Player Matchup

Agni
Agni
DukeJukem8
Agni
Level 29
God Stats
0W - 2L
1,266 SR
Queue Stats
42W - 48L
1,438 Elo+
Party 2
Tiamat
Tiamat
Jewstan
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Hercules
Hercules
KingCeasar55
Hercules
Level 28
God Stats
2W - 9L
1,237 SR
Queue Stats
16W - 29L
1,380 Elo+
Party 2
Team Averages
Level 29
1,334 SR
1,439 Elo+

VS

Team Averages
Level 38
1,540 SR
1,361 Elo+
Izanami
Izanami
DCREDEYES
Izanami
Level 18
God Stats
31W - 10L
1,712 SR
Queue Stats
91W - 79L
1,356 Elo+
Party 1
Ymir
Ymir
DripsaurusRex
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
OmgHotbuns
Baron Samedi
Level 89
God Stats
15W - 6L
1,407 SR
Queue Stats
180W - 144L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,987
614
6,823
7,400
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Jewstan
Tiamat
11
2 / 4 / 1
8,294
638
6,725
6,834
3,237
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
KingCeasar55
Hercules
9
1 / 6 / 1
7,339
565
2,513
15,933
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DCREDEYES
Izanami
11
2 / 2 / 10
8,667
667
4,383
6,374
1,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 10
9,194
707
3,068
10,101
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
OmgHotbuns
Baron Samedi
14
10 / 1 / 4
10,323
794
16,541
8,524
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
DCREDEYES
Izanami
2
2
10
3.5
W
2
1
10
7
L
1
4
2
0.5
L
Tiamat
Jewstan
Tiamat
2
4
1
0.63
L
Hercules
KingCeasar55
Hercules
1
6
1
0.25
W
Baron Samedi
OmgHotbuns
Baron Samedi
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,061
Damage
23,992
30,167
Taken
24,999
11,921
Mitigated
11,889
5,193
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DCREDEYES
Izanami
4,383
2,404
0
2,314
6,374
1,907
2,021
2,954
3,096
0
32,585
W
3,068
424
0
2,436
10,101
6,568
29
5,434
3,941
10,170
0
L
6,823
137
0
722
7,400
2,570
0
4,668
2,480
29,089
0
L
Tiamat
Jewstan
Tiamat
6,725
898
0
1,800
6,834
3,237
0
4,071
2,458
20,096
0
L
Hercules
KingCeasar55
Hercules
2,513
418
0
2,671
15,933
6,114
0
9,940
5,512
0
12,309
W
Baron Samedi
OmgHotbuns
Baron Samedi
16,541
656
1,337
4,699
8,524
3,414
336
3,620
4,378
47,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
28,184
105
Minions Killed
158
0
Camps Cleared
0
594,361
Distance Traveled
653,135
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,667
667
68
5
0
204,937
0
W
Ymir
9,194
707
22
2
0
214,054
1
L
Agni
7,987
614
45
3
0
214,288
2
L
Tiamat
8,294
638
35
3
0
193,622
1
L
Hercules
7,339
565
25
2
0
186,451
0
W
Baron Samedi
10,323
794
68
5
0
234,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role