Player Matchup

Olorun
Olorun
JeRmZ sAy HiGh
Olorun
Level 19
God Stats
84W - 80L
1,423 SR
Queue Stats
832W - 884L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
RAMxBunkercloud
Cthulhu
Level 10
God Stats
2W - 4L
1,573 SR
Queue Stats
9W - 15L
1,530 Elo+
Party 3
Set
Set
RedHood093
Set
Level 13
God Stats
21W - 20L
1,361 SR
Queue Stats
471W - 512L
994 Elo+
Party 1
Bellona
Bellona
Tefnakt
Bellona
Level 8
God Stats
2W - 5L
1,288 SR
Queue Stats
6W - 13L
1,235 Elo+
Party 3
Artemis
Artemis
ThislsEZMode
Artemis
Level 8
God Stats
0W - 2L
1,241 SR
Queue Stats
6W - 13L
1,235 Elo+
Party 3
Team Averages
Level 12
1,377 SR
1,252 Elo+

VS

Team Averages
Level 13
1,441 SR
1,283 Elo+
Set
Set
ArsenesLupin
Set
Level 17
God Stats
9W - 5L
1,420 SR
Queue Stats
43W - 28L
1,123 Elo+
Party 2
Ymir
Ymir
MrBrightside334
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,171 Elo+
Solo
Aphrodite
Aphrodite
Oceanus6746
Aphrodite
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Tiamat
Tiamat
SabotaPepino
Tiamat
Level 3
God Stats
2W - 3L
1,286 SR
Queue Stats
36W - 23L
1,123 Elo+
Party 2
Ullr
Ullr
o pao escolhido
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 7
13,335
513
20,259
24,180
17,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 2
9,236
355
10,779
32,219
23,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
3 / 9 / 6
11,714
451
13,222
28,642
12,893
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Tefnakt
Bellona
15
0 / 9 / 4
9,394
361
13,020
24,340
21,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ThislsEZMode
Artemis
14
3 / 7 / 1
9,893
381
14,452
12,859
4,882
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,915
458
9,317
12,348
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 13
11,610
447
18,119
32,524
36,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Oceanus6746
Aphrodite
18
9 / 4 / 8
12,809
493
20,586
26,735
14,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
20
19 / 2 / 8
15,918
612
34,594
20,027
15,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 9
11,357
437
13,090
13,092
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
14
Kills
39
39
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
7
6
7
1.75
W
2
5
13
1.7
W
Aphrodite
Oceanus6746
Aphrodite
9
4
8
3.25
L
1
8
2
0.25
L
3
9
6
0.67
W
Tiamat
19
2
8
11.5
L
Bellona
Tefnakt
Bellona
0
9
4
0.22
L
Artemis
ThislsEZMode
Artemis
3
7
1
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,732
Damage
95,706
122,240
Taken
104,726
80,043
Mitigated
79,064
35,194
Healing
41,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,317
4,090
0
903
12,348
5,828
2,192
1,741
10,507
0
58,691
L
20,259
9,901
2,288
12,143
24,180
17,637
1,930
14,486
9,494
86,683
0
W
18,119
2,937
0
0
32,524
36,729
1,051
11,780
20,577
49,192
0
W
Aphrodite
Oceanus6746
Aphrodite
20,586
4,458
13,289
15,946
26,735
14,738
1,353
10,282
16,428
48,926
0
L
10,779
1,079
0
9,218
32,219
23,458
132
20,980
11,028
39,596
0
L
13,222
6,360
0
9,638
28,642
12,893
0
16,693
11,705
0
62,377
W
Tiamat
34,594
2,850
894
7,795
20,027
15,881
2,972
4,151
15,721
126,420
0
L
Bellona
Tefnakt
Bellona
13,020
4,448
0
1,387
24,340
21,173
0
12,136
12,046
0
50,888
L
Artemis
ThislsEZMode
Artemis
14,452
8,344
0
520
12,859
4,882
1,114
8,075
4,668
0
42,100
W
13,090
7,228
0
2,421
13,092
5,888
2,178
3,084
9,708
0
51,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,572
Gold Earned
63,609
424
Minions Killed
487
0
Camps Cleared
0
2,047,200
Distance Traveled
2,335,171
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,915
458
88
3
0
457,641
0
L
Olorun
13,335
513
122
5
0
430,111
2
W
Ymir
11,610
447
63
2
0
457,265
0
W
Aphrodite
12,809
493
64
2
0
497,226
3
L
Cthulhu
9,236
355
55
2
0
444,728
0
L
Set
11,714
451
104
4
0
415,120
0
W
Tiamat
15,918
612
198
8
0
456,961
3
L
Bellona
9,394
361
71
3
0
402,969
3
L
Artemis
9,893
381
72
3
0
354,272
3
W
Ullr
11,357
437
74
3
0
466,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role