Player Matchup

Janus
Janus
Pantu2003
Janus
Level 16
God Stats
6W - 6L
1,533 SR
Queue Stats
14W - 16L
1,369 Elo+
Solo
Zeus
Zeus
XGhostcogX
Zeus
Level 3
God Stats
1W - 4L
1,289 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Ra
Ra
akaliljay21
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,351 Elo+
Party 1
Cupid
Cupid
auri247
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
imthickjamesbich
Jormungandr
Level 3
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Team Averages
Level 7
1,403 SR
1,296 Elo+

VS

Team Averages
Level 35
1,520 SR
1,433 Elo+
Artemis
Artemis
Ihuman96
Artemis
Level 21
God Stats
10W - 5L
1,542 SR
Queue Stats
49W - 45L
1,400 Elo+
Solo
Zeus
Zeus
Nocturnalife
Zeus
Level 95
God Stats
12W - 10L
1,519 SR
Queue Stats
51W - 55L
1,441 Elo+
Party 2
Izanami
Izanami
Rouge Junior
Izanami
Level 14
God Stats
12W - 9L
1,550 SR
Queue Stats
13W - 17L
1,354 Elo+
Party 2
Bakasura
Bakasura
TameYourMum
Bakasura
Level 27
God Stats
25W - 31L
1,483 SR
Queue Stats
84W - 125L
1,439 Elo+
Party 2
Hades
Hades
TheIdrisElba
Hades
Level 18
God Stats
15W - 14L
1,508 SR
Queue Stats
20W - 30L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pantu2003
Janus
12
0 / 8 / 5
7,116
1,017
5,750
12,246
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 15 / 3
7,751
1,107
11,384
16,750
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 8 / 2
7,436
1,062
4,752
11,368
4,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
auri247
Cupid
12
1 / 9 / 3
6,848
978
3,756
14,526
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
imthickjamesbich
Jormungandr
12
0 / 11 / 2
6,740
963
3,592
17,292
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ihuman96
Artemis
15
4 / 1 / 32
8,663
1,238
6,966
6,086
2,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
12 / 0 / 27
10,759
1,537
26,339
6,202
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Rouge Junior
Izanami
17
20 / 3 / 23
10,950
1,564
16,970
7,601
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
TameYourMum
Bakasura
15
9 / 1 / 23
9,158
1,308
7,019
8,332
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 32
9,354
1,336
9,373
6,000
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
188
6
Kills
51
51
Deaths
6
15
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ihuman96
Artemis
4
1
32
20
W
12
0
27
25.5
L
Janus
Pantu2003
Janus
0
8
5
0.31
W
Izanami
Rouge Junior
Izanami
20
3
23
10.5
W
Bakasura
TameYourMum
Bakasura
9
1
23
20.5
W
6
1
32
22
L
3
15
3
0.3
L
2
8
2
0.38
L
Cupid
auri247
Cupid
1
9
3
0.28
L
Jormungandr
imthickjamesbich
Jormungandr
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
66,667
72,182
Taken
34,221
32,241
Mitigated
14,085
3,087
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ihuman96
Artemis
6,966
3,577
0
0
6,086
2,179
0
4,861
1,117
0
11,660
W
26,339
3,555
937
1,822
6,202
2,148
0
4,050
2,040
37,068
0
L
Janus
Pantu2003
Janus
5,750
103
513
171
12,246
4,503
0
6,709
5,537
18,560
0
W
Izanami
Rouge Junior
Izanami
16,970
12,624
265
1,308
7,601
3,258
0
5,408
1,992
0
40,391
W
Bakasura
TameYourMum
Bakasura
7,019
5,047
429
2,174
8,332
3,563
0
6,299
1,778
0
7,678
W
9,373
599
1,492
2,757
6,000
2,937
0
4,060
1,816
21,072
0
L
11,384
1,664
0
279
16,750
5,994
0
6,429
9,611
17,545
0
L
4,752
852
386
410
11,368
4,608
0
6,115
5,143
14,028
0
L
Cupid
auri247
Cupid
3,756
1,924
67
1,111
14,526
5,231
0
7,537
6,928
0
14,187
L
Jormungandr
imthickjamesbich
Jormungandr
3,592
1,007
0
150
17,292
11,905
0
8,922
8,205
18,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
48,884
104
Minions Killed
141
8
Camps Cleared
4
517,061
Distance Traveled
652,719
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,663
1,238
11
2
1
116,172
0
W
Zeus
10,759
1,537
26
4
3
131,609
0
L
Janus
7,116
1,017
31
4
1
93,298
0
W
Izanami
10,950
1,564
49
7
0
131,639
0
W
Bakasura
9,158
1,308
13
2
0
134,463
0
W
Hades
9,354
1,336
42
6
0
138,836
0
L
Zeus
7,751
1,107
10
1
1
82,696
1
L
Ra
7,436
1,062
21
3
1
115,741
0
L
Cupid
6,848
978
15
2
1
122,958
1
L
Jormungandr
6,740
963
27
4
4
102,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role