Player Matchup

Cupid
Cupid
Gold V
HumanHiveMind
Cupid
Gold V
Level 149
God Stats
1W - 2L
1,492 SR
Queue Stats
114W - 121L
1,489 MMR
Solo
Mercury
Mercury
Silver I
LegendaryDumpy
Mercury
Silver I
Level 126
God Stats
12W - 11L
1,704 SR
Queue Stats
23W - 25L
1,489 MMR
Solo
Janus
Janus
Gold IV
Mihkae1898
Janus
Gold IV
Level 125
God Stats
7W - 16L
1,393 SR
Queue Stats
435W - 446L
1,491 MMR
Solo
Nu Wa
Nu Wa
Bronze III
NotKirk_
Nu Wa
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
SirLancelot91
Bacchus
Gold IV
Level 126
God Stats
2W - 2L
1,767 SR
Queue Stats
720W - 744L
1,493 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,571 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,586 SR
1,461 MMR
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold IV
Demigodzila
Nox
Gold IV
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 182L
1,495 MMR
Solo
Apollo
Apollo
Silver I
Majin-Karan
Apollo
Silver I
Level 123
God Stats
13W - 5L
1,596 SR
Queue Stats
415W - 411L
1,329 MMR
Party 1
Nike
Nike
Platinum V
SioDaDon
Nike
Platinum V
Level 112
God Stats
7W - 10L
1,500 SR
Queue Stats
411W - 405L
1,493 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Xelrik
Heimdallr
Bronze III
Level 109
God Stats
1W - 0L
1,834 SR
Queue Stats
2W - 2L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,368
674
574
1,072
233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,410
682
571
1,928
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
6
0 / 1 / 0
3,398
680
1,082
2,104
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
NotKirk_
Nu Wa
3
0 / 1 / 0
2,861
572
111
724
225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
6
1 / 0 / 0
3,603
721
1,551
2,026
864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TsukuyomiSetCthulhuErlang ShenHades

VS

Bans
DanzaburouKing ArthurIzanamiGuan YuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,300
660
376
1,952
601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,833
767
973
1,337
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
5
0 / 1 / 1
3,340
668
0
2,391
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
7
1 / 0 / 0
3,574
715
1,369
2,714
1,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Xelrik
Heimdallr
5
0 / 0 / 0
3,034
607
107
1,197
358
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
1
0
0
1
L
0
0
0
0
L
0
0
1
0.5
W
Apollo
0
1
1
0.5
L
Janus
0
1
0
0
L
Nu Wa
NotKirk_
Nu Wa
0
1
0
0
W
Nike
1
0
0
1
L
Bacchus
1
0
0
1
W
Heimdallr
Xelrik
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,889
Damage
2,825
7,854
Taken
9,591
2,003
Mitigated
2,988
3,381
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
376
194
277
1,324
1,952
601
0
213
1,739
7,826
0
W
973
83
0
507
1,337
373
180
498
821
16,009
0
L
574
284
80
330
1,072
233
0
204
868
0
13,342
L
571
265
0
1,196
1,928
403
0
0
1,928
0
10,950
W
Apollo
0
0
0
883
2,391
621
0
307
2,084
0
8,917
L
Janus
1,082
0
0
750
2,104
278
0
0
1,954
12,994
0
L
Nu Wa
NotKirk_
Nu Wa
111
0
0
0
724
225
0
641
83
5,818
0
W
Nike
1,369
0
0
1,240
2,714
1,035
0
900
1,632
0
10,372
L
Bacchus
1,551
52
0
1,025
2,026
864
0
504
1,522
7,759
0
W
Heimdallr
Xelrik
Heimdallr
107
0
0
550
1,197
358
0
626
571
0
9,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,640
Gold Earned
17,081
130
Minions Killed
122
0
Camps Cleared
0
412,779
Distance Traveled
420,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,300
660
19
4
0
74,995
0
W
Nox
3,833
767
27
5
0
81,592
0
L
Cupid
3,368
674
46
9
0
83,381
1
L
Mercury
3,410
682
34
7
0
101,259
1
W
Apollo
3,340
668
28
6
0
96,873
0
L
Janus
3,398
680
27
5
0
105,441
0
L
Nu Wa
2,861
572
11
2
0
32,959
0
W
Nike
3,574
715
23
5
0
87,042
0
L
Bacchus
3,603
721
12
2
0
89,739
1
W
Heimdallr
3,034
607
25
5
0
79,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role