Player Matchup

Mercury
Mercury
Clip-_-Up-
Mercury
Level 65
God Stats
4W - 4L
1,687 SR
Queue Stats
25W - 24L
1,566 Elo+
Party 3
Tiamat
Tiamat
Hippho
Tiamat
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 172L
1,513 Elo+
Solo
Chang'e
Chang'e
OPWorm
Chang'e
Level 44
God Stats
1W - 2L
1,570 SR
Queue Stats
83W - 74L
1,629 Elo+
Party 3
Ares
Ares
xxx Murp xxx
Ares
Level 64
God Stats
1W - 4L
1,226 SR
Queue Stats
104W - 75L
1,201 Elo+
Party 1
Raijin
Raijin
xxx Scoopty xxx
Raijin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,314 Elo+
Party 1
Team Averages
Level 65
1,497 SR
1,445 Elo+

VS

Team Averages
Level 106
1,616 SR
1,569 Elo+
Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BuutyMeet
Bacchus
Level 22
God Stats
15W - 10L
1,693 SR
Queue Stats
59W - 39L
1,626 Elo+
Party 2
Cupid
Cupid
EnemyMsing
Cupid
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 201L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
Whimsicul
Baron Samedi
Level 87
God Stats
2W - 0L
1,678 SR
Queue Stats
22W - 24L
1,429 Elo+
Solo
Guan Yu
Guan Yu
yoy god
Guan Yu
Level 102
God Stats
56W - 41L
1,710 SR
Queue Stats
310W - 315L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clip-_-Up-
Mercury
15
3 / 5 / 3
9,674
461
6,271
14,241
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Hippho
Tiamat
15
2 / 6 / 2
9,468
451
8,285
14,735
9,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
OPWorm
Chang'e
15
1 / 6 / 3
9,574
456
15,024
19,537
14,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 5
8,218
391
6,769
16,001
11,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 6 / 2
9,875
470
12,966
14,096
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
6 / 3 / 5
11,351
541
9,415
21,974
8,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BuutyMeet
Bacchus
15
5 / 2 / 13
10,658
508
9,132
17,397
20,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
20
8 / 0 / 6
12,076
575
14,534
12,386
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Whimsicul
Baron Samedi
17
4 / 3 / 10
10,535
502
9,486
11,759
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
yoy god
Guan Yu
17
4 / 1 / 9
10,907
519
12,628
23,354
23,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
9
Kills
27
28
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
3
5
2.83
W
Bacchus
BuutyMeet
Bacchus
5
2
13
5.75
L
Mercury
Clip-_-Up-
Mercury
3
5
3
0.9
W
Cupid
8
0
6
11
L
Tiamat
Hippho
Tiamat
2
6
2
0.5
L
Chang'e
OPWorm
Chang'e
1
6
3
0.42
W
Baron Samedi
Whimsicul
Baron Samedi
4
3
10
3
L
0
5
5
0.5
L
3
6
2
0.67
W
Guan Yu
yoy god
Guan Yu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,315
Damage
55,195
78,610
Taken
86,870
49,519
Mitigated
61,511
16,122
Healing
42,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,415
6,201
0
9,327
21,974
8,218
95
8,489
13,301
0
84,012
W
Bacchus
BuutyMeet
Bacchus
9,132
1,300
0
4,597
17,397
20,076
310
7,944
9,160
23,257
0
L
Mercury
Clip-_-Up-
Mercury
6,271
3,165
0
608
14,241
8,661
141
663
13,578
0
52,707
W
Cupid
14,534
10,130
1,406
7,288
12,386
4,797
2,968
3,554
8,634
0
107,689
L
Tiamat
Hippho
Tiamat
8,285
560
0
1,993
14,735
9,860
0
2,314
12,421
57,332
0
L
Chang'e
OPWorm
Chang'e
15,024
683
1,226
6,602
19,537
14,174
0
3,046
16,491
74,301
0
W
Baron Samedi
Whimsicul
Baron Samedi
9,486
73
2,126
3,795
11,759
4,745
1,143
8,716
2,526
59,163
0
L
6,769
486
510
1,925
16,001
11,735
0
5,333
10,668
30,844
0
L
12,966
677
239
3,019
14,096
5,089
0
7,262
6,834
65,244
0
W
Guan Yu
yoy god
Guan Yu
12,628
1,351
4,086
9,444
23,354
23,675
862
12,873
10,205
0
60,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
55,527
466
Minions Killed
493
0
Camps Cleared
0
1,871,708
Distance Traveled
2,036,629
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,351
541
112
5
0
426,880
3
W
Bacchus
10,658
508
25
1
0
406,566
2
L
Mercury
9,674
461
84
4
0
415,010
1
W
Cupid
12,076
575
158
8
0
358,123
3
L
Tiamat
9,468
451
94
4
0
365,772
5
L
Chang'e
9,574
456
118
6
0
362,339
1
W
Baron Samedi
10,535
502
102
5
0
397,880
7
L
Ares
8,218
391
52
2
0
390,708
7
L
Raijin
9,875
470
118
6
0
337,879
1
W
Guan Yu
10,907
519
96
5
0
447,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role