Player Matchup

Cthulhu
Cthulhu
A1-JATT
Cthulhu
Level 87
God Stats
52W - 37L
1,556 SR
Queue Stats
744W - 698L
1,467 Elo+
Party 3
Tiamat
Tiamat
JillterMover
Tiamat
Level 49
God Stats
3W - 3L
1,753 SR
Queue Stats
79W - 84L
1,493 Elo+
Party 3
Skadi
Skadi
Olio0
Skadi
Level 29
God Stats
37W - 57L
1,287 SR
Queue Stats
179W - 317L
1,184 Elo+
Party 2
Ymir
Ymir
QtheJimador
Ymir
Level 40
God Stats
0W - 3L
1,203 SR
Queue Stats
286W - 403L
1,238 Elo+
Party 2
Mulan
Mulan
YoungMAQB
Mulan
Level 102
God Stats
1W - 4L
1,761 SR
Queue Stats
134W - 124L
1,455 Elo+
Party 3
Team Averages
Level 61
1,512 SR
1,367 Elo+

VS

Team Averages
Level 72
1,480 SR
1,437 Elo+
Achilles
Achilles
Britney_Army1999
Achilles
Level 88
God Stats
11W - 30L
1,418 SR
Queue Stats
670W - 888L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Corray23
Kukulkan
Level 43
God Stats
55W - 85L
1,552 SR
Queue Stats
186W - 298L
1,563 Elo+
Party 1
Geb
Geb
OTAKUxRAGE
Geb
Level 42
God Stats
4W - 0L
1,886 SR
Queue Stats
43W - 52L
1,499 Elo+
Party 1
Ratatoskr
Ratatoskr
Oreo71999
Ratatoskr
Level 97
God Stats
8W - 18L
1,184 SR
Queue Stats
210W - 317L
1,386 Elo+
Party 1
Izanami
Izanami
deadxscene
Izanami
Level 88
God Stats
20W - 27L
1,361 SR
Queue Stats
519W - 566L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1-JATT
Cthulhu
16
3 / 1 / 2
9,753
488
17,989
15,194
13,524
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
16
2 / 1 / 1
9,892
495
5,942
6,669
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Olio0
Skadi
13
0 / 3 / 1
7,441
372
3,907
10,961
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 1
7,905
395
3,185
14,606
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
YoungMAQB
Mulan
16
3 / 3 / 2
9,827
491
6,719
13,493
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,554
428
7,300
21,591
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Corray23
Kukulkan
16
1 / 1 / 1
9,750
488
3,997
5,158
1,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 4
9,754
488
7,570
12,789
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Oreo71999
Ratatoskr
16
3 / 3 / 5
10,383
519
4,214
12,438
7,169
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
deadxscene
Izanami
17
1 / 2 / 7
10,053
503
11,121
8,180
3,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
11
11
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A1-JATT
Cthulhu
3
1
2
4
W
2
2
3
1.75
W
Kukulkan
Corray23
Kukulkan
1
1
1
1.5
L
Tiamat
2
1
1
2.5
W
4
1
4
6
L
Skadi
Olio0
Skadi
0
3
1
0.17
W
Ratatoskr
Oreo71999
Ratatoskr
3
3
5
1.83
L
1
3
1
0.5
L
Mulan
YoungMAQB
Mulan
3
3
2
1.33
W
Izanami
deadxscene
Izanami
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
34,202
60,923
Taken
60,156
42,113
Mitigated
37,486
19,682
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A1-JATT
Cthulhu
17,989
1,957
0
6,001
15,194
13,524
0
1,942
12,652
70,275
0
W
7,300
1,673
0
9,972
21,591
15,417
0
14,447
7,122
0
39,007
W
Kukulkan
Corray23
Kukulkan
3,997
25
0
102
5,158
1,662
1,399
2,545
2,367
60,650
0
L
Tiamat
5,942
558
0
1,960
6,669
4,375
342
2,511
4,158
59,037
0
W
7,570
578
0
1,947
12,789
9,903
107
3,445
9,228
29,980
0
L
Skadi
Olio0
Skadi
3,907
968
1,038
3,702
10,961
3,873
92
2,229
8,707
0
36,603
W
Ratatoskr
Oreo71999
Ratatoskr
4,214
1,313
402
3,032
12,438
7,169
797
3,359
9,002
0
60,220
L
3,185
248
0
994
14,606
13,855
0
3,735
10,821
29,656
0
L
Mulan
YoungMAQB
Mulan
6,719
1,491
0
5,987
13,493
6,486
0
1,150
12,268
0
70,560
W
Izanami
deadxscene
Izanami
11,121
7,458
0
3,578
8,180
3,335
493
2,813
5,321
0
90,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
48,494
508
Minions Killed
494
0
Camps Cleared
0
1,627,223
Distance Traveled
1,803,023
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,753
488
117
6
0
321,766
3
W
Achilles
8,554
428
62
3
0
354,055
0
W
Kukulkan
9,750
488
112
6
0
338,938
2
L
Tiamat
9,892
495
138
7
0
326,210
9
W
Geb
9,754
488
29
1
0
391,651
4
L
Skadi
7,441
372
63
3
0
314,827
1
W
Ratatoskr
10,383
519
113
6
0
387,502
5
L
Ymir
7,905
395
51
3
0
310,075
6
L
Mulan
9,827
491
139
7
0
354,345
4
W
Izanami
10,053
503
178
9
0
330,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role