupid
Mr pie9
Cupid
5,473
2,100
100
3,479
8,701
2,298
0
1,958
6,675
0
42,686
L
Ratatoskr
TGGJ07
Ratatoskr
6,033
1,986
0
3,212
11,153
3,265
0
2,586
8,026
0
44,096
W
Cerberus
6,158
580
0
5,891
12,927
8,830
0
4,550
8,201
28,669
0
L
Cthulhu
6,006
152
0
2,847
11,333
8,488
0
5,413
5,406
45,439
0
W
Poseidon
kanobster77
Poseidon
4,606
1,077
0
2,356
6,816
2,369
327
3,508
3,072
56,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
40,737
533
Minions Killed
424
0
Camps Cleared
0
1,506,674
Distance Traveled
1,414,385
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,541
561
106
6
0
287,238
1
W
Bakasura
9,641
567
132
8
0
344,719
1
L
Sylvanus
6,179
363
20
1
0
205,095
3
W
Tiamat
8,860
521
109
6
0
276,343
2
W
Cupid
8,041
473
79
5
0
275,555
0
L
Cupid
8,257
486
96
6
0
296,144
2
L
Ratatoskr
7,999
471
78
5
0
339,757
1
W
Cerberus
7,642
450
70
4
0
321,191
5
L
Cthulhu
8,761
515
124
7
0
286,151
0
W
Poseidon
9,497
559
143
8
0
288,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role