Player Matchup

Izanami
Izanami
Thriive
Izanami
Level 29
God Stats
7W - 3L
1,730 SR
Queue Stats
58W - 29L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bluebeatyou
Tsukuyomi
Level 47
God Stats
64W - 47L
1,543 SR
Queue Stats
132W - 121L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
infection29
Sun Wukong
Level 47
God Stats
3W - 7L
1,468 SR
Queue Stats
23W - 22L
1,529 Elo+
Party 1
Team Averages
Level 41
1,580 SR
1,583 Elo+

VS

Team Averages
Level 43
1,501 SR
1,576 Elo+
Medusa
Medusa
Alice0235
Medusa
Level 58
God Stats
24W - 39L
1,508 SR
Queue Stats
94W - 143L
1,520 Elo+
Solo
Cerberus
Cerberus
Dr PrOulX oO
Cerberus
Level 29
God Stats
1W - 1L
1,552 SR
Queue Stats
56W - 47L
1,596 Elo+
Party 2
Ra
Ra
El Beeni
Ra
Level 43
God Stats
1W - 3L
1,441 SR
Queue Stats
62W - 44L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Thriive
Izanami
16
7 / 1 / 6
11,840
740
18,164
11,256
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
bluebeatyou
Tsukuyomi
15
7 / 2 / 6
11,691
731
14,276
9,557
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
infection29
Sun Wukong
13
1 / 1 / 12
10,569
661
10,816
10,477
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alice0235
Medusa
11
0 / 7 / 1
9,005
563
5,276
14,674
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Dr PrOulX oO
Cerberus
13
0 / 4 / 4
9,338
584
6,738
22,352
30,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 4 / 0
10,003
625
10,327
12,283
6,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alice0235
Medusa
0
7
1
0.07
L
Cerberus
Dr PrOulX oO
Cerberus
0
4
4
0.5
L
4
4
0
1
W
Izanami
Thriive
Izanami
7
1
6
10
W
Tsukuyomi
bluebeatyou
Tsukuyomi
7
2
6
5
W
Sun Wukong
infection29
Sun Wukong
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
22,341
31,290
Taken
49,309
16,137
Mitigated
41,819
10,685
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alice0235
Medusa
5,276
929
564
3,028
14,674
5,579
0
24
14,425
0
42,531
L
Cerberus
Dr PrOulX oO
Cerberus
6,738
99
1,014
4,548
22,352
30,175
32
48
21,879
21,254
0
L
10,327
322
1,513
3,633
12,283
6,065
0
0
12,108
39,442
0
W
Izanami
Thriive
Izanami
18,164
10,978
0
3,951
11,256
4,427
1,380
7,025
4,231
0
74,905
W
Tsukuyomi
bluebeatyou
Tsukuyomi
14,276
2,668
0
967
9,557
4,367
1,173
5,016
4,541
0
57,582
W
Sun Wukong
infection29
Sun Wukong
10,816
1,205
0
5,767
10,477
7,343
401
5,384
5,093
0
35,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
28,346
200
Minions Killed
164
0
Camps Cleared
0
952,122
Distance Traveled
856,337
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,005
563
57
4
0
279,109
2
L
Cerberus
9,338
584
39
2
0
312,287
3
L
Ra
10,003
625
68
4
0
264,941
6
W
Izanami
11,840
740
103
6
0
291,805
1
W
Tsukuyomi
11,691
731
75
5
0
343,646
1
W
Sun Wukong
10,569
661
22
1
0
316,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role