Player Matchup

Hun Batz
Hun Batz
Melperigga
Hun Batz
Level 23
God Stats
0W - 5L
1,293 SR
Queue Stats
55W - 66L
1,444 Elo+
Solo
Cthulhu
Cthulhu
PhycoSqurril
Cthulhu
Level 17
God Stats
3W - 11L
1,112 SR
Queue Stats
4W - 17L
1,087 Elo+
Party 2
Olorun
Olorun
dilfjotaro
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
hjuan171
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
leangel23
Cu Chulainn
Level 7
God Stats
6W - 9L
1,195 SR
Queue Stats
10W - 19L
1,098 Elo+
Solo
Team Averages
Level 10
1,320 SR
1,326 Elo+

VS

Team Averages
Level 14
1,380 SR
1,357 Elo+
Khepri
Khepri
AnimalSquare405
Khepri
Level 26
God Stats
11W - 9L
1,408 SR
Queue Stats
54W - 83L
1,223 Elo+
Party 1
Guan Yu
Guan Yu
ElPatron101101
Guan Yu
Level 18
God Stats
1W - 2L
1,275 SR
Queue Stats
28W - 32L
1,371 Elo+
Party 1
Neith
Neith
Gaelisco
Neith
Level 24
God Stats
2W - 4L
1,217 SR
Queue Stats
26W - 60L
1,191 Elo+
Party 1
Thor
Thor
MC吕布
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Olorun
Olorun
ReeWoo
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Melperigga
Hun Batz
5
1 / 0 / 0
3,453
691
463
3,007
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PhycoSqurril
Cthulhu
4
0 / 3 / 1
3,140
628
889
3,238
840
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
dilfjotaro
Olorun
4
1 / 3 / 0
3,129
626
1,269
2,730
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
hjuan171
Neith
5
0 / 0 / 1
3,444
689
1,325
1,123
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
leangel23
Cu Chulainn
1
0 / 0 / 0
2,499
500
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,642
728
808
2,006
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,272
654
385
2,236
939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Gaelisco
Neith
5
3 / 0 / 0
3,564
713
929
1,046
275
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
3
0 / 1 / 1
3,021
604
805
2,101
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
ReeWoo
Olorun
6
2 / 1 / 0
3,889
778
1,803
2,379
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
1
1
0
1
W
Neith
Gaelisco
Neith
3
0
0
3
W
Thor
0
1
1
0.5
L
Hun Batz
Melperigga
Hun Batz
1
0
0
1
L
Cthulhu
PhycoSqurril
Cthulhu
0
3
1
0.17
W
Olorun
ReeWoo
Olorun
2
1
0
2
L
Olorun
dilfjotaro
Olorun
1
3
0
0.33
L
Neith
hjuan171
Neith
0
0
1
0.5
L
Cu Chulainn
leangel23
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,946
Damage
4,730
10,098
Taken
9,768
2,526
Mitigated
3,141
2,353
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
808
207
0
543
2,006
861
390
704
1,302
6,393
0
W
385
124
50
280
2,236
939
0
136
2,100
0
5,115
W
Neith
Gaelisco
Neith
929
501
0
393
1,046
275
508
164
882
0
12,026
W
Thor
805
430
0
499
2,101
417
0
60
2,041
0
6,506
L
Hun Batz
Melperigga
Hun Batz
463
162
0
1,095
3,007
655
100
0
2,982
0
8,451
L
Cthulhu
PhycoSqurril
Cthulhu
889
273
0
0
3,238
840
0
741
2,472
6,533
0
W
Olorun
ReeWoo
Olorun
1,803
999
0
1,286
2,379
649
1,066
1,094
1,285
9,824
0
L
Olorun
dilfjotaro
Olorun
1,269
755
0
578
2,730
772
248
1,870
860
5,786
0
L
Neith
hjuan171
Neith
1,325
745
0
680
1,123
259
528
0
1,098
0
9,986
L
Cu Chulainn
leangel23
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,665
Gold Earned
17,388
64
Minions Killed
84
0
Camps Cleared
0
350,465
Distance Traveled
477,052
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,642
728
7
1
0
124,316
1
W
Guan Yu
3,272
654
19
4
0
110,782
1
W
Neith
3,564
713
24
5
0
79,890
0
W
Thor
3,021
604
14
3
0
62,671
0
L
Hun Batz
3,453
691
24
5
0
105,280
0
L
Cthulhu
3,140
628
7
1
0
64,765
0
W
Olorun
3,889
778
20
4
0
99,393
0
L
Olorun
3,129
626
7
1
0
73,556
0
L
Neith
3,444
689
26
5
0
100,113
2
L
Cu Chulainn
2,499
500
0
0
0
6,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role