Player Matchup

Cupid
Cupid
KiriKatsuie
Cupid
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 265L
1,629 Elo+
Party 3
Nemesis
Nemesis
TheMoDE-11
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 223L
1,533 Elo+
Party 3
Discordia
Discordia
ThewyCrust
Discordia
Level 20
God Stats
12W - 15L
1,416 SR
Queue Stats
353W - 434L
1,310 Elo+
Party 4
Tiamat
Tiamat
moonsrise
Tiamat
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
tobilee9
Da Ji
Level 111
God Stats
11W - 10L
1,609 SR
Queue Stats
552W - 539L
1,532 Elo+
Party 3
Team Averages
Level 64
1,505 SR
1,501 Elo+

VS

Team Averages
Level 67
1,503 SR
1,448 Elo+
Bastet
Bastet
GunSaint__
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,540 Elo+
Party 1
Bellona
Bellona
Hustlin Boards
Bellona
Level 63
God Stats
0W - 4L
1,202 SR
Queue Stats
9W - 15L
1,361 Elo+
Party 2
Raijin
Raijin
ITzRynz
Raijin
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 77L
1,537 Elo+
Party 1
Neith
Neith
KingJoey806
Neith
Level 118
God Stats
3W - 5L
1,813 SR
Queue Stats
68W - 74L
1,441 Elo+
Party 1
Skadi
Skadi
Shing
Skadi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,362
493
7,817
12,700
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
TheMoDE-11
Nemesis
15
1 / 4 / 7
9,725
463
3,058
11,425
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ThewyCrust
Discordia
16
8 / 9 / 2
10,859
517
11,890
13,197
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
moonsrise
Tiamat
15
3 / 4 / 8
9,952
474
9,675
14,570
20,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
tobilee9
Da Ji
19
9 / 1 / 3
12,259
584
13,292
18,302
13,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GunSaint__
Bastet
15
3 / 6 / 1
9,667
460
4,691
17,276
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 1
10,216
486
10,813
14,400
13,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
ITzRynz
Raijin
14
8 / 6 / 7
10,018
477
10,882
12,051
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 5
8,995
428
10,230
13,415
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
Shing
Skadi
15
3 / 4 / 2
9,734
464
8,560
13,233
4,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
24
Kills
20
20
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
GunSaint__
Bastet
3
6
1
0.58
L
4
4
1
1.13
L
Raijin
ITzRynz
Raijin
8
6
7
1.92
L
2
4
5
1.13
W
3
2
4
2.5
L
Skadi
Shing
Skadi
3
4
2
1
W
Nemesis
TheMoDE-11
Nemesis
1
4
7
1.13
W
Discordia
ThewyCrust
Discordia
8
9
2
1
W
Tiamat
moonsrise
Tiamat
3
4
8
1.75
W
Da Ji
tobilee9
Da Ji
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,732
Damage
45,176
70,194
Taken
70,375
49,786
Mitigated
34,343
19,949
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
GunSaint__
Bastet
4,691
1,714
120
5,428
17,276
6,472
0
1,702
15,534
0
60,988
L
10,813
3,827
0
1,704
14,400
13,404
604
4,233
10,088
0
56,821
L
Raijin
ITzRynz
Raijin
10,882
629
243
1,204
12,051
4,560
51
6,656
5,081
44,955
0
L
10,230
4,242
429
5,764
13,415
5,003
551
3,211
10,012
0
47,868
W
7,817
3,115
1,064
5,004
12,700
4,510
1,698
255
12,445
0
65,673
L
Skadi
Shing
Skadi
8,560
3,942
0
2,599
13,233
4,904
424
5,042
8,095
0
59,515
W
Nemesis
TheMoDE-11
Nemesis
3,058
884
0
1,842
11,425
7,195
196
2,445
8,980
0
47,981
W
Discordia
ThewyCrust
Discordia
11,890
950
0
170
13,197
4,625
1,039
4,373
8,824
45,415
0
W
Tiamat
moonsrise
Tiamat
9,675
1,455
0
4,944
14,570
20,331
401
3,809
10,761
51,847
0
W
Da Ji
tobilee9
Da Ji
13,292
2,355
0
6,925
18,302
13,125
1,316
0
18,302
0
67,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
48,630
473
Minions Killed
471
0
Camps Cleared
0
1,914,596
Distance Traveled
1,731,312
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,667
460
122
6
0
374,334
0
L
Bellona
10,216
486
116
6
0
383,639
2
L
Raijin
10,018
477
66
3
0
304,177
0
L
Neith
8,995
428
78
4
0
346,209
1
W
Cupid
10,362
493
106
5
0
376,794
1
L
Skadi
9,734
464
89
4
0
322,953
3
W
Nemesis
9,725
463
83
4
0
402,963
6
W
Discordia
10,859
517
70
3
0
358,251
1
W
Tiamat
9,952
474
71
3
0
370,285
6
W
Da Ji
12,259
584
143
7
0
406,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role