Player Matchup

Neith
Neith
EUTERPE00
Neith
Level 9
God Stats
0W - 2L
1,283 SR
Queue Stats
20W - 20L
1,386 Elo+
Party 2
Discordia
Discordia
Mariosack
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,500 Elo+
Solo
Pele
Pele
MitakaTheBest69
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,453 Elo+
Solo
Ymir
Ymir
Surik4t
Ymir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 44L
1,451 Elo+
Party 2
Osiris
Osiris
守护静静
Osiris
Level 7
God Stats
2W - 2L
1,308 SR
Queue Stats
13W - 18L
1,336 Elo+
Solo
Team Averages
Level 11
1,418 SR
1,425 Elo+

VS

Team Averages
Level 17
1,576 SR
1,551 Elo+
Arachne
Arachne
ILuvDogsSoMuch
Arachne
Level 17
God Stats
2W - 0L
1,275 SR
Queue Stats
15W - 8L
1,748 Elo+
Solo
Artemis
Artemis
Neysen1905
Artemis
Level 24
God Stats
16W - 7L
1,766 SR
Queue Stats
48W - 31L
1,505 Elo+
Party 1
Cerberus
Cerberus
TheB0RZ
Cerberus
Level 24
God Stats
4W - 2L
1,758 SR
Queue Stats
50W - 32L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
mountainsnail
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
甜橙橙橙
Mulan
Level 17
God Stats
6W - 5L
1,578 SR
Queue Stats
20W - 22L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EUTERPE00
Neith
11
2 / 4 / 3
7,100
418
6,304
10,702
3,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mariosack
Discordia
14
7 / 6 / 7
9,272
545
17,203
9,088
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 7 / 1
8,924
525
7,453
16,156
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Surik4t
Ymir
11
2 / 8 / 6
8,120
478
8,598
15,632
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
9
0 / 5 / 1
6,145
361
2,942
7,331
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
9,711
571
6,709
14,084
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Neysen1905
Artemis
15
6 / 4 / 5
9,465
557
12,792
10,997
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
TheB0RZ
Cerberus
16
6 / 2 / 8
10,341
608
10,237
15,313
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
mountainsnail
Baron Samedi
14
4 / 9 / 3
9,026
531
7,273
12,775
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 3
10,846
638
10,648
14,210
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
18
Kills
30
30
Deaths
19
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
EUTERPE00
Neith
2
4
3
0.88
W
6
3
4
2.67
L
Discordia
Mariosack
Discordia
7
6
7
1.75
L
7
7
1
1.07
W
Artemis
Neysen1905
Artemis
6
4
5
2.13
L
Ymir
Surik4t
Ymir
2
8
6
0.63
W
Cerberus
TheB0RZ
Cerberus
6
2
8
5
W
Baron Samedi
mountainsnail
Baron Samedi
4
9
3
0.61
L
Osiris
0
5
1
0.1
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,500
Damage
47,659
58,909
Taken
67,379
26,722
Mitigated
36,444
9,292
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EUTERPE00
Neith
6,304
2,589
0
2,598
10,702
3,613
90
2,898
7,779
0
27,652
W
6,709
5,342
0
6,003
14,084
5,622
61
3,630
10,404
0
51,000
L
Discordia
Mariosack
Discordia
17,203
1,856
0
0
9,088
2,990
504
6,411
2,677
52,008
0
L
7,453
2,375
0
4,254
16,156
4,796
0
4,297
11,759
0
45,337
W
Artemis
Neysen1905
Artemis
12,792
7,399
0
4,771
10,997
4,119
3,672
4,768
6,229
0
48,560
L
Ymir
Surik4t
Ymir
8,598
1,620
460
1,555
15,632
10,508
0
3,904
11,678
20,428
0
W
Cerberus
TheB0RZ
Cerberus
10,237
914
525
3,992
15,313
12,967
343
5,377
9,936
46,815
0
W
Baron Samedi
mountainsnail
Baron Samedi
7,273
1,201
537
1,402
12,775
5,583
442
9,203
3,572
34,902
0
L
Osiris
2,942
284
0
425
7,331
4,815
0
0
6,885
0
13,133
W
10,648
1,385
0
6,181
14,210
8,153
1,583
2,823
10,962
0
57,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
49,389
248
Minions Killed
431
0
Camps Cleared
0
1,269,407
Distance Traveled
1,492,254
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,100
418
44
3
0
214,483
0
W
Arachne
9,711
571
88
5
0
325,039
4
L
Discordia
9,272
545
74
4
0
267,515
0
L
Pele
8,924
525
74
4
0
290,492
1
W
Artemis
9,465
557
84
5
0
256,061
2
L
Ymir
8,120
478
25
1
0
288,806
5
W
Cerberus
10,341
608
62
4
0
329,851
8
W
Baron Samedi
9,026
531
65
4
0
269,022
2
L
Osiris
6,145
361
31
2
0
208,111
0
W
Mulan
10,846
638
132
8
0
312,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role