Player Matchup

Hercules
Hercules
Bakasuraa
Hercules
Level 102
God Stats
9W - 6L
1,809 SR
Queue Stats
154W - 130L
1,565 Elo+
Party 1
Serqet
Serqet
Dansauce71
Serqet
Level 23
God Stats
2W - 0L
1,747 SR
Queue Stats
15W - 9L
1,912 Elo+
Party 3
Ra
Ra
Illyasvielz
Ra
Level 14
God Stats
2W - 1L
1,936 SR
Queue Stats
5W - 5L
1,653 Elo+
Party 3
Discordia
Discordia
LuckyStrike0400
Discordia
Level 18
God Stats
2W - 2L
1,353 SR
Queue Stats
25W - 22L
1,768 Elo+
Party 3
Ymir
Ymir
WAR freak 10912
Ymir
Level 8
God Stats
12W - 6L
1,780 SR
Queue Stats
12W - 11L
1,611 Elo+
Party 1
Team Averages
Level 33
1,725 SR
1,702 Elo+

VS

Team Averages
Level 20
1,522 SR
1,576 Elo+
Thanatos
Thanatos
FirstSWAGGER
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
532W - 485L
1,508 Elo+
Party 2
King Arthur
King Arthur
JamiePoo_
King Arthur
Level 25
God Stats
3W - 3L
1,517 SR
Queue Stats
90W - 67L
1,667 Elo+
Solo
Agni
Agni
Mr Dazz1e
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 269L
1,696 Elo+
Party 2
Geb
Geb
SAC916SAVAGE
Geb
Level 18
God Stats
127W - 87L
1,641 SR
Queue Stats
714W - 642L
1,528 Elo+
Party 2
Medusa
Medusa
Stacks916
Medusa
Level 21
God Stats
8W - 11L
1,451 SR
Queue Stats
568W - 530L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bakasuraa
Hercules
16
2 / 1 / 10
9,990
999
11,424
9,749
7,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Dansauce71
Serqet
18
8 / 2 / 11
11,468
1,147
11,910
10,840
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 5 / 14
10,915
1,092
14,441
11,650
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
LuckyStrike0400
Discordia
17
8 / 0 / 10
11,359
1,136
17,347
3,215
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 11
10,342
1,034
6,036
10,396
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

273

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FirstSWAGGER
Thanatos
16
4 / 8 / 3
10,170
1,017
8,318
15,630
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JamiePoo_
King Arthur
16
1 / 6 / 5
9,754
975
11,582
21,000
21,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
14
0 / 7 / 2
8,503
850
4,359
9,897
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 5
9,668
967
8,862
12,056
10,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Stacks916
Medusa
16
3 / 1 / 3
10,159
1,016
5,704
9,944
5,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
23
Kills
9
9
Deaths
23
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bakasuraa
Hercules
2
1
10
7
W
Serqet
Dansauce71
Serqet
8
2
11
6.75
L
Thanatos
FirstSWAGGER
Thanatos
4
8
3
0.69
W
4
5
14
2.2
L
King Arthur
JamiePoo_
King Arthur
1
6
5
0.58
W
Discordia
LuckyStrike0400
Discordia
8
0
10
13
L
Agni
0
7
2
0.14
L
1
1
5
3.5
L
Medusa
Stacks916
Medusa
3
1
3
4.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,158
Damage
38,825
45,850
Taken
68,527
27,168
Mitigated
47,019
12,079
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bakasuraa
Hercules
11,424
3,677
318
1,864
9,749
7,295
0
3,343
6,406
0
24,935
W
Serqet
Dansauce71
Serqet
11,910
2,388
0
570
10,840
4,944
0
4,029
6,811
0
15,271
L
Thanatos
FirstSWAGGER
Thanatos
8,318
2,775
511
4,134
15,630
6,405
0
9,359
6,029
0
22,048
W
14,441
2,005
3,753
3,356
11,650
4,986
0
2,311
9,339
41,561
0
L
King Arthur
JamiePoo_
King Arthur
11,582
396
0
3,465
21,000
21,513
0
13,314
7,600
0
40,534
W
Discordia
LuckyStrike0400
Discordia
17,347
876
661
837
3,215
1,272
0
543
2,672
31,703
0
L
Agni
4,359
519
0
335
9,897
3,281
0
3,364
5,888
8,641
0
L
8,862
874
0
250
12,056
10,434
0
6,485
5,136
20,388
0
L
Medusa
Stacks916
Medusa
5,704
2,557
0
57
9,944
5,386
0
5,302
4,642
0
26,599
W
6,036
1,389
0
720
10,396
8,671
0
2,995
7,401
19,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,074
Gold Earned
48,254
172
Minions Killed
153
9
Camps Cleared
5
975,629
Distance Traveled
882,272
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,990
999
33
3
1
186,478
0
W
Serqet
11,468
1,147
14
1
3
201,867
2
L
Thanatos
10,170
1,017
40
4
4
185,554
2
W
Ra
10,915
1,092
69
7
0
192,021
0
L
King Arthur
9,754
975
51
5
0
181,149
0
W
Discordia
11,359
1,136
32
3
2
208,318
0
L
Agni
8,503
850
6
1
0
138,760
0
L
Geb
9,668
967
17
2
0
195,018
0
L
Medusa
10,159
1,016
39
4
1
181,791
1
W
Ymir
10,342
1,034
24
2
3
186,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role