Player Matchup

Aphrodite
Aphrodite
Immortl Hilandr
Aphrodite
Level 23
God Stats
98W - 34L
1,673 SR
Queue Stats
180W - 88L
1,699 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MISTER r u n
Tsukuyomi
Level 153
God Stats
53W - 17L
1,693 SR
Queue Stats
283W - 208L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
Tifferroni
Cthulhu
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 67
1,622 SR
1,628 Elo+

VS

Team Averages
Level 13
1,484 SR
1,528 Elo+
Ymir
Ymir
MissBongolos
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MsKSHOWT_KSUP
Ah Puch
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,583 Elo+
Solo
Loki
Loki
Nightlasher4967
Loki
Level 15
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Immortl Hilandr
Aphrodite
14
2 / 2 / 19
10,592
662
3,595
8,761
3,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
MISTER r u n
Tsukuyomi
16
18 / 3 / 5
12,795
800
28,228
19,566
7,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Tifferroni
Cthulhu
13
2 / 2 / 19
10,141
634
7,054
13,320
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 3
8,706
544
4,700
21,586
14,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
15
5 / 4 / 0
11,390
712
15,810
13,695
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 5
10,369
648
2,654
14,312
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
22
Kills
6
7
Deaths
24
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Immortl Hilandr
Aphrodite
2
2
19
5.75
W
Tsukuyomi
MISTER r u n
Tsukuyomi
18
3
5
6.83
L
0
15
3
0.1
L
Ah Puch
5
4
0
1.25
L
1
5
5
0.7
W
Cthulhu
Tifferroni
Cthulhu
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
23,164
41,647
Taken
49,593
22,114
Mitigated
24,480
17,717
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Immortl Hilandr
Aphrodite
3,595
651
9,167
5,229
8,761
3,693
1,212
6,564
2,197
28,145
0
W
Tsukuyomi
MISTER r u n
Tsukuyomi
28,228
7,137
0
2,933
19,566
7,979
1,823
6,691
12,875
0
75,603
L
4,700
679
0
696
21,586
14,749
20
5,437
15,865
21,784
0
L
Ah Puch
15,810
935
123
1,934
13,695
4,406
0
2,526
11,044
61,745
0
L
2,654
259
0
3,881
14,312
5,325
0
2,124
12,019
0
22,758
W
Cthulhu
Tifferroni
Cthulhu
7,054
732
0
388
13,320
10,442
386
7,323
5,997
15,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
30,465
159
Minions Killed
138
0
Camps Cleared
0
861,697
Distance Traveled
646,309
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,592
662
51
3
0
271,406
1
W
Tsukuyomi
12,795
800
81
5
0
287,711
0
L
Ymir
8,706
544
19
1
0
177,782
0
L
Ah Puch
11,390
712
91
6
0
218,374
3
L
Loki
10,369
648
28
2
0
250,153
0
W
Cthulhu
10,141
634
27
2
0
302,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role