Player Matchup

Tiamat
Tiamat
Mallacast
Tiamat
Level 29
God Stats
3W - 4L
1,395 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
MickeoSS
Cthulhu
Level 10
God Stats
2W - 1L
1,468 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 1
Anubis
Anubis
bembelo
Anubis
Level 24
God Stats
58W - 41L
1,690 SR
Queue Stats
83W - 71L
1,405 Elo+
Solo
Kali
Kali
mrille
Kali
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
玛卡巴卡鸭
Sun Wukong
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
88W - 96L
1,370 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,412 Elo+

VS

Team Averages
Level 16
1,463 SR
1,445 Elo+
Thor
Thor
Luoti
Thor
Level 7
God Stats
3W - 1L
1,611 SR
Queue Stats
9W - 8L
1,352 Elo+
Solo
Cerberus
Cerberus
MokrayaPechenka
Cerberus
Level 21
God Stats
3W - 4L
1,244 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Bellona
Bellona
SorryMeow
Bellona
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,453 Elo+
Solo
Anubis
Anubis
gabo8975
Anubis
Level 25
God Stats
40W - 37L
1,461 SR
Queue Stats
444W - 532L
1,421 Elo+
Solo
Apollo
Apollo
尔等抗三路
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mallacast
Tiamat
7
0 / 1 / 3
4,542
454
3,540
6,116
2,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MickeoSS
Cthulhu
7
1 / 2 / 1
4,429
443
1,965
4,873
2,840
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
bembelo
Anubis
11
8 / 0 / 0
6,832
683
4,716
5,462
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
mrille
Kali
9
2 / 0 / 2
5,355
536
2,367
5,791
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
玛卡巴卡鸭
Sun Wukong
10
0 / 0 / 3
5,245
525
3,906
5,757
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Luoti
Thor
8
0 / 1 / 0
4,922
492
1,992
6,108
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
7
1 / 2 / 2
4,869
487
2,913
5,434
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
SorryMeow
Bellona
8
0 / 2 / 0
4,767
477
2,198
6,450
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Anubis
gabo8975
Anubis
7
0 / 5 / 0
4,503
450
2,397
4,810
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 1
5,083
508
5,040
6,173
1,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
Luoti
Thor
0
1
0
0
W
Tiamat
Mallacast
Tiamat
0
1
3
1.5
W
Cthulhu
MickeoSS
Cthulhu
1
2
1
0.75
L
Cerberus
1
2
2
1
L
Bellona
SorryMeow
Bellona
0
2
0
0
W
Anubis
bembelo
Anubis
8
0
0
8
L
Anubis
gabo8975
Anubis
0
5
0
0
W
Kali
mrille
Kali
2
0
2
3
L
2
1
1
2.5
W
Sun Wukong
玛卡巴卡鸭
Sun Wukong
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
14,540
27,999
Taken
28,975
12,135
Mitigated
11,805
13,987
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Luoti
Thor
1,992
308
0
1,526
6,108
1,401
105
1,426
4,582
0
20,483
W
Tiamat
Mallacast
Tiamat
3,540
368
491
3,127
6,116
2,468
428
1,809
4,267
17,419
0
W
Cthulhu
MickeoSS
Cthulhu
1,965
68
35
873
4,873
2,840
234
1,142
3,731
6,865
0
L
Cerberus
2,913
178
0
1,358
5,434
2,168
0
2,554
2,880
10,018
0
L
Bellona
SorryMeow
Bellona
2,198
431
0
1,442
6,450
4,909
0
518
5,507
2,136
13,468
W
Anubis
bembelo
Anubis
4,716
674
0
3,619
5,462
2,264
351
1,871
3,377
34,503
0
L
Anubis
gabo8975
Anubis
2,397
260
0
317
4,810
1,658
29
2,913
1,897
15,765
0
W
Kali
mrille
Kali
2,367
706
0
3,433
5,791
1,497
0
234
5,557
0
21,175
L
5,040
3,419
0
2,568
6,173
1,669
0
2,810
3,363
0
30,114
W
Sun Wukong
玛卡巴卡鸭
Sun Wukong
3,906
564
0
2,409
5,757
3,066
53
360
5,122
0
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
24,144
223
Minions Killed
186
0
Camps Cleared
0
887,867
Distance Traveled
877,687
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,922
492
61
6
0
195,488
1
W
Tiamat
4,542
454
37
4
0
155,499
1
W
Cthulhu
4,429
443
16
2
0
140,403
2
L
Cerberus
4,869
487
16
2
0
189,765
1
L
Bellona
4,767
477
25
3
0
152,341
0
W
Anubis
6,832
683
74
7
0
187,405
0
L
Anubis
4,503
450
27
3
0
185,614
2
W
Kali
5,355
536
54
5
0
229,704
0
L
Apollo
5,083
508
57
6
0
154,479
3
W
Sun Wukong
5,245
525
42
4
0
174,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role