Player Matchup

Da Ji
Da Ji
RonnokThePleb
Da Ji
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
69W - 48L
1,629 Elo+
Party 1
Thoth
Thoth
RumplyCarlos
Thoth
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 83L
1,642 Elo+
Party 1
Chaac
Chaac
SteveyPleb
Chaac
Level 159
God Stats
7W - 6L
1,611 SR
Queue Stats
196W - 126L
1,686 Elo+
Party 1
Team Averages
Level 141
1,537 SR
1,652 Elo+

VS

Team Averages
Level 44
1,580 SR
1,414 Elo+
Danzaburou
Danzaburou
Travinator90
Danzaburou
Level 62
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Tiamat
Tiamat
Vartorin
Tiamat
Level 53
God Stats
1W - 1L
1,486 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
sinistergeek
Cthulhu
Level 16
God Stats
4W - 9L
1,515 SR
Queue Stats
22W - 49L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 2
8,100
810
5,692
5,642
2,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 0 / 14
8,273
827
5,671
4,769
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
12
6 / 0 / 9
8,235
824
8,854
7,413
4,589
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Travinator90
Danzaburou
7
0 / 6 / 0
5,691
569
3,357
7,363
2,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Vartorin
Tiamat
9
0 / 5 / 0
5,810
581
3,639
7,265
4,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sinistergeek
Cthulhu
7
0 / 6 / 0
5,519
552
2,535
7,637
5,534
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
17
Kills
0
1
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
3
0
14
10
W
Chaac
6
0
9
10.5
L
Danzaburou
Travinator90
Danzaburou
0
6
0
0
L
Tiamat
Vartorin
Tiamat
0
5
0
0
L
Cthulhu
sinistergeek
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,217
Damage
9,531
17,824
Taken
22,265
8,641
Mitigated
12,175
7,392
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,692
1,649
0
455
5,642
2,452
606
1,154
4,488
0
19,013
W
5,671
98
0
1,368
4,769
1,600
1,094
2,557
2,212
31,211
0
W
Chaac
8,854
693
420
5,149
7,413
4,589
677
2,563
4,850
0
35,455
L
Danzaburou
Travinator90
Danzaburou
3,357
1,578
0
717
7,363
2,456
0
2,937
4,210
0
13,724
L
Tiamat
Vartorin
Tiamat
3,639
296
0
945
7,265
4,185
0
1,168
5,879
20,903
0
L
Cthulhu
sinistergeek
Cthulhu
2,535
110
0
0
7,637
5,534
0
1,067
6,474
6,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
17,020
138
Minions Killed
76
0
Camps Cleared
0
555,587
Distance Traveled
431,631
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,100
810
22
2
0
169,898
0
W
Thoth
8,273
827
73
7
0
188,761
2
W
Chaac
8,235
824
43
4
0
196,928
5
L
Danzaburou
5,691
569
30
3
0
134,063
1
L
Tiamat
5,810
581
42
4
0
175,928
3
L
Cthulhu
5,519
552
4
0
0
121,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role