Player Matchup

Tiamat
Tiamat
CQC soul
Tiamat
Level 159
God Stats
10W - 6L
1,625 SR
Queue Stats
26W - 33L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
CQC-Greed
Kukulkan
Level 17
God Stats
1W - 0L
1,218 SR
Queue Stats
12W - 10L
1,513 Elo+
Party 1
Mulan
Mulan
CQC-Pride
Mulan
Level 18
God Stats
1W - 0L
1,298 SR
Queue Stats
8W - 8L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
l0b0_94
Danzaburou
Level 29
God Stats
40W - 34L
1,656 SR
Queue Stats
182W - 192L
1,831 Elo+
Solo
Fenrir
Fenrir
zuna
Fenrir
Level 6
God Stats
6W - 1L
1,733 SR
Queue Stats
29W - 13L
1,633 Elo+
Solo
Team Averages
Level 46
1,506 SR
1,611 Elo+

VS

Team Averages
Level 24
1,469 SR
1,562 Elo+
Tiamat
Tiamat
Amh260
Tiamat
Level 29
God Stats
19W - 12L
1,500 SR
Queue Stats
384W - 324L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
Everclast
Ao Kuang
Level 15
God Stats
3W - 9L
1,276 SR
Queue Stats
13W - 15L
1,572 Elo+
Solo
Anubis
Anubis
I DEATH I6466
Anubis
Level 21
God Stats
48W - 42L
1,414 SR
Queue Stats
169W - 151L
1,561 Elo+
Solo
Jormungandr
Jormungandr
Newbage1201
Jormungandr
Level 27
God Stats
0W - 1L
1,656 SR
Queue Stats
12W - 16L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
lek275
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CQC soul
Tiamat
20
13 / 8 / 21
16,126
1,075
31,754
23,678
18,510
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
CQC-Greed
Kukulkan
20
10 / 6 / 14
15,502
1,033
27,425
15,510
5,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
CQC-Pride
Mulan
20
6 / 6 / 20
15,227
1,015
17,907
24,048
20,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
l0b0_94
Danzaburou
20
6 / 4 / 23
15,706
1,047
28,745
17,789
6,297
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
zuna
Fenrir
20
10 / 1 / 22
16,046
1,070
24,170
14,238
17,032
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amh260
Tiamat
20
4 / 13 / 16
14,882
992
24,276
25,519
18,959
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Everclast
Ao Kuang
20
9 / 3 / 11
16,755
1,117
17,561
35,352
24,229
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 10 / 10
16,154
1,077
19,660
26,150
14,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Newbage1201
Jormungandr
20
1 / 7 / 15
13,889
926
10,980
24,960
23,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
lek275
Tsukuyomi
20
6 / 12 / 7
14,185
946
15,174
26,504
12,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
84
45
Kills
25
25
Deaths
45
100
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Amh260
Tiamat
4
13
16
0.92
W
Tiamat
CQC soul
Tiamat
13
8
21
2.94
W
Kukulkan
CQC-Greed
Kukulkan
10
6
14
2.83
W
Mulan
CQC-Pride
Mulan
6
6
20
2.67
L
Ao Kuang
Everclast
Ao Kuang
9
3
11
4.83
L
5
10
10
1
L
Jormungandr
Newbage1201
Jormungandr
1
7
15
1.21
W
Danzaburou
l0b0_94
Danzaburou
6
4
23
4.38
L
Tsukuyomi
lek275
Tsukuyomi
6
12
7
0.79
W
Fenrir
zuna
Fenrir
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,001
Damage
87,651
95,263
Taken
138,485
68,564
Mitigated
93,324
14,407
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Amh260
Tiamat
24,276
2,322
0
1,709
25,519
18,959
0
13,937
11,239
39,185
0
W
Tiamat
CQC soul
Tiamat
31,754
3,475
398
5,883
23,678
18,510
0
17,665
6,013
44,299
0
W
Kukulkan
CQC-Greed
Kukulkan
27,425
3,195
0
776
15,510
5,763
0
11,299
4,211
63,313
0
W
Mulan
CQC-Pride
Mulan
17,907
5,190
0
3,732
24,048
20,962
0
18,636
5,412
84
37,151
L
Ao Kuang
Everclast
Ao Kuang
17,561
6,357
0
5,282
35,352
24,229
0
13,391
21,589
34,600
0
L
19,660
2,103
770
4,825
26,150
14,927
0
7,330
18,561
80,762
0
L
Jormungandr
Newbage1201
Jormungandr
10,980
1,314
1,123
1,869
24,960
23,196
0
9,239
15,394
34,197
0
W
Danzaburou
l0b0_94
Danzaburou
28,745
19,498
0
2,387
17,789
6,297
0
13,882
3,907
0
59,685
L
Tsukuyomi
lek275
Tsukuyomi
15,174
7,716
0
2,648
26,504
12,013
0
14,295
11,842
0
32,363
W
Fenrir
zuna
Fenrir
24,170
5,084
0
1,231
14,238
17,032
0
10,995
3,243
0
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,607
Gold Earned
75,865
247
Minions Killed
274
12
Camps Cleared
10
1,321,947
Distance Traveled
1,259,670
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,882
992
38
3
0
250,499
0
W
Tiamat
16,126
1,075
41
3
4
246,323
0
W
Kukulkan
15,502
1,033
74
5
0
248,641
1
W
Mulan
15,227
1,015
26
2
3
291,641
0
L
Ao Kuang
16,755
1,117
36
2
2
288,861
1
L
Anubis
16,154
1,077
128
9
8
235,267
0
L
Jormungandr
13,889
926
45
3
0
240,254
0
W
Danzaburou
15,706
1,047
78
5
0
259,381
0
L
Tsukuyomi
14,185
946
27
2
0
244,789
0
W
Fenrir
16,046
1,070
28
2
5
275,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role