Player Matchup

Guan Yu
Guan Yu
Deaths horseman
Guan Yu
Level 88
God Stats
85W - 85L
1,653 SR
Queue Stats
337W - 416L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
URDADDII90
Danzaburou
Level 78
God Stats
7W - 4L
1,719 SR
Queue Stats
111W - 95L
1,548 Elo+
Party 1
Tiamat
Tiamat
URMOMMII91
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,406 Elo+
Party 1
Team Averages
Level 61
1,624 SR
1,481 Elo+

VS

Team Averages
Level 35
1,450 SR
1,471 Elo+
Cabrakan
Cabrakan
Drakkullaaaa
Cabrakan
Level 29
God Stats
24W - 27L
1,410 SR
Queue Stats
57W - 76L
1,351 Elo+
Solo
Scylla
Scylla
EL VELAGUIRA294
Scylla
Level 29
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Kings Back Bruh
Neith
Level 46
God Stats
0W - 2L
1,339 SR
Queue Stats
50W - 50L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
12,069
710
12,374
17,215
15,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
URDADDII90
Danzaburou
15
6 / 3 / 5
12,253
721
10,629
13,864
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
URMOMMII91
Tiamat
12
0 / 4 / 7
9,631
567
3,082
9,746
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Drakkullaaaa
Cabrakan
12
4 / 8 / 2
10,649
626
5,750
16,131
14,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 2 / 4
10,702
630
16,787
6,492
1,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 7
10,245
603
9,173
9,297
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
8
8
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Cabrakan
Drakkullaaaa
Cabrakan
4
8
2
0.63
L
4
2
4
3
L
0
2
7
1.75
W
Danzaburou
URDADDII90
Danzaburou
6
3
5
2.83
W
Tiamat
URMOMMII91
Tiamat
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
31,710
40,825
Taken
31,920
24,652
Mitigated
19,234
18,523
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,374
3,404
1,299
8,395
17,215
15,578
204
8,299
8,916
0
52,833
L
Cabrakan
Drakkullaaaa
Cabrakan
5,750
777
0
2,106
16,131
14,034
0
1,512
14,124
24,873
0
L
16,787
794
451
2,125
6,492
1,769
466
408
5,915
54,158
0
L
9,173
3,802
252
2,762
9,297
3,431
836
956
8,075
0
47,789
W
Danzaburou
URDADDII90
Danzaburou
10,629
6,521
672
5,541
13,864
5,072
3,660
7,726
6,138
0
77,016
W
Tiamat
URMOMMII91
Tiamat
3,082
298
572
2,044
9,746
4,002
79
7,196
2,550
9,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
31,596
182
Minions Killed
190
0
Camps Cleared
0
852,091
Distance Traveled
822,590
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,069
710
77
5
0
344,164
1
L
Cabrakan
10,649
626
24
1
0
250,492
4
L
Scylla
10,702
630
81
5
0
279,594
3
L
Neith
10,245
603
85
5
0
292,504
0
W
Danzaburou
12,253
721
93
5
0
250,708
4
W
Tiamat
9,631
567
12
1
0
257,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role