Player Matchup

Izanami
Izanami
Jdkiller28
Izanami
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
328W - 331L
1,174 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KevyKev5657
Tsukuyomi
Level 48
God Stats
31W - 16L
1,562 SR
Queue Stats
112W - 122L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
Lagging Dolphin
Sylvanus
Level 143
God Stats
4W - 1L
1,420 SR
Queue Stats
188W - 205L
1,446 Elo+
Party 1
Chang'e
Chang'e
ZachC51
Chang'e
Level 47
God Stats
18W - 12L
1,476 SR
Queue Stats
195W - 219L
1,458 Elo+
Party 1
Tiamat
Tiamat
malik10525
Tiamat
Level 86
God Stats
30W - 27L
1,351 SR
Queue Stats
584W - 563L
1,450 Elo+
Party 3
Team Averages
Level 77
1,462 SR
1,406 Elo+

VS

Team Averages
Level 34
1,515 SR
1,291 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
MARCELXRD
Tyr
Level 44
God Stats
8W - 13L
1,822 SR
Queue Stats
207W - 264L
1,250 Elo+
Party 2
Susano
Susano
WhiteLotus5X-YT
Susano
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
509W - 512L
1,331 Elo+
Party 4
Neith
Neith
YeomanShip
Neith
Level 27
God Stats
18W - 29L
1,285 SR
Queue Stats
68W - 111L
1,212 Elo+
Party 2
Ares
Ares
eljulytac
Ares
Level 28
God Stats
1W - 2L
1,469 SR
Queue Stats
51W - 85L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jdkiller28
Izanami
10
6 / 0 / 3
6,003
600
5,423
6,888
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
KevyKev5657
Tsukuyomi
10
2 / 0 / 2
5,687
569
1,410
3,588
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
9
1 / 0 / 6
5,700
570
3,689
6,747
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
ZachC51
Chang'e
11
0 / 0 / 0
6,065
607
3,124
3,908
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
malik10525
Tiamat
9
1 / 3 / 1
5,422
542
2,163
5,402
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 1
5,743
574
2,776
3,671
970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
5,658
566
1,966
5,903
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 2 / 0
4,993
499
1,375
6,287
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
7
0 / 3 / 0
4,569
457
1,687
5,000
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
0 / 4 / 0
4,521
452
2,712
7,651
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
3
3
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
1
2.5
W
Izanami
Jdkiller28
Izanami
6
0
3
7.5
W
Tsukuyomi
KevyKev5657
Tsukuyomi
2
0
2
3
W
Sylvanus
1
0
6
4
L
0
0
0
0
L
1
2
0
0.5
L
Neith
0
3
0
0
W
Chang'e
ZachC51
Chang'e
0
0
0
0
L
Ares
0
4
0
0
W
Tiamat
malik10525
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
10,516
26,533
Taken
28,512
11,153
Mitigated
9,740
13,995
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,776
536
0
1,773
3,671
970
0
1,702
1,719
20,135
0
W
Izanami
Jdkiller28
Izanami
5,423
3,778
0
3,270
6,888
2,169
41
1,219
5,669
0
37,186
W
Tsukuyomi
KevyKev5657
Tsukuyomi
1,410
439
0
1,673
3,588
1,148
35
181
3,407
0
25,034
W
Sylvanus
3,689
1,323
1,205
3,140
6,747
3,172
211
1,495
5,252
15,209
0
L
1,966
243
0
2,966
5,903
3,041
0
2,911
2,992
0
30,667
L
1,375
600
0
1,441
6,287
1,519
0
624
5,633
0
18,045
L
Neith
1,687
366
0
1,441
5,000
1,234
0
1,428
3,572
0
16,042
W
Chang'e
ZachC51
Chang'e
3,124
490
89
3,135
3,908
1,865
44
0
3,633
30,124
0
L
Ares
2,712
299
0
1,602
7,651
2,976
0
2,031
5,620
14,308
0
W
Tiamat
malik10525
Tiamat
2,163
219
0
1,483
5,402
2,799
486
2,593
2,809
20,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,877
Gold Earned
25,484
269
Minions Killed
190
0
Camps Cleared
0
966,125
Distance Traveled
1,033,154
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,743
574
47
5
0
171,301
0
W
Izanami
6,003
600
62
6
0
182,486
2
W
Tsukuyomi
5,687
569
66
7
0
219,838
1
W
Sylvanus
5,700
570
25
3
0
179,438
5
L
Tyr
5,658
566
62
6
0
244,023
3
L
Susano
4,993
499
34
3
0
217,257
3
L
Neith
4,569
457
36
4
0
185,184
0
W
Chang'e
6,065
607
70
7
0
191,873
1
L
Ares
4,521
452
11
1
0
215,389
0
W
Tiamat
5,422
542
46
5
0
192,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role