Player Matchup

Achilles
Achilles
Ekktz
Achilles
Level 17
God Stats
2W - 1L
1,782 SR
Queue Stats
5W - 4L
1,656 Elo+
Party 1
Hel
Hel
Fobpatrol
Hel
Level 16
God Stats
2W - 1L
1,673 SR
Queue Stats
5W - 4L
1,656 Elo+
Party 1
Heimdallr
Heimdallr
GoodGameStrong
Heimdallr
Level 23
God Stats
15W - 13L
1,822 SR
Queue Stats
152W - 165L
1,498 Elo+
Solo
Serqet
Serqet
RennoSuck
Serqet
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 27L
1,345 Elo+
Solo
Tiamat
Tiamat
fakeydrakey
Tiamat
Level 25
God Stats
0W - 3L
1,264 SR
Queue Stats
323W - 309L
1,497 Elo+
Solo
Team Averages
Level 19
1,608 SR
1,531 Elo+

VS

Team Averages
Level 18
1,538 SR
1,485 Elo+
Ares
Ares
EndlessKing97
Ares
Level 6
God Stats
2W - 1L
1,399 SR
Queue Stats
13W - 7L
1,333 Elo+
Solo
Nemesis
Nemesis
KiefPurp
Nemesis
Level 21
God Stats
11W - 6L
1,768 SR
Queue Stats
29W - 20L
1,698 Elo+
Solo
Tyr
Tyr
Manfre3005
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,437 Elo+
Solo
Danzaburou
Danzaburou
godadgogo
Danzaburou
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 36L
1,323 Elo+
Solo
Neith
Neith
jonhysejugar
Neith
Level 29
God Stats
7W - 5L
1,521 SR
Queue Stats
367W - 328L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ekktz
Achilles
12
1 / 4 / 0
7,447
496
6,580
13,908
10,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 1
6,246
416
4,260
6,907
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
GoodGameStrong
Heimdallr
12
3 / 5 / 1
7,023
468
10,895
15,306
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Serqet
RennoSuck
Serqet
10
0 / 3 / 1
6,128
409
1,826
7,122
1,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
9
0 / 3 / 0
5,979
399
2,527
4,438
2,316
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,840
523
3,455
9,680
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
KiefPurp
Nemesis
14
4 / 2 / 3
8,510
567
6,146
12,642
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 1 / 4
7,489
499
3,701
9,116
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
godadgogo
Danzaburou
16
7 / 0 / 0
9,909
661
8,310
7,359
2,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 5
8,266
551
7,944
8,760
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
18
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ekktz
Achilles
1
4
0
0.25
W
3
1
2
4
L
1
4
1
0.38
L
Heimdallr
GoodGameStrong
Heimdallr
3
5
1
0.7
W
Nemesis
KiefPurp
Nemesis
4
2
3
2.75
W
1
1
4
3
L
Serqet
RennoSuck
Serqet
0
3
1
0.17
L
Tiamat
0
3
0
0
W
Danzaburou
godadgogo
Danzaburou
7
0
0
7
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,088
Damage
29,556
47,681
Taken
47,557
21,401
Mitigated
26,206
13,140
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ekktz
Achilles
6,580
2,599
0
1,854
13,908
10,155
51
0
13,583
0
44,751
W
3,455
221
0
532
9,680
6,954
334
1,786
7,894
15,120
0
L
4,260
266
4,581
2,556
6,907
1,655
0
168
6,739
21,312
0
L
Heimdallr
GoodGameStrong
Heimdallr
10,895
5,491
0
3,271
15,306
5,286
0
3,287
12,019
0
48,413
W
Nemesis
KiefPurp
Nemesis
6,146
2,353
0
4,232
12,642
4,964
0
861
11,499
0
52,121
W
3,701
460
0
3,877
9,116
7,768
1,748
338
8,442
0
29,084
L
Serqet
RennoSuck
Serqet
1,826
191
0
130
7,122
1,989
384
0
7,097
0
27,059
L
Tiamat
2,527
301
0
748
4,438
2,316
0
0
4,413
22,536
0
W
Danzaburou
godadgogo
Danzaburou
8,310
4,915
0
4,022
7,359
2,974
2,014
2,327
5,032
0
59,663
W
7,944
2,893
0
3,474
8,760
3,546
2,232
1,475
7,285
0
54,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
42,014
284
Minions Killed
385
0
Camps Cleared
0
1,268,967
Distance Traveled
1,632,569
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,447
496
72
5
0
283,701
0
W
Ares
7,840
523
24
2
0
418,352
1
L
Hel
6,246
416
41
3
0
270,252
0
L
Heimdallr
7,023
468
75
5
0
263,367
0
W
Nemesis
8,510
567
88
6
0
360,675
3
W
Tyr
7,489
499
53
4
0
288,716
1
L
Serqet
6,128
409
53
4
0
286,234
0
L
Tiamat
5,979
399
43
3
0
165,413
3
W
Danzaburou
9,909
661
131
9
0
268,810
0
W
Neith
8,266
551
89
6
0
296,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role