Player Matchup

Sun Wukong
Sun Wukong
BlackwolfPK
Sun Wukong
Level 26
God Stats
19W - 13L
1,595 SR
Queue Stats
280W - 313L
1,507 Elo+
Solo
Discordia
Discordia
Night7858
Discordia
Level 25
God Stats
4W - 2L
1,630 SR
Queue Stats
167W - 175L
1,480 Elo+
Solo
Khepri
Khepri
Weeslei95
Khepri
Level 29
God Stats
12W - 8L
1,825 SR
Queue Stats
93W - 59L
1,560 Elo+
Solo
Tiamat
Tiamat
dementedJoe
Tiamat
Level 28
God Stats
2W - 0L
1,729 SR
Queue Stats
5W - 10L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
usedgumsalesman
Tsukuyomi
Level 15
God Stats
3W - 1L
1,416 SR
Queue Stats
7W - 6L
1,538 Elo+
Solo
Team Averages
Level 25
1,639 SR
1,514 Elo+

VS

Team Averages
Level 19
1,376 SR
1,432 Elo+
Tyr
Tyr
ALDHAIRJM11
Tyr
Level 25
God Stats
0W - 1L
1,282 SR
Queue Stats
37W - 38L
1,241 Elo+
Solo
Neith
Neith
Kingjaik
Neith
Level 22
God Stats
18W - 17L
1,543 SR
Queue Stats
198W - 202L
1,499 Elo+
Solo
Thanatos
Thanatos
LandoxCalrissian
Thanatos
Level 22
God Stats
25W - 33L
1,327 SR
Queue Stats
718W - 744L
1,450 Elo+
Solo
Artio
Artio
Skold7380
Artio
Level 10
God Stats
1W - 3L
1,414 SR
Queue Stats
28W - 24L
1,527 Elo+
Solo
Eset
Eset
yesitsjennyhere
Eset
Level 15
God Stats
2W - 5L
1,315 SR
Queue Stats
31W - 31L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackwolfPK
Sun Wukong
20
10 / 1 / 5
16,641
574
24,997
23,728
14,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Night7858
Discordia
20
13 / 9 / 6
14,528
501
27,627
22,521
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Weeslei95
Khepri
18
4 / 4 / 15
13,828
477
15,293
22,880
35,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
16
0 / 13 / 8
11,222
387
4,400
17,181
6,953
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
usedgumsalesman
Tsukuyomi
20
9 / 5 / 8
14,669
506
19,517
26,359
11,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 5
13,056
450
21,159
32,046
35,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Kingjaik
Neith
18
6 / 9 / 11
12,318
425
18,661
25,906
9,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
9 / 9 / 8
12,748
440
14,454
29,508
11,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Skold7380
Artio
10
2 / 2 / 7
9,152
316
3,468
11,077
4,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
8 / 11 / 8
12,805
442
21,343
24,474
8,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
36
Kills
32
32
Deaths
37
42
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
W
Sun Wukong
BlackwolfPK
Sun Wukong
10
1
5
12.5
L
Neith
Kingjaik
Neith
6
9
11
1.28
L
9
9
8
1.44
W
Discordia
Night7858
Discordia
13
9
6
1.78
L
Artio
Skold7380
Artio
2
2
7
2.75
W
Khepri
Weeslei95
Khepri
4
4
15
2.88
W
Tiamat
0
13
8
0.31
W
Tsukuyomi
usedgumsalesman
Tsukuyomi
9
5
8
2.6
L
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,834
Damage
79,085
112,669
Taken
123,011
78,017
Mitigated
70,305
36,545
Healing
35,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,159
4,452
0
6,294
32,046
35,782
251
9,150
22,896
0
70,113
W
Sun Wukong
BlackwolfPK
Sun Wukong
24,997
6,281
681
10,438
23,728
14,313
7,129
2,300
20,978
0
118,142
L
Neith
Kingjaik
Neith
18,661
8,977
0
5,964
25,906
9,740
360
11,319
14,587
0
87,068
L
14,454
5,000
0
12,519
29,508
11,427
295
8,660
20,848
0
79,567
W
Discordia
Night7858
Discordia
27,627
966
542
6,758
22,521
9,537
2,388
6,165
16,281
86,312
0
L
Artio
Skold7380
Artio
3,468
290
1,335
4,745
11,077
4,659
414
3,551
7,526
17,662
0
W
Khepri
Weeslei95
Khepri
15,293
1,503
0
2,454
22,880
35,576
96
5,392
17,297
43,439
0
W
Tiamat
4,400
2,019
0
1,383
17,181
6,953
1,635
4,068
13,038
39,469
0
W
Tsukuyomi
usedgumsalesman
Tsukuyomi
19,517
4,133
840
13,449
26,359
11,638
825
6,886
19,373
0
110,605
L
21,343
591
997
3,406
24,474
8,697
270
14,640
9,834
60,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,888
Gold Earned
60,079
565
Minions Killed
439
0
Camps Cleared
0
2,486,169
Distance Traveled
2,059,793
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,056
450
86
3
0
482,530
1
W
Sun Wukong
16,641
574
206
7
0
584,496
1
L
Neith
12,318
425
117
4
0
486,761
8
L
Thanatos
12,748
440
118
4
0
405,431
0
W
Discordia
14,528
501
107
4
0
479,292
2
L
Artio
9,152
316
33
1
0
233,781
1
W
Khepri
13,828
477
59
2
0
547,462
2
W
Tiamat
11,222
387
79
3
0
334,713
0
W
Tsukuyomi
14,669
506
114
4
0
540,206
0
L
Eset
12,805
442
85
3
0
451,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role