Player Matchup

Hun Batz
Hun Batz
BakarDeransonu
Hun Batz
Level 18
God Stats
0W - 4L
1,195 SR
Queue Stats
74W - 140L
1,271 Elo+
Party 3
Olorun
Olorun
Bozgrove_VAG
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,309 Elo+
Party 2
Artemis
Artemis
Conjack15
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Ganesha
Ganesha
DevilAdvcate
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 145L
1,271 Elo+
Party 3
Skadi
Skadi
ambrosszia
Skadi
Level 26
God Stats
82W - 84L
1,484 SR
Queue Stats
274W - 324L
1,375 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,345 Elo+

VS

Team Averages
Level 21
1,427 SR
1,309 Elo+
Olorun
Olorun
Deadhead42999
Olorun
Level 14
God Stats
3W - 3L
1,381 SR
Queue Stats
41W - 47L
1,292 Elo+
Solo
Tiamat
Tiamat
NeRv3ouss
Tiamat
Level 29
God Stats
7W - 14L
1,294 SR
Queue Stats
56W - 61L
1,320 Elo+
Solo
Ratatoskr
Ratatoskr
NotKresh
Ratatoskr
Level 18
God Stats
20W - 17L
1,160 SR
Queue Stats
230W - 231L
1,203 Elo+
Party 1
Skadi
Skadi
TheRigs065
Skadi
Level 24
God Stats
4W - 5L
1,735 SR
Queue Stats
290W - 317L
1,265 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TianZIE
Kumbhakarna
Level 18
God Stats
2W - 2L
1,563 SR
Queue Stats
60W - 48L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
7 / 10 / 2
10,147
461
13,299
20,818
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
0 / 12 / 6
8,082
367
6,912
15,380
5,426
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Conjack15
Artemis
16
8 / 12 / 1
11,445
520
16,560
16,249
5,445
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
DevilAdvcate
Ganesha
11
0 / 11 / 6
7,580
345
4,129
19,325
6,579
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
13
2 / 12 / 5
8,957
407
11,838
22,289
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 16
11,072
503
13,769
18,777
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
NeRv3ouss
Tiamat
17
16 / 2 / 7
11,896
541
21,193
13,998
8,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
NotKresh
Ratatoskr
16
10 / 2 / 11
11,628
529
12,380
15,438
5,995
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
17
16 / 1 / 6
12,387
563
14,539
14,520
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
TianZIE
Kumbhakarna
15
7 / 4 / 15
11,708
532
11,221
18,597
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
17
Kills
56
57
Deaths
17
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
7
10
2
0.8
L
Olorun
0
12
6
0.25
L
Artemis
Conjack15
Artemis
8
12
1
0.71
W
7
8
16
1.88
L
Ganesha
DevilAdvcate
Ganesha
0
11
6
0.27
W
Tiamat
NeRv3ouss
Tiamat
16
2
7
9.75
W
Ratatoskr
NotKresh
Ratatoskr
10
2
11
7.75
W
Skadi
16
1
6
19
W
Kumbhakarna
TianZIE
Kumbhakarna
7
4
15
3.63
L
Skadi
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,738
Damage
73,102
94,061
Taken
81,330
31,233
Mitigated
44,877
13,191
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
13,299
4,105
0
4,340
20,818
7,174
0
8,464
12,108
0
46,028
L
Olorun
6,912
3,550
824
1,565
15,380
5,426
116
6,740
8,390
33,565
0
L
Artemis
Conjack15
Artemis
16,560
9,718
14
255
16,249
5,445
785
9,028
6,929
0
37,917
W
13,769
8,069
245
6,535
18,777
7,868
2,234
1,575
17,202
48,995
0
L
Ganesha
DevilAdvcate
Ganesha
4,129
620
0
1,320
19,325
6,579
0
11,624
7,393
11,930
0
W
Tiamat
NeRv3ouss
Tiamat
21,193
1,554
0
6,738
13,998
8,723
1,546
2,537
11,461
50,364
0
W
Ratatoskr
NotKresh
Ratatoskr
12,380
2,251
0
2,414
15,438
5,995
325
2,631
12,807
0
60,143
W
Skadi
14,539
6,213
0
5,157
14,520
5,115
7,564
1,280
13,240
0
48,153
W
Kumbhakarna
TianZIE
Kumbhakarna
11,221
1,241
0
1,444
18,597
17,176
372
3,018
15,579
26,488
0
L
Skadi
11,838
5,875
0
4,873
22,289
6,609
0
9,113
13,058
0
52,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,211
Gold Earned
58,691
245
Minions Killed
333
0
Camps Cleared
0
1,416,138
Distance Traveled
1,948,251
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,147
461
82
4
0
350,479
0
L
Olorun
8,082
367
50
2
0
245,337
0
L
Artemis
11,445
520
49
2
0
277,995
2
W
Olorun
11,072
503
64
3
0
337,548
3
L
Ganesha
7,580
345
9
0
0
282,842
0
W
Tiamat
11,896
541
84
4
0
371,937
3
W
Ratatoskr
11,628
529
90
4
0
460,213
0
W
Skadi
12,387
563
73
3
0
402,205
0
W
Kumbhakarna
11,708
532
22
1
0
376,348
2
L
Skadi
8,957
407
55
3
0
259,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role