Player Matchup

Guan Yu
Guan Yu
ArcAngelWing235
Guan Yu
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 41L
1,443 Elo+
Party 1
Neith
Neith
AswadJihab
Neith
Level 46
God Stats
6W - 10L
1,752 SR
Queue Stats
40W - 42L
1,378 Elo+
Party 1
Odin
Odin
LonerWidow
Odin
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
100W - 95L
1,527 Elo+
Party 1
Ra
Ra
SleepyAshKuro_
Ra
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 47L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
UnDeDxReOd
Xing Tian
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 228L
1,570 Elo+
Party 1
Team Averages
Level 102
1,503 SR
1,472 Elo+

VS

Team Averages
Level 71
1,438 SR
1,511 Elo+
Izanami
Izanami
ArcticMerqueen
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,405 Elo+
Party 3
Achilles
Achilles
BrysonHasAXbox
Achilles
Level 62
God Stats
1W - 1L
1,233 SR
Queue Stats
29W - 18L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nick122500
Tsukuyomi
Level 123
God Stats
3W - 2L
1,244 SR
Queue Stats
76W - 55L
1,571 Elo+
Party 2
Neith
Neith
TranquilTruffle
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,405 Elo+
Party 3
Ymir
Ymir
mlbrulz
Ymir
Level 15
God Stats
4W - 1L
1,713 SR
Queue Stats
25W - 15L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,021
422
3,722
15,018
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
14
4 / 2 / 2
9,103
479
9,433
7,840
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
8,159
429
6,022
10,312
6,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 6 / 0
8,905
469
6,456
11,085
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
UnDeDxReOd
Xing Tian
15
1 / 5 / 2
8,984
473
8,484
17,780
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 4
9,999
526
10,862
9,584
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
16
2 / 2 / 10
9,320
491
9,216
14,378
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Nick122500
Tsukuyomi
16
9 / 3 / 4
10,001
526
9,800
14,705
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 5
10,014
527
6,233
5,671
2,208
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
mlbrulz
Ymir
14
1 / 2 / 9
8,635
454
5,487
12,316
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
22
23
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
7
0
4
9
L
Neith
4
2
2
2.5
W
Achilles
2
2
10
3.5
L
1
4
2
0.5
W
Tsukuyomi
Nick122500
Tsukuyomi
9
3
4
3.67
L
0
6
0
0
W
3
0
5
5.5
L
Xing Tian
UnDeDxReOd
Xing Tian
1
5
2
0.4
W
Ymir
mlbrulz
Ymir
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
41,598
62,035
Taken
56,654
34,192
Mitigated
38,057
13,515
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
595
260
4,532
15,018
6,589
0
573
14,270
0
44,767
W
10,862
6,426
0
2,727
9,584
5,805
3,108
965
8,553
0
81,561
L
Neith
9,433
3,825
0
2,799
7,840
2,743
741
2,337
5,503
0
40,942
W
Achilles
9,216
2,917
0
5,758
14,378
13,886
54
5,479
8,399
0
44,065
L
6,022
344
0
185
10,312
6,796
511
1,497
8,740
0
37,448
W
Tsukuyomi
Nick122500
Tsukuyomi
9,800
3,372
0
5,468
14,705
5,462
0
3,709
10,946
0
63,146
L
6,456
705
374
2,330
11,085
4,273
245
872
10,188
62,747
0
W
6,233
2,076
0
1,834
5,671
2,208
830
2,446
3,225
0
63,505
L
Xing Tian
UnDeDxReOd
Xing Tian
8,484
711
0
3,035
17,780
13,791
0
208
17,072
51,121
0
W
Ymir
mlbrulz
Ymir
5,487
1,795
0
1,513
12,316
10,696
279
1,725
10,591
15,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
47,969
444
Minions Killed
499
0
Camps Cleared
0
1,631,650
Distance Traveled
1,668,535
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,021
422
76
4
0
333,886
0
W
Izanami
9,999
526
158
8
0
289,035
9
L
Neith
9,103
479
86
5
0
333,311
4
W
Achilles
9,320
491
80
4
0
351,626
4
L
Odin
8,159
429
58
3
0
329,573
8
W
Tsukuyomi
10,001
526
109
6
0
382,626
5
L
Ra
8,905
469
129
7
0
297,865
2
W
Neith
10,014
527
135
7
0
307,188
7
L
Xing Tian
8,984
473
95
5
0
337,015
2
W
Ymir
8,635
454
17
1
0
338,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role