Player Matchup

Medusa
Medusa
Kiwagea
Medusa
Level 44
God Stats
3W - 9L
1,535 SR
Queue Stats
47W - 61L
1,444 Elo+
Solo
Rama
Rama
Pikagirl329
Rama
Level 45
God Stats
0W - 1L
1,132 SR
Queue Stats
7W - 11L
1,230 Elo+
Party 1
Tiamat
Tiamat
Rawrimaturtle
Tiamat
Level 30
God Stats
0W - 2L
1,435 SR
Queue Stats
5W - 9L
1,273 Elo+
Party 1
Kukulkan
Kukulkan
ShadowMage77
Kukulkan
Level 61
God Stats
0W - 2L
1,445 SR
Queue Stats
6W - 10L
1,215 Elo+
Party 1
Ra
Ra
greenfunnytoe
Ra
Level 17
God Stats
0W - 1L
1,155 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 1
Team Averages
Level 39
1,340 SR
1,290 Elo+

VS

Team Averages
Level 72
1,463 SR
1,410 Elo+
Neith
Neith
BenJaMMiNitHARD
Neith
Level 38
God Stats
25W - 23L
1,642 SR
Queue Stats
96W - 110L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
Draco9158
Cu Chulainn
Level 40
God Stats
15W - 16L
1,511 SR
Queue Stats
356W - 363L
1,439 Elo+
Solo
Anubis
Anubis
SrMetapod
Anubis
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 42L
1,231 Elo+
Solo
Nu Wa
Nu Wa
TheCombustion
Nu Wa
Level 92
God Stats
3W - 2L
1,451 SR
Queue Stats
327W - 237L
1,536 Elo+
Solo
Tiamat
Tiamat
kyndom
Tiamat
Level 66
God Stats
11W - 7L
1,209 SR
Queue Stats
448W - 466L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kiwagea
Medusa
16
6 / 8 / 2
11,238
1,124
16,905
23,373
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 8 / 6
10,282
1,028
7,042
16,648
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 9
10,311
1,031
13,888
19,307
13,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
ShadowMage77
Kukulkan
16
1 / 14 / 8
10,321
1,032
12,300
22,193
7,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 12 / 5
9,109
911
3,866
16,073
5,692
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 20
11,036
1,104
10,421
10,484
3,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Draco9158
Cu Chulainn
18
10 / 4 / 21
11,882
1,188
17,216
19,234
19,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SrMetapod
Anubis
18
6 / 2 / 26
11,617
1,162
12,486
9,563
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
16 / 1 / 24
13,339
1,334
24,896
7,926
3,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
kyndom
Tiamat
19
10 / 0 / 24
12,188
1,219
27,383
12,490
10,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
164
10
Kills
49
49
Deaths
10
30
Assists
115
Player
Kills
Deaths
Assists
KDA
W
7
3
20
5.67
W
Cu Chulainn
Draco9158
Cu Chulainn
10
4
21
5.13
L
Medusa
Kiwagea
Medusa
6
8
2
0.88
L
2
8
6
0.63
L
1
7
9
0.79
L
Kukulkan
ShadowMage77
Kukulkan
1
14
8
0.36
W
Anubis
SrMetapod
Anubis
6
2
26
9.5
W
16
1
24
28
L
0
12
5
0.21
W
Tiamat
kyndom
Tiamat
10
0
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,001
Damage
92,402
97,594
Taken
59,697
39,753
Mitigated
40,556
12,637
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,421
6,282
378
2,603
10,484
3,943
0
7,360
2,926
0
25,909
W
Cu Chulainn
Draco9158
Cu Chulainn
17,216
4,614
0
3,008
19,234
19,342
0
5,355
13,726
305
28,121
L
Medusa
Kiwagea
Medusa
16,905
9,126
0
3,476
23,373
7,516
0
15,598
7,775
0
42,634
L
7,042
5,679
0
3,498
16,648
5,131
0
11,918
4,730
0
24,606
L
13,888
1,075
339
3,071
19,307
13,428
0
11,878
7,429
31,176
0
L
Kukulkan
ShadowMage77
Kukulkan
12,300
1,741
0
0
22,193
7,986
0
14,668
7,525
46,339
0
W
Anubis
SrMetapod
Anubis
12,486
729
0
3,712
9,563
4,070
0
4,056
5,369
36,648
0
W
24,896
5,381
0
0
7,926
3,158
0
4,803
2,957
48,306
0
L
3,866
847
989
1,264
16,073
5,692
0
11,008
5,065
17,720
0
W
Tiamat
kyndom
Tiamat
27,383
1,700
156
4,377
12,490
10,043
0
7,644
4,665
43,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
60,062
243
Minions Killed
219
3
Camps Cleared
6
843,454
Distance Traveled
932,024
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,036
1,104
29
3
3
150,293
0
W
Cu Chulainn
11,882
1,188
22
2
1
177,811
3
L
Medusa
11,238
1,124
54
5
0
186,266
0
L
Rama
10,282
1,028
23
2
1
156,475
0
L
Tiamat
10,311
1,031
43
4
1
188,376
0
L
Kukulkan
10,321
1,032
89
9
0
167,977
0
W
Anubis
11,617
1,162
66
7
0
186,590
1
W
Nu Wa
13,339
1,334
56
6
2
189,343
1
L
Ra
9,109
911
34
3
1
144,360
0
W
Tiamat
12,188
1,219
46
5
0
227,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role