Player Matchup

Kukulkan
Kukulkan
AndGarcia
Kukulkan
Level 14
God Stats
30W - 30L
1,510 SR
Queue Stats
51W - 67L
1,319 Elo+
Solo
Guan Yu
Guan Yu
DSBMCROW
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,246 Elo+
Solo
Artemis
Artemis
SAINTMFSINNER
Artemis
Level 18
God Stats
54W - 51L
1,446 SR
Queue Stats
73W - 72L
1,414 Elo+
Solo
Bacchus
Bacchus
SinpaiTay
Bacchus
Level 25
God Stats
2W - 2L
1,766 SR
Queue Stats
70W - 43L
1,464 Elo+
Party 1
Hades
Hades
off_Itachi
Hades
Level 8
God Stats
20W - 12L
1,666 SR
Queue Stats
34W - 29L
1,453 Elo+
Party 1
Team Averages
Level 14
1,578 SR
1,379 Elo+

VS

Team Averages
Level 13
1,579 SR
1,395 Elo+
Nike
Nike
FUNDERBERK
Nike
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,191 Elo+
Solo
Ra
Ra
HNDRXX_26
Ra
Level 4
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 4L
1,549 Elo+
Party 2
Artemis
Artemis
Killermoehawk
Artemis
Level 5
God Stats
4W - 5L
1,518 SR
Queue Stats
5W - 8L
1,520 Elo+
Party 2
Tiamat
Tiamat
iTzHaLLaTV
Tiamat
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,249 Elo+
Solo
Ymir
Ymir
nooberifique
Ymir
Level 25
God Stats
7W - 5L
1,621 SR
Queue Stats
78W - 73L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndGarcia
Kukulkan
19
13 / 0 / 19
12,721
1,272
22,286
3,571
1,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DSBMCROW
Guan Yu
18
0 / 2 / 27
10,348
1,035
4,986
10,167
7,361
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
20
23 / 5 / 15
13,912
1,391
33,335
8,396
3,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
SinpaiTay
Bacchus
18
3 / 0 / 26
11,110
1,111
7,082
7,576
9,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
18
9 / 1 / 21
11,535
1,154
17,141
11,595
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
9,084
908
4,854
21,047
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 8 / 5
9,263
926
4,206
13,034
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
15
1 / 13 / 2
9,564
956
11,999
21,543
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
iTzHaLLaTV
Tiamat
15
4 / 9 / 2
10,213
1,021
11,826
14,064
10,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 8 / 3
10,686
1,069
4,452
23,884
25,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
23
48
Kills
8
8
Deaths
48
108
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AndGarcia
Kukulkan
13
0
19
22.5
W
Guan Yu
DSBMCROW
Guan Yu
0
2
27
6.75
L
0
10
3
0.15
L
0
8
5
0.31
L
Artemis
1
13
2
0.15
W
Artemis
23
5
15
6.1
W
Bacchus
SinpaiTay
Bacchus
3
0
26
16
L
Tiamat
iTzHaLLaTV
Tiamat
4
9
2
0.56
L
3
8
3
0.56
W
Hades
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,830
Damage
37,337
41,305
Taken
93,572
29,374
Mitigated
63,742
5,920
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AndGarcia
Kukulkan
22,286
1,905
0
54
3,571
1,693
0
1,297
2,249
48,706
0
W
Guan Yu
DSBMCROW
Guan Yu
4,986
1,426
1,174
1,324
10,167
7,361
0
6,616
3,476
5,253
11,576
L
4,854
1,802
0
628
21,047
14,266
0
11,298
9,724
153
25,372
L
4,206
967
535
34
13,034
4,899
0
8,193
4,816
11,737
0
L
Artemis
11,999
6,853
0
2,565
21,543
8,065
0
12,128
9,390
0
22,837
W
Artemis
33,335
21,976
0
0
8,396
3,771
0
2,891
5,480
0
50,565
W
Bacchus
SinpaiTay
Bacchus
7,082
1,142
0
514
7,576
9,842
0
3,229
4,208
12,381
0
L
Tiamat
iTzHaLLaTV
Tiamat
11,826
2,315
0
1,408
14,064
10,674
0
7,693
6,346
26,959
0
L
4,452
770
0
330
23,884
25,838
0
9,027
14,740
24,870
0
W
Hades
17,141
2,130
671
2,183
11,595
6,707
0
6,563
4,886
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,626
Gold Earned
48,810
178
Minions Killed
135
3
Camps Cleared
4
900,653
Distance Traveled
759,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,721
1,272
81
8
0
202,504
0
W
Guan Yu
10,348
1,035
23
2
0
188,194
0
L
Nike
9,084
908
30
3
0
143,654
0
L
Ra
9,263
926
13
1
0
163,563
0
L
Artemis
9,564
956
20
2
1
147,937
0
W
Artemis
13,912
1,391
42
4
1
125,554
0
W
Bacchus
11,110
1,111
9
1
0
190,266
0
L
Tiamat
10,213
1,021
27
3
1
148,748
0
L
Ymir
10,686
1,069
45
5
2
155,780
0
W
Hades
11,535
1,154
23
2
2
194,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role