Player Matchup

Cthulhu
Cthulhu
Grombaldor
Cthulhu
Level 27
God Stats
4W - 7L
1,450 SR
Queue Stats
109W - 140L
1,342 Elo+
Solo
Awilix
Awilix
SmiteDrunk
Awilix
Level 28
God Stats
9W - 8L
1,677 SR
Queue Stats
40W - 63L
1,364 Elo+
Party 2
Discordia
Discordia
judithcamp
Discordia
Level 9
God Stats
5W - 14L
1,358 SR
Queue Stats
56W - 121L
1,194 Elo+
Party 2
Team Averages
Level 21
1,495 SR
1,300 Elo+

VS

Team Averages
Level 57
1,570 SR
1,468 Elo+
Bakasura
Bakasura
DaWookiee
Bakasura
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,465 Elo+
Party 1
Zeus
Zeus
Hoshi127
Zeus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 131L
1,421 Elo+
Party 1
Ares
Ares
Mallow2323
Ares
Level 18
God Stats
4W - 1L
1,710 SR
Queue Stats
13W - 5L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grombaldor
Cthulhu
13
2 / 0 / 5
9,601
686
5,679
10,017
6,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
SmiteDrunk
Awilix
12
4 / 4 / 3
9,128
652
12,084
15,116
4,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
judithcamp
Discordia
12
1 / 2 / 3
8,338
596
3,816
5,473
1,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaWookiee
Bakasura
12
2 / 3 / 2
9,214
658
5,406
9,461
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
3 / 3 / 2
9,400
671
15,581
9,921
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 3
9,639
689
4,029
12,591
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
7
Kills
6
6
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DaWookiee
Bakasura
2
3
2
1
L
Cthulhu
Grombaldor
Cthulhu
2
0
5
4.5
W
Zeus
3
3
2
1.33
W
1
1
3
2.5
L
Awilix
SmiteDrunk
Awilix
4
4
3
1.38
L
Discordia
judithcamp
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
25,016
30,606
Taken
31,973
12,358
Mitigated
16,492
3,071
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DaWookiee
Bakasura
5,406
3,545
0
827
9,461
3,579
698
3,298
6,163
0
24,470
L
Cthulhu
Grombaldor
Cthulhu
5,679
41
0
1,683
10,017
6,161
0
6,263
2,928
35,449
0
W
Zeus
15,581
1,368
0
921
9,921
3,126
290
1,648
8,273
50,408
0
W
4,029
386
0
4,266
12,591
9,787
726
4,605
7,986
18,111
0
L
Awilix
SmiteDrunk
Awilix
12,084
5,061
0
1,250
15,116
4,613
0
8,706
5,306
0
32,818
L
Discordia
judithcamp
Discordia
3,816
363
0
138
5,473
1,584
0
3,589
1,624
26,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
28,253
142
Minions Killed
154
0
Camps Cleared
0
751,299
Distance Traveled
754,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,214
658
59
4
0
268,130
0
L
Cthulhu
9,601
686
60
4
0
272,786
0
W
Zeus
9,400
671
79
6
0
224,542
0
W
Ares
9,639
689
16
1
0
261,659
2
L
Awilix
9,128
652
25
2
0
276,219
0
L
Discordia
8,338
596
57
4
0
202,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role