Player Matchup

Olorun
Olorun
BILUDÃO
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,669 Elo+
Party 2
Cerberus
Cerberus
CHIMEGS
Cerberus
Level 22
God Stats
20W - 31L
1,474 SR
Queue Stats
197W - 239L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
JhoSkate
Cthulhu
Level 4
God Stats
4W - 5L
1,654 SR
Queue Stats
58W - 78L
1,669 Elo+
Party 2
Susano
Susano
abomineves
Susano
Level 16
God Stats
4W - 5L
1,721 SR
Queue Stats
19W - 18L
1,638 Elo+
Party 2
Neith
Neith
fjoonior
Neith
Level 6
God Stats
3W - 3L
1,579 SR
Queue Stats
3W - 3L
1,602 Elo+
Solo
Team Averages
Level 10
1,585 SR
1,611 Elo+

VS

Team Averages
Level 18
1,780 SR
1,569 Elo+
Danzaburou
Danzaburou
AleksandrYuri
Danzaburou
Level 10
God Stats
6W - 2L
1,972 SR
Queue Stats
63W - 20L
1,716 Elo+
Party 1
Bellona
Bellona
GRANDEDEMUZA
Bellona
Level 17
God Stats
9W - 3L
1,984 SR
Queue Stats
112W - 79L
1,600 Elo+
Party 1
Mercury
Mercury
MatReLoco
Mercury
Level 17
God Stats
19W - 9L
1,735 SR
Queue Stats
110W - 75L
1,547 Elo+
Party 1
Set
Set
NAPOCONFRITAS
Set
Level 22
God Stats
4W - 1L
1,800 SR
Queue Stats
117W - 63L
1,618 Elo+
Party 1
Apollo
Apollo
yBrunsss
Apollo
Level 24
God Stats
24W - 39L
1,407 SR
Queue Stats
435W - 609L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BILUDÃO
Olorun
9
1 / 9 / 3
5,888
491
3,520
10,925
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
CHIMEGS
Cerberus
10
5 / 5 / 3
6,417
535
6,919
11,174
9,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
JhoSkate
Cthulhu
8
1 / 7 / 1
5,601
467
3,052
10,849
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
abomineves
Susano
9
3 / 7 / 2
6,300
525
5,769
11,079
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
fjoonior
Neith
8
1 / 6 / 3
5,619
468
4,346
7,310
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleksandrYuri
Danzaburou
12
12 / 3 / 7
7,890
658
13,941
11,571
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
GRANDEDEMUZA
Bellona
11
0 / 3 / 3
6,168
514
1,693
4,879
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
MatReLoco
Mercury
12
7 / 1 / 6
7,254
605
4,828
8,360
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 3 / 14
7,646
637
9,479
10,168
4,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
yBrunsss
Apollo
12
8 / 1 / 6
7,832
653
10,089
6,715
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
11
Kills
34
34
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AleksandrYuri
Danzaburou
12
3
7
5.17
L
Olorun
BILUDÃO
Olorun
1
9
3
0.28
L
Cerberus
CHIMEGS
Cerberus
5
5
3
1.3
W
Bellona
GRANDEDEMUZA
Bellona
0
3
3
0.5
L
Cthulhu
JhoSkate
Cthulhu
1
7
1
0.21
W
Mercury
MatReLoco
Mercury
7
1
6
10
W
7
3
14
4.67
L
Susano
abomineves
Susano
3
7
2
0.57
L
Neith
fjoonior
Neith
1
6
3
0.42
W
Apollo
yBrunsss
Apollo
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
40,030
51,337
Taken
41,693
23,289
Mitigated
15,923
9,154
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AleksandrYuri
Danzaburou
13,941
6,368
0
5,772
11,571
3,707
1,541
4,865
6,706
0
42,961
L
Olorun
BILUDÃO
Olorun
3,520
2,286
121
1,961
10,925
3,374
0
0
10,925
13,544
0
L
Cerberus
CHIMEGS
Cerberus
6,919
542
0
3,789
11,174
9,675
0
0
11,174
24,684
0
W
Bellona
GRANDEDEMUZA
Bellona
1,693
358
0
214
4,879
3,397
680
2,087
2,792
0
21,467
L
Cthulhu
JhoSkate
Cthulhu
3,052
528
0
352
10,849
4,713
147
0
10,849
12,589
0
W
Mercury
MatReLoco
Mercury
4,828
2,236
0
3,778
8,360
2,357
408
898
7,462
0
32,744
W
9,479
4,658
0
2,420
10,168
4,086
0
2,895
7,273
0
35,573
L
Susano
abomineves
Susano
5,769
1,719
0
1,579
11,079
3,587
0
0
11,079
0
20,797
L
Neith
fjoonior
Neith
4,346
2,087
0
1,352
7,310
1,940
326
0
7,310
0
18,887
W
Apollo
yBrunsss
Apollo
10,089
6,356
0
2,863
6,715
2,376
1,735
2,746
3,969
0
41,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
36,790
182
Minions Killed
289
0
Camps Cleared
0
1,047,998
Distance Traveled
1,141,004
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,890
658
52
4
0
195,251
2
L
Olorun
5,888
491
29
2
0
196,584
0
L
Cerberus
6,417
535
58
5
0
209,754
2
W
Bellona
6,168
514
51
4
0
209,511
0
L
Cthulhu
5,601
467
27
2
0
219,918
0
W
Mercury
7,254
605
66
6
0
267,966
1
W
Set
7,646
637
49
4
0
244,234
1
L
Susano
6,300
525
32
3
0
224,677
2
L
Neith
5,619
468
36
3
0
197,065
1
W
Apollo
7,832
653
71
6
0
224,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role