Player Matchup

Izanami
Izanami
DaNILEC
Izanami
Level 28
God Stats
2W - 3L
1,775 SR
Queue Stats
12W - 15L
1,525 Elo+
Solo
Tiamat
Tiamat
Lethatur
Tiamat
Level 147
God Stats
0W - 4L
1,241 SR
Queue Stats
56W - 52L
1,424 Elo+
Solo
Hercules
Hercules
MARKSIS
Hercules
Level 26
God Stats
9W - 7L
1,679 SR
Queue Stats
238W - 280L
1,474 Elo+
Solo
Team Averages
Level 67
1,565 SR
1,474 Elo+

VS

Team Averages
Level 43
1,549 SR
1,439 Elo+
Neith
Neith
Defles
Neith
Level 29
God Stats
3W - 6L
1,443 SR
Queue Stats
11W - 24L
1,277 Elo+
Solo
Tiamat
Tiamat
NeuroCrush
Tiamat
Level 80
God Stats
5W - 5L
1,878 SR
Queue Stats
109W - 104L
1,544 Elo+
Solo
Guan Yu
Guan Yu
SeaSunBeach
Guan Yu
Level 20
God Stats
1W - 1L
1,326 SR
Queue Stats
71W - 68L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaNILEC
Izanami
12
2 / 5 / 2
8,641
665
8,622
11,631
3,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Lethatur
Tiamat
11
0 / 5 / 2
7,656
589
7,926
10,754
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MARKSIS
Hercules
11
3 / 5 / 1
8,492
653
8,937
13,102
9,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Defles
Neith
13
3 / 1 / 7
8,831
679
10,345
10,591
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
NeuroCrush
Tiamat
14
7 / 0 / 7
10,225
787
10,628
8,640
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
SeaSunBeach
Guan Yu
12
5 / 4 / 9
9,390
722
8,178
13,335
10,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaNILEC
Izanami
2
5
2
0.6
W
Neith
Defles
Neith
3
1
7
6.5
L
Tiamat
Lethatur
Tiamat
0
5
2
0.2
L
Hercules
MARKSIS
Hercules
3
5
1
0.7
W
Tiamat
NeuroCrush
Tiamat
7
0
7
10.5
W
Guan Yu
SeaSunBeach
Guan Yu
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
29,151
35,487
Taken
32,566
19,410
Mitigated
20,911
9,089
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaNILEC
Izanami
8,622
5,061
0
3,226
11,631
3,387
0
4,768
6,863
0
46,488
W
Neith
Defles
Neith
10,345
4,855
405
4,119
10,591
4,071
924
3,133
7,458
0
33,753
L
Tiamat
Lethatur
Tiamat
7,926
341
0
2,010
10,754
6,749
0
2,761
7,993
29,362
0
L
Hercules
MARKSIS
Hercules
8,937
2,640
721
3,132
13,102
9,274
0
3,171
9,931
4,964
14,668
W
Tiamat
NeuroCrush
Tiamat
10,628
800
0
4,615
8,640
6,408
340
2,445
6,195
41,043
0
W
Guan Yu
SeaSunBeach
Guan Yu
8,178
1,814
1,116
2,444
13,335
10,432
0
4,043
9,292
0
26,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
28,446
140
Minions Killed
156
0
Camps Cleared
0
631,795
Distance Traveled
707,573
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,641
665
74
6
0
209,087
0
W
Neith
8,831
679
61
5
0
225,267
2
L
Tiamat
7,656
589
45
3
0
211,072
2
L
Hercules
8,492
653
21
2
0
211,636
5
W
Tiamat
10,225
787
55
4
0
247,034
4
W
Guan Yu
9,390
722
40
3
0
235,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role