Player Matchup

Tiamat
Tiamat
HeartsoreRuby52
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
rmonkey031
Ganesha
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 138L
1,292 Elo+
Solo
Artemis
Artemis
slow507burst
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
sweet_skullz
Nemesis
Level 15
God Stats
9W - 8L
1,487 SR
Queue Stats
27W - 27L
1,341 Elo+
Solo
Tyr
Tyr
xELChoppa
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,374 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,401 Elo+

VS

Team Averages
Level 23
1,489 SR
1,371 Elo+
Set
Set
A_Lew1912
Set
Level 23
God Stats
7W - 10L
1,271 SR
Queue Stats
234W - 260L
1,294 Elo+
Solo
Merlin
Merlin
Erick78753
Merlin
Level 20
God Stats
10W - 0L
1,835 SR
Queue Stats
26W - 12L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Gods_Destroyers_
Cthulhu
Level 27
God Stats
1W - 0L
1,340 SR
Queue Stats
5W - 4L
1,340 Elo+
Solo
Discordia
Discordia
Ryynagade
Discordia
Level 23
God Stats
2W - 5L
1,692 SR
Queue Stats
8W - 15L
1,304 Elo+
Solo
Kukulkan
Kukulkan
blackshadow9617
Kukulkan
Level 20
God Stats
1W - 0L
1,308 SR
Queue Stats
28W - 16L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
7,854
436
5,857
12,887
11,066
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
rmonkey031
Ganesha
11
0 / 5 / 2
6,745
375
4,628
16,975
16,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
slow507burst
Artemis
13
2 / 4 / 4
8,478
471
8,960
13,359
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
sweet_skullz
Nemesis
12
5 / 8 / 3
8,668
482
9,339
15,067
5,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 2
7,745
430
6,007
13,189
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
9,932
552
9,004
11,943
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Erick78753
Merlin
15
10 / 3 / 9
10,253
570
17,455
10,446
4,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 7
9,312
517
3,984
7,784
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Ryynagade
Discordia
14
2 / 4 / 0
8,724
485
5,335
7,670
2,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
14
13 / 5 / 9
9,993
555
17,252
12,820
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
32
32
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Merlin
Erick78753
Merlin
10
3
9
4.83
W
3
0
7
6.5
L
2
11
2
0.27
W
Discordia
Ryynagade
Discordia
2
4
0
0.5
W
Kukulkan
13
5
9
3.5
L
Ganesha
rmonkey031
Ganesha
0
5
2
0.2
L
Artemis
slow507burst
Artemis
2
4
4
1
L
Nemesis
sweet_skullz
Nemesis
5
8
3
0.81
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
53,030
71,477
Taken
50,663
45,220
Mitigated
25,678
18,021
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
4,325
0
4,464
11,943
5,839
1,652
1,505
10,326
0
73,561
W
Merlin
Erick78753
Merlin
17,455
1,919
746
1,904
10,446
4,054
1,234
3,349
6,994
50,842
0
W
3,984
378
230
1,079
7,784
8,030
511
949
6,686
27,775
0
L
5,857
431
663
1,865
12,887
11,066
0
8,497
4,390
26,675
0
W
Discordia
Ryynagade
Discordia
5,335
283
0
748
7,670
2,316
3,819
901
6,690
43,662
0
W
Kukulkan
17,252
2,335
1,006
2,942
12,820
5,439
750
3,487
9,093
47,262
0
L
Ganesha
rmonkey031
Ganesha
4,628
226
217
4,067
16,975
16,069
0
11,340
5,635
24,009
0
L
Artemis
slow507burst
Artemis
8,960
3,898
0
4,483
13,359
4,302
2,474
7,271
6,088
0
38,378
L
Nemesis
sweet_skullz
Nemesis
9,339
3,621
0
4,479
15,067
5,516
230
10,397
4,670
0
27,989
L
6,007
1,026
0
2,247
13,189
8,267
0
6,521
6,668
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
48,214
226
Minions Killed
415
0
Camps Cleared
0
1,545,820
Distance Traveled
1,599,906
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,932
552
129
7
0
376,036
0
W
Merlin
10,253
570
80
4
0
310,674
0
W
Cthulhu
9,312
517
55
3
0
299,552
0
L
Tiamat
7,854
436
39
2
0
312,580
3
W
Discordia
8,724
485
76
4
0
307,862
3
W
Kukulkan
9,993
555
75
4
0
305,782
4
L
Ganesha
6,745
375
21
1
0
297,532
0
L
Artemis
8,478
471
70
4
0
260,873
1
L
Nemesis
8,668
482
58
3
0
305,440
0
L
Tyr
7,745
430
38
2
0
369,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role