Player Matchup

Bacchus
Bacchus
DeadKeeper13
Bacchus
Level 15
God Stats
1W - 2L
1,363 SR
Queue Stats
6W - 13L
1,236 Elo+
Party 1
Discordia
Discordia
Enmorta
Discordia
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,236 Elo+
Party 1
Izanami
Izanami
Zigadine
Izanami
Level 27
God Stats
49W - 27L
1,702 SR
Queue Stats
112W - 71L
1,556 Elo+
Solo
Neith
Neith
golden27
Neith
Level 14
God Stats
19W - 20L
1,487 SR
Queue Stats
30W - 42L
1,336 Elo+
Solo
Fenrir
Fenrir
grackattack
Fenrir
Level 27
God Stats
4W - 2L
1,272 SR
Queue Stats
14W - 18L
1,212 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,315 Elo+

VS

Team Averages
Level 18
1,473 SR
1,306 Elo+
Jing Wei
Jing Wei
Adomski
Jing Wei
Level 28
God Stats
8W - 3L
1,483 SR
Queue Stats
64W - 64L
1,490 Elo+
Solo
Tiamat
Tiamat
Damoose009
Tiamat
Level 16
God Stats
0W - 4L
1,095 SR
Queue Stats
0W - 5L
1,074 Elo+
Party 2
Bellona
Bellona
DavidG1048
Bellona
Level 17
God Stats
13W - 8L
1,871 SR
Queue Stats
75W - 100L
1,396 Elo+
Solo
Vulcan
Vulcan
ImThrowing111
Vulcan
Level 23
God Stats
24W - 32L
1,417 SR
Queue Stats
61W - 72L
1,369 Elo+
Solo
Yemoja
Yemoja
mattsterful
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadKeeper13
Bacchus
17
8 / 0 / 21
10,859
1,086
12,301
9,966
11,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
Enmorta
Discordia
16
4 / 0 / 23
10,252
1,025
14,515
6,629
2,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Zigadine
Izanami
17
12 / 0 / 13
10,866
1,087
12,056
5,314
2,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
golden27
Neith
17
5 / 0 / 23
10,385
1,039
11,920
8,633
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
4 / 0 / 19
10,024
1,002
5,228
6,845
3,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

357

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adomski
Jing Wei
14
0 / 6 / 0
8,275
828
4,449
13,865
5,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Damoose009
Tiamat
13
0 / 6 / 0
8,009
801
3,932
8,494
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DavidG1048
Bellona
13
0 / 4 / 0
7,919
792
5,570
9,519
6,352
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 8 / 0
8,082
808
12,380
11,089
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 9 / 0
8,775
878
4,940
19,517
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
0
33
Kills
0
0
Deaths
33
99
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Adomski
Jing Wei
0
6
0
0
L
Tiamat
Damoose009
Tiamat
0
6
0
0
L
Bellona
DavidG1048
Bellona
0
4
0
0
W
Bacchus
DeadKeeper13
Bacchus
8
0
21
18.5
W
Discordia
Enmorta
Discordia
4
0
23
15.5
L
0
8
0
0
W
Izanami
Zigadine
Izanami
12
0
13
18.5
W
Neith
golden27
Neith
5
0
23
16.5
W
Fenrir
4
0
19
13.5
L
Yemoja
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,020
Damage
31,271
37,387
Taken
62,484
23,544
Mitigated
39,623
9,891
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Adomski
Jing Wei
4,449
3,159
187
1,519
13,865
5,374
0
6,700
7,165
0
27,925
L
Tiamat
Damoose009
Tiamat
3,932
606
0
1,604
8,494
3,240
0
3,473
5,021
12,849
0
L
Bellona
DavidG1048
Bellona
5,570
950
0
83
9,519
6,352
0
3,252
6,267
0
11,791
W
Bacchus
DeadKeeper13
Bacchus
12,301
1,334
0
0
9,966
11,977
0
4,047
5,641
18,175
0
W
Discordia
Enmorta
Discordia
14,515
2,166
2,071
1,849
6,629
2,361
0
4,879
1,392
26,623
0
L
12,380
2,420
0
0
11,089
4,593
0
5,468
5,621
24,583
0
W
Izanami
Zigadine
Izanami
12,056
9,272
0
1,319
5,314
2,174
0
2,796
2,302
0
51,857
W
Neith
golden27
Neith
11,920
6,861
0
4,053
8,633
3,570
0
5,046
3,271
0
27,593
W
Fenrir
5,228
1,369
255
344
6,845
3,462
0
3,118
3,529
0
14,421
L
Yemoja
4,940
2,027
1,599
830
19,517
20,064
0
7,923
11,594
16,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,386
Gold Earned
41,060
195
Minions Killed
129
9
Camps Cleared
2
938,994
Distance Traveled
696,641
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,275
828
54
5
1
175,932
0
L
Tiamat
8,009
801
20
2
0
98,899
0
L
Bellona
7,919
792
7
1
0
132,498
3
W
Bacchus
10,859
1,086
16
2
0
184,424
0
W
Discordia
10,252
1,025
32
3
2
186,051
0
L
Vulcan
8,082
808
35
4
1
158,764
0
W
Izanami
10,866
1,087
98
10
3
167,520
1
W
Neith
10,385
1,039
27
3
3
182,391
0
W
Fenrir
10,024
1,002
22
2
1
218,608
0
L
Yemoja
8,775
878
13
1
0
130,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role