Player Matchup

Baron Samedi
Baron Samedi
F7 is cringe
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,501 Elo+
Solo
Ymir
Ymir
ItsMuRK5526
Ymir
Level 29
God Stats
3W - 5L
1,238 SR
Queue Stats
223W - 210L
1,495 Elo+
Party 1
Anhur
Anhur
JaceDesuChikara
Anhur
Level 29
God Stats
14W - 8L
1,808 SR
Queue Stats
226W - 213L
1,542 Elo+
Party 1
Apollo
Apollo
Kvng_Kuda
Apollo
Level 24
God Stats
9W - 4L
1,500 SR
Queue Stats
288W - 330L
1,569 Elo+
Solo
Susano
Susano
luis_pelosp
Susano
Level 28
God Stats
3W - 2L
1,769 SR
Queue Stats
62W - 59L
1,578 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,537 Elo+

VS

Team Averages
Level 17
1,611 SR
1,578 Elo+
Tiamat
Tiamat
Bronco Billie
Tiamat
Level 25
God Stats
0W - 1L
1,188 SR
Queue Stats
34W - 34L
1,471 Elo+
Solo
Arachne
Arachne
CapitanoMorte
Arachne
Level 15
God Stats
10W - 8L
1,650 SR
Queue Stats
148W - 159L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Century Aces
Nu Wa
Level 15
God Stats
99W - 104L
1,633 SR
Queue Stats
810W - 750L
1,502 Elo+
Solo
Cupid
Cupid
PapiCheen_32
Cupid
Level 2
God Stats
2W - 2L
1,853 SR
Queue Stats
3W - 4L
1,845 Elo+
Solo
Nike
Nike
Yuukotori
Nike
Level 30
God Stats
1W - 1L
1,728 SR
Queue Stats
384W - 445L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F7 is cringe
Baron Samedi
20
1 / 0 / 1
14,096
564
4,766
9,172
12,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 16
13,759
550
7,992
18,890
24,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 0 / 13
13,786
551
20,652
17,271
10,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Kvng_Kuda
Apollo
20
21 / 0 / 9
17,004
680
29,691
19,311
9,385
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
19
11 / 3 / 18
13,684
547
22,271
16,408
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 15 / 0
8,546
342
2,571
25,680
10,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
18
1 / 7 / 0
11,313
453
5,029
24,808
10,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 14 / 1
9,258
370
7,701
19,325
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 0
9,842
394
11,456
23,052
6,620
Nike
15
0 / 8 / 2
9,894
396
7,652
17,669
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
7
50
Kills
4
4
Deaths
51
57
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
15
0
0
L
Arachne
1
7
0
0.14
L
1
14
1
0.11
W
Baron Samedi
F7 is cringe
Baron Samedi
1
0
1
1.5
W
5
1
16
13
W
12
0
13
18.5
W
Apollo
Kvng_Kuda
Apollo
21
0
9
25.5
L
2
7
0
0.29
L
Nike
0
8
2
0.13
W
Susano
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,372
Damage
34,409
81,052
Taken
110,534
63,836
Mitigated
44,279
30,532
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
479
0
1,854
25,680
10,270
216
1,564
24,116
26,525
0
L
Arachne
5,029
3,759
0
6,722
24,808
10,097
0
1,976
22,832
0
96,183
L
7,701
1,635
0
2,001
19,325
3,555
612
1,812
17,513
35,778
0
W
Baron Samedi
F7 is cringe
Baron Samedi
4,766
584
0
2,390
9,172
12,580
458
698
8,258
99,438
0
W
7,992
1,052
0
4,495
18,890
24,362
111
2,666
16,178
52,486
0
W
20,652
11,472
0
9,133
17,271
10,011
5,382
3,442
13,754
0
120,444
W
Apollo
Kvng_Kuda
Apollo
29,691
24,755
0
11,740
19,311
9,385
4,610
1,987
17,249
0
159,621
L
11,456
5,201
109
6,475
23,052
6,620
0
3,513
19,539
0
50,827
L
Nike
7,652
1,583
0
2,096
17,669
13,737
0
3,893
13,776
2,123
42,694
W
Susano
22,271
4,533
765
2,009
16,408
7,498
2,956
3,104
13,099
0
77,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,329
Gold Earned
48,853
716
Minions Killed
394
0
Camps Cleared
0
2,279,874
Distance Traveled
1,765,055
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,546
342
42
2
0
323,722
1
L
Arachne
11,313
453
149
6
0
408,537
0
L
Nu Wa
9,258
370
47
2
0
317,712
4
W
Baron Samedi
14,096
564
170
7
0
372,801
4
W
Ymir
13,759
550
81
3
0
478,497
8
W
Anhur
13,786
551
153
6
0
441,823
0
W
Apollo
17,004
680
207
8
0
494,288
3
L
Cupid
9,842
394
74
3
0
320,415
8
L
Nike
9,894
396
82
3
0
394,669
0
W
Susano
13,684
547
105
4
0
492,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role