Player Matchup

Tiamat
Tiamat
CreedRedrum
Tiamat
Level 141
God Stats
6W - 3L
1,715 SR
Queue Stats
153W - 137L
1,530 Elo+
Party 2
Tyr
Tyr
OogaBoogaDerpzz
Tyr
Level 26
God Stats
5W - 8L
1,633 SR
Queue Stats
298W - 210L
1,742 Elo+
Party 1
Hel
Hel
SYNERGOUS
Hel
Level 121
God Stats
8W - 3L
1,680 SR
Queue Stats
65W - 41L
1,572 Elo+
Party 2
Izanami
Izanami
SlyGam3rtag
Izanami
Level 107
God Stats
12W - 7L
1,802 SR
Queue Stats
427W - 324L
1,606 Elo+
Party 1
Poseidon
Poseidon
nicknasty0914
Poseidon
Level 64
God Stats
112W - 100L
1,605 SR
Queue Stats
112W - 106L
1,581 Elo+
Party 2
Team Averages
Level 92
1,687 SR
1,606 Elo+

VS

Team Averages
Level 65
1,624 SR
1,579 Elo+
Bellona
Bellona
LilyKazam
Bellona
Level 17
God Stats
0W - 4L
1,301 SR
Queue Stats
12W - 19L
1,577 Elo+
Party 3
Scylla
Scylla
PandaCat8467
Scylla
Level 69
God Stats
0W - 1L
1,738 SR
Queue Stats
14W - 15L
1,690 Elo+
Party 3
Freya
Freya
PoofdaBoof420
Freya
Level 88
God Stats
12W - 12L
1,720 SR
Queue Stats
595W - 571L
1,613 Elo+
Party 4
Ymir
Ymir
RMReinoso
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,383 Elo+
Party 4
Thanatos
Thanatos
darkflame0037
Thanatos
Level 128
God Stats
10W - 9L
1,862 SR
Queue Stats
133W - 131L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 2 / 6
10,003
526
8,262
10,837
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 5
10,389
547
10,974
16,992
9,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 2 / 5
10,407
548
8,117
11,180
6,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SlyGam3rtag
Izanami
19
3 / 1 / 6
11,586
610
12,554
14,794
5,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
nicknasty0914
Poseidon
17
2 / 3 / 0
10,341
544
4,284
10,502
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LilyKazam
Bellona
15
1 / 2 / 1
8,725
459
4,053
10,819
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
3 / 3 / 3
10,430
549
13,285
11,517
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 0
9,092
479
7,815
12,425
4,210
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
0 / 4 / 6
8,159
429
7,508
17,548
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
darkflame0037
Thanatos
14
3 / 6 / 1
8,895
468
5,847
15,569
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
9
9
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
2
6
1.5
L
Bellona
LilyKazam
Bellona
1
2
1
0.75
W
6
1
5
8.5
L
Scylla
3
3
3
1.5
L
2
4
0
0.5
L
Ymir
0
4
6
0.75
W
7
2
5
4.75
W
Izanami
SlyGam3rtag
Izanami
3
1
6
6
L
Thanatos
darkflame0037
Thanatos
3
6
1
0.58
W
Poseidon
nicknasty0914
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
38,508
64,305
Taken
67,878
40,667
Mitigated
32,030
34,017
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,262
571
0
3,770
10,837
15,432
486
2,997
7,778
47,309
0
L
Bellona
LilyKazam
Bellona
4,053
1,908
0
3,390
10,819
6,715
846
4,847
5,497
0
35,968
W
10,974
1,129
0
6,082
16,992
9,120
604
5,188
11,668
0
49,917
L
Scylla
13,285
1,254
0
2,579
11,517
4,247
0
4,083
7,338
85,335
0
L
7,815
2,570
0
3,825
12,425
4,210
0
865
11,535
60,326
0
L
Ymir
7,508
2,801
0
2,537
17,548
11,222
0
5,911
11,591
26,713
0
W
8,117
108
7,929
6,904
11,180
6,958
406
6,561
4,427
36,061
0
W
Izanami
SlyGam3rtag
Izanami
12,554
8,206
0
8,652
14,794
5,748
4,692
8,093
6,607
0
109,610
L
Thanatos
darkflame0037
Thanatos
5,847
486
0
10,183
15,569
5,636
16
4,240
11,254
0
51,558
W
Poseidon
nicknasty0914
Poseidon
4,284
122
0
680
10,502
3,409
0
5,104
5,217
75,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
45,301
558
Minions Killed
469
0
Camps Cleared
0
1,904,666
Distance Traveled
1,823,233
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,003
526
91
5
0
290,417
3
L
Bellona
8,725
459
89
5
0
352,522
0
W
Tyr
10,389
547
86
5
0
456,297
1
L
Scylla
10,430
549
158
8
0
353,862
4
L
Freya
9,092
479
98
5
0
367,095
8
L
Ymir
8,159
429
32
2
0
391,486
11
W
Hel
10,407
548
50
3
0
408,045
1
W
Izanami
11,586
610
190
10
0
347,228
4
L
Thanatos
8,895
468
92
5
0
358,268
0
W
Poseidon
10,341
544
141
7
0
402,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role