Player Matchup

Khepri
Khepri
SirModred
Khepri
Level 123
God Stats
7W - 10L
1,500 SR
Queue Stats
131W - 166L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
SrGonzaa
Kukulkan
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 26L
1,716 Elo+
Party 1
Cupid
Cupid
jairskater
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,665 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,682 Elo+

VS

Team Averages
Level 52
1,403 SR
1,586 Elo+
Ullr
Ullr
DeadsLock
Ullr
Level 26
God Stats
6W - 6L
1,522 SR
Queue Stats
314W - 230L
1,624 Elo+
Solo
Thoth
Thoth
Drovz
Thoth
Level 27
God Stats
24W - 25L
1,207 SR
Queue Stats
168W - 147L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
Zarkaste
Cthulhu
Level 103
God Stats
4W - 4L
1,478 SR
Queue Stats
116W - 89L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SirModred
Khepri
9
1 / 3 / 2
6,924
692
2,635
11,964
5,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SrGonzaa
Kukulkan
10
0 / 5 / 3
6,663
666
4,765
8,052
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
9
2 / 5 / 0
6,540
654
3,223
8,878
2,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
8 / 0 / 4
8,512
851
9,979
5,311
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Drovz
Thoth
11
3 / 2 / 7
7,602
760
9,020
6,518
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zarkaste
Cthulhu
10
2 / 1 / 7
7,671
767
5,778
6,738
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
8
0
4
10
W
Thoth
Drovz
Thoth
3
2
7
3.25
L
Khepri
SirModred
Khepri
1
3
2
0.67
L
Kukulkan
SrGonzaa
Kukulkan
0
5
3
0.3
W
Cthulhu
Zarkaste
Cthulhu
2
1
7
5.5
L
Cupid
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,623
Damage
24,777
28,894
Taken
18,567
10,551
Mitigated
9,752
4,224
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
9,979
4,078
0
386
5,311
2,768
0
2,268
2,949
0
25,691
W
Thoth
Drovz
Thoth
9,020
262
132
934
6,518
2,119
0
3,341
2,963
32,474
0
L
Khepri
SirModred
Khepri
2,635
183
834
934
11,964
5,538
0
5,514
6,082
15,146
0
L
Kukulkan
SrGonzaa
Kukulkan
4,765
306
0
786
8,052
2,352
34
3,660
4,116
23,473
0
W
Cthulhu
Zarkaste
Cthulhu
5,778
185
827
1,676
6,738
4,865
0
1,355
5,231
18,438
0
L
Cupid
3,223
1,286
429
1,241
8,878
2,661
0
4,797
3,814
0
11,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,127
Gold Earned
23,785
78
Minions Killed
122
0
Camps Cleared
0
524,478
Distance Traveled
607,991
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,512
851
31
3
0
205,209
4
W
Thoth
7,602
760
62
6
0
184,918
0
L
Khepri
6,924
692
11
1
0
179,892
2
L
Kukulkan
6,663
666
52
5
0
181,039
2
W
Cthulhu
7,671
767
29
3
0
217,864
0
L
Cupid
6,540
654
15
2
0
163,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role