Player Matchup

Bellona
Bellona
AshDaFlash96
Bellona
Level 4
God Stats
1W - 4L
1,174 SR
Queue Stats
13W - 17L
1,104 Elo+
Party 1
Loki
Loki
KlNGOF9HELLS
Loki
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,104 Elo+
Party 1
Aphrodite
Aphrodite
Scoped Killer
Aphrodite
Level 24
God Stats
5W - 3L
1,404 SR
Queue Stats
90W - 78L
1,367 Elo+
Solo
Jing Wei
Jing Wei
TEEJCK
Jing Wei
Level 29
God Stats
46W - 44L
1,449 SR
Queue Stats
162W - 197L
1,385 Elo+
Solo
Arachne
Arachne
Vorobey_Dushegub
Arachne
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 164L
1,428 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,278 Elo+

VS

Team Averages
Level 17
1,369 SR
1,342 Elo+
Aphrodite
Aphrodite
EldritchWinter
Aphrodite
Level 14
God Stats
1W - 3L
1,266 SR
Queue Stats
18W - 21L
1,208 Elo+
Party 2
Sol
Sol
Sarahlafolle_AKT
Sol
Level 29
God Stats
24W - 35L
1,377 SR
Queue Stats
32W - 50L
1,317 Elo+
Solo
Cerberus
Cerberus
XxOuterHavenXx
Cerberus
Level 16
God Stats
90W - 110L
1,374 SR
Queue Stats
161W - 190L
1,331 Elo+
Solo
Arachne
Arachne
bunniepilled
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
le squam
Danzaburou
Level 23
God Stats
20W - 19L
1,331 SR
Queue Stats
40W - 37L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshDaFlash96
Bellona
16
7 / 6 / 9
10,639
532
14,694
17,489
17,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 9 / 5
9,383
469
10,634
16,983
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Scoped Killer
Aphrodite
18
5 / 0 / 10
11,261
563
13,892
8,736
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TEEJCK
Jing Wei
18
12 / 1 / 6
11,522
576
14,643
13,582
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 6 / 6
11,163
558
11,830
16,820
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EldritchWinter
Aphrodite
15
3 / 7 / 3
9,016
451
5,585
11,658
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 10 / 6
9,236
462
11,838
18,947
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
11 / 5 / 3
10,195
510
8,754
22,374
14,269
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
bunniepilled
Arachne
11
2 / 13 / 4
7,412
371
5,012
15,136
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
le squam
Danzaburou
14
2 / 5 / 3
8,761
438
10,523
13,878
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
39
Kills
22
22
Deaths
40
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AshDaFlash96
Bellona
7
6
9
1.92
L
Aphrodite
EldritchWinter
Aphrodite
3
7
3
0.64
W
5
9
5
0.83
L
4
10
6
0.7
W
Aphrodite
Scoped Killer
Aphrodite
5
0
10
10
W
Jing Wei
TEEJCK
Jing Wei
12
1
6
15
W
10
6
6
2.17
L
Cerberus
11
5
3
2.5
L
Arachne
bunniepilled
Arachne
2
13
4
0.31
L
Danzaburou
le squam
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,693
Damage
41,712
73,610
Taken
81,993
41,896
Mitigated
41,490
25,859
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AshDaFlash96
Bellona
14,694
4,677
0
1,296
17,489
17,278
1,119
8,965
8,524
0
48,169
L
Aphrodite
EldritchWinter
Aphrodite
5,585
1,671
2,516
3,924
11,658
4,587
286
1,474
10,058
40,645
0
W
10,634
3,689
0
1,795
16,983
8,644
0
7,352
9,631
0
35,304
L
11,838
4,499
99
6,743
18,947
12,719
1,427
3,961
14,110
43,149
0
W
Aphrodite
Scoped Killer
Aphrodite
13,892
611
3,871
6,745
8,736
3,786
1,820
1,946
6,790
81,449
0
W
Jing Wei
TEEJCK
Jing Wei
14,643
11,034
0
4,861
13,582
5,700
759
2,095
11,487
0
68,218
W
11,830
7,774
0
7,291
16,820
6,488
1,122
5,819
11,001
0
61,266
L
Cerberus
8,754
1,660
0
9,059
22,374
14,269
193
3,833
17,779
53,546
0
L
Arachne
bunniepilled
Arachne
5,012
4,484
0
649
15,136
4,959
0
1,849
13,018
0
17,495
L
Danzaburou
le squam
Danzaburou
10,523
4,465
0
2,680
13,878
4,956
360
1,998
11,726
0
50,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,968
Gold Earned
44,620
495
Minions Killed
419
0
Camps Cleared
0
1,858,077
Distance Traveled
1,542,807
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,639
532
65
3
0
363,355
0
L
Aphrodite
9,016
451
80
4
0
325,510
4
W
Loki
9,383
469
42
2
0
389,154
1
L
Sol
9,236
462
66
3
0
258,023
0
W
Aphrodite
11,261
563
170
9
0
353,235
8
W
Jing Wei
11,522
576
112
6
0
387,740
0
W
Arachne
11,163
558
106
5
0
364,593
2
L
Cerberus
10,195
510
132
7
0
296,640
1
L
Arachne
7,412
371
38
2
0
341,313
0
L
Danzaburou
8,761
438
103
5
0
321,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role