Player Matchup

Discordia
Discordia
DJtheHuman44
Discordia
Level 89
God Stats
4W - 7L
1,684 SR
Queue Stats
442W - 396L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
JERRY2_LiV3
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,574 Elo+
Party 1
Tiamat
Tiamat
Lethean__
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,676 Elo+
Party 2
Kali
Kali
aTrippin_
Kali
Level 99
God Stats
10W - 9L
1,277 SR
Queue Stats
313W - 299L
1,556 Elo+
Party 1
Chiron
Chiron
chkstng
Chiron
Level 46
God Stats
6W - 4L
1,805 SR
Queue Stats
10W - 11L
1,595 Elo+
Party 2
Team Averages
Level 60
1,553 SR
1,590 Elo+

VS

Team Averages
Level 75
1,725 SR
1,603 Elo+
Guan Yu
Guan Yu
AbioticComic678
Guan Yu
Level 114
God Stats
30W - 23L
1,243 SR
Queue Stats
202W - 229L
1,314 Elo+
Solo
Danzaburou
Danzaburou
Da Llama8503
Danzaburou
Level 68
God Stats
22W - 20L
1,777 SR
Queue Stats
91W - 65L
1,683 Elo+
Party 3
Mercury
Mercury
ElectedMusic914
Mercury
Level 22
God Stats
11W - 4L
1,872 SR
Queue Stats
96W - 72L
1,652 Elo+
Party 3
Tiamat
Tiamat
Night Wolf ll
Tiamat
Level 66
God Stats
43W - 32L
1,957 SR
Queue Stats
93W - 64L
1,652 Elo+
Party 3
Cthulhu
Cthulhu
SillyFoal852443
Cthulhu
Level 107
God Stats
80W - 56L
1,779 SR
Queue Stats
92W - 61L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DJtheHuman44
Discordia
13
3 / 3 / 1
7,884
526
7,594
7,082
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
JERRY2_LiV3
Jormungandr
10
0 / 4 / 0
5,598
373
4,720
10,110
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Lethean__
Tiamat
11
0 / 3 / 1
6,572
438
1,537
6,802
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
14
2 / 0 / 2
8,149
543
5,233
8,871
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
chkstng
Chiron
11
1 / 2 / 0
6,633
442
2,598
8,285
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,106
540
3,019
5,539
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Da Llama8503
Danzaburou
13
4 / 1 / 2
8,383
559
8,124
7,026
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 1
9,981
665
4,012
11,547
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 5
8,480
565
6,048
10,683
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 5
8,128
542
6,168
7,897
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
12
12
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Discordia
DJtheHuman44
Discordia
3
3
1
1.17
W
Danzaburou
Da Llama8503
Danzaburou
4
1
2
5
W
4
2
1
2.25
L
Jormungandr
JERRY2_LiV3
Jormungandr
0
4
0
0
L
Tiamat
Lethean__
Tiamat
0
3
1
0.17
W
1
4
5
0.88
W
2
0
5
4.5
L
Kali
2
0
2
3
L
Chiron
chkstng
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
27,371
41,150
Taken
42,692
18,975
Mitigated
20,822
11,104
Healing
19,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,019
720
43
2,116
5,539
3,445
1,141
1,136
4,403
904
35,018
L
Discordia
DJtheHuman44
Discordia
7,594
157
0
843
7,082
2,460
190
3,639
3,108
41,751
0
W
Danzaburou
Da Llama8503
Danzaburou
8,124
3,283
720
3,336
7,026
2,058
3,583
2,805
3,992
0
43,546
W
4,012
2,273
0
4,974
11,547
4,153
0
2,246
9,125
0
73,117
L
Jormungandr
JERRY2_LiV3
Jormungandr
4,720
931
0
1,714
10,110
5,765
0
2,715
7,347
25,935
0
L
Tiamat
Lethean__
Tiamat
1,537
117
0
2,023
6,802
2,999
0
1,092
5,420
23,587
0
W
6,048
917
306
4,202
10,683
6,670
764
5,339
4,929
40,885
0
W
6,168
568
441
3,775
7,897
4,496
705
1,360
6,392
33,744
0
L
Kali
5,233
2,282
0
2,032
8,871
5,279
0
1,735
7,054
0
56,782
L
Chiron
chkstng
Chiron
2,598
1,241
242
4,250
8,285
2,472
0
2,584
5,701
0
37,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
43,078
373
Minions Killed
447
0
Camps Cleared
0
1,355,177
Distance Traveled
1,455,680
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,106
540
71
5
0
275,783
9
L
Discordia
7,884
526
96
6
0
260,897
4
W
Danzaburou
8,383
559
111
7
0
275,924
3
W
Mercury
9,981
665
147
10
0
337,372
4
L
Jormungandr
5,598
373
36
2
0
265,085
1
L
Tiamat
6,572
438
41
3
0
220,983
4
W
Tiamat
8,480
565
88
6
0
272,433
4
W
Cthulhu
8,128
542
30
2
0
294,168
9
L
Kali
8,149
543
118
8
0
326,518
3
L
Chiron
6,633
442
82
5
0
281,694
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role