Player Matchup

Tiamat
Tiamat
Clapncheeks6569
Tiamat
Level 72
God Stats
5W - 3L
1,752 SR
Queue Stats
49W - 73L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
PAPA LINS
Danzaburou
Level 63
God Stats
39W - 45L
1,483 SR
Queue Stats
63W - 92L
1,354 Elo+
Party 1
Ares
Ares
silverwolves02
Ares
Level 83
God Stats
1W - 1L
1,468 SR
Queue Stats
112W - 148L
1,450 Elo+
Solo
Team Averages
Level 73
1,568 SR
1,377 Elo+

VS

Team Averages
Level 83
1,452 SR
1,404 Elo+
Jing Wei
Jing Wei
BlackLeader95
Jing Wei
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 182L
1,350 Elo+
Party 2
Tiamat
Tiamat
D_Everheart
Tiamat
Level 89
God Stats
6W - 17L
1,355 SR
Queue Stats
130W - 183L
1,362 Elo+
Party 2
Cerberus
Cerberus
PoisonProxy
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
8,475
652
5,907
7,882
7,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PAPA LINS
Danzaburou
11
3 / 5 / 2
8,785
676
8,566
9,321
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 4
7,839
603
4,972
12,140
8,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackLeader95
Jing Wei
13
3 / 3 / 9
8,831
679
9,227
10,226
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
11
1 / 2 / 9
8,087
622
4,628
6,153
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PoisonProxy
Cerberus
13
7 / 1 / 3
9,535
733
7,828
9,397
3,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
11
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlackLeader95
Jing Wei
3
3
9
2.5
W
2
2
4
2
L
Tiamat
1
2
9
2.75
W
Danzaburou
PAPA LINS
Danzaburou
3
5
2
0.8
L
Cerberus
PoisonProxy
Cerberus
7
1
3
8.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
21,683
29,343
Taken
25,776
19,197
Mitigated
11,131
6,127
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlackLeader95
Jing Wei
9,227
6,661
0
2,310
10,226
4,233
0
4,692
5,534
0
38,434
W
5,907
868
0
1,946
7,882
7,816
525
3,127
4,755
18,715
0
L
Tiamat
4,628
379
195
1,341
6,153
3,436
0
1,634
4,519
14,919
0
W
Danzaburou
PAPA LINS
Danzaburou
8,566
2,126
510
2,785
9,321
2,884
890
3,460
5,861
0
27,060
L
Cerberus
PoisonProxy
Cerberus
7,828
216
0
1,473
9,397
3,462
0
4,613
4,784
36,301
0
W
4,972
360
67
819
12,140
8,497
128
5,869
6,271
20,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
26,453
93
Minions Killed
159
0
Camps Cleared
0
657,104
Distance Traveled
732,866
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,831
679
59
5
0
254,628
0
W
Tiamat
8,475
652
27
2
0
248,854
0
L
Tiamat
8,087
622
31
2
0
244,775
1
W
Danzaburou
8,785
676
41
3
0
182,650
0
L
Cerberus
9,535
733
69
5
0
233,463
0
W
Ares
7,839
603
25
2
0
225,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role