Player Matchup

Arachne
Arachne
Astrakane
Arachne
Level 28
God Stats
3W - 5L
1,311 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 3
Chang'e
Chang'e
Digirono
Chang'e
Level 116
God Stats
3W - 1L
1,513 SR
Queue Stats
46W - 45L
1,413 Elo+
Party 3
Cthulhu
Cthulhu
GuardianPlayer26
Cthulhu
Level 68
God Stats
16W - 7L
1,527 SR
Queue Stats
109W - 123L
1,391 Elo+
Party 1
Tiamat
Tiamat
joster79
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 1
Izanami
Izanami
zacisubergey
Izanami
Level 32
God Stats
21W - 20L
1,360 SR
Queue Stats
34W - 52L
1,296 Elo+
Party 1
Team Averages
Level 54
1,442 SR
1,341 Elo+

VS

Team Averages
Level 54
1,510 SR
1,447 Elo+
Scylla
Scylla
Athust
Scylla
Level 106
God Stats
0W - 2L
1,394 SR
Queue Stats
6W - 10L
1,389 Elo+
Party 2
Chaac
Chaac
Ndog121802
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 4
Athena
Athena
OoseyOoob
Athena
Level 35
God Stats
1W - 4L
1,625 SR
Queue Stats
3W - 7L
1,403 Elo+
Party 4
Ravana
Ravana
alecndR
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
thedodoman
Heimdallr
Level 38
God Stats
4W - 3L
1,532 SR
Queue Stats
393W - 372L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astrakane
Arachne
20
10 / 5 / 8
16,404
586
17,866
30,790
19,984
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Digirono
Chang'e
20
4 / 4 / 6
15,341
548
23,340
19,355
9,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 3 / 10
15,501
554
21,640
32,255
28,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
joster79
Tiamat
20
7 / 4 / 8
14,717
526
16,149
17,733
10,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
zacisubergey
Izanami
19
5 / 1 / 12
13,512
483
15,149
14,138
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Athust
Scylla
17
2 / 9 / 8
11,307
404
12,787
17,822
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
7 / 5 / 4
14,273
510
15,201
30,918
27,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
OoseyOoob
Athena
17
2 / 3 / 7
11,841
423
8,867
22,033
23,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
alecndR
Ravana
20
5 / 11 / 2
13,005
464
15,235
25,013
12,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
thedodoman
Heimdallr
17
1 / 8 / 3
11,106
397
14,637
23,824
8,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
35
Kills
17
17
Deaths
36
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Astrakane
Arachne
10
5
8
2.8
L
Scylla
Athust
Scylla
2
9
8
0.67
W
Chang'e
Digirono
Chang'e
4
4
6
1.75
W
9
3
10
4.67
L
Chaac
7
5
4
1.8
L
Athena
OoseyOoob
Athena
2
3
7
1.83
L
Ravana
alecndR
Ravana
5
11
2
0.55
W
Tiamat
joster79
Tiamat
7
4
8
2.75
L
Heimdallr
thedodoman
Heimdallr
1
8
3
0.31
W
Izanami
zacisubergey
Izanami
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,144
Damage
66,727
114,271
Taken
119,610
73,994
Mitigated
78,138
54,474
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Astrakane
Arachne
17,866
12,397
0
12,641
30,790
19,984
1,433
4,311
26,264
0
145,808
L
Scylla
Athust
Scylla
12,787
2,512
0
1,049
17,822
6,369
632
10,565
7,257
62,837
0
W
Chang'e
Digirono
Chang'e
23,340
2,512
4,184
12,863
19,355
9,692
2,684
2,642
16,263
132,338
0
W
21,640
1,396
1,750
13,933
32,255
28,215
1,618
8,724
22,489
73,363
0
L
Chaac
15,201
3,696
0
11,112
30,918
27,561
962
14,720
16,198
0
82,740
L
Athena
OoseyOoob
Athena
8,867
2,344
0
4,616
22,033
23,148
0
9,437
12,596
40,183
0
L
Ravana
alecndR
Ravana
15,235
4,902
0
4,481
25,013
12,582
438
12,003
12,537
0
88,203
W
Tiamat
joster79
Tiamat
16,149
2,355
0
5,796
17,733
10,895
2,313
4,783
12,950
80,669
0
L
Heimdallr
thedodoman
Heimdallr
14,637
5,019
0
3,950
23,824
8,478
0
13,931
9,893
0
83,676
W
Izanami
zacisubergey
Izanami
15,149
10,644
1,461
1,846
14,138
5,208
5,443
3,008
11,055
0
68,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,475
Gold Earned
61,532
657
Minions Killed
543
0
Camps Cleared
0
2,893,197
Distance Traveled
2,563,650
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,404
586
156
6
0
600,864
5
L
Scylla
11,307
404
104
4
0
462,338
1
W
Chang'e
15,341
548
196
7
0
515,232
7
W
Cthulhu
15,501
554
79
3
0
622,179
5
L
Chaac
14,273
510
131
5
0
551,613
4
L
Athena
11,841
423
51
2
0
526,963
9
L
Ravana
13,005
464
133
5
0
503,883
1
W
Tiamat
14,717
526
120
4
0
503,691
0
L
Heimdallr
11,106
397
124
4
0
518,853
1
W
Izanami
13,512
483
106
4
0
651,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role