Player Matchup

Thanatos
Thanatos
Jamba01
Thanatos
Level 107
God Stats
19W - 3L
1,789 SR
Queue Stats
50W - 34L
1,856 Elo+
Party 1
Hades
Hades
THE RICH 408
Hades
Level 18
God Stats
7W - 3L
1,875 SR
Queue Stats
8W - 6L
1,822 Elo+
Party 1
Chaac
Chaac
chewynet101
Chaac
Level 15
God Stats
9W - 8L
1,725 SR
Queue Stats
9W - 9L
1,856 Elo+
Party 1
Heimdallr
Heimdallr
x B rad 831 x
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,789 Elo+
Party 1
Cthulhu
Cthulhu
xSHVDOWx
Cthulhu
Level 15
God Stats
9W - 7L
1,725 SR
Queue Stats
9W - 7L
1,856 Elo+
Party 1
Team Averages
Level 34
1,723 SR
1,836 Elo+

VS

Team Averages
Level 13
1,469 SR
1,494 Elo+
Ymir
Ymir
Ivalu
Ymir
Level 8
God Stats
2W - 2L
1,303 SR
Queue Stats
17W - 16L
1,533 Elo+
Solo
Chiron
Chiron
Shots_248
Chiron
Level 26
God Stats
4W - 4L
1,586 SR
Queue Stats
280W - 254L
1,582 Elo+
Solo
Thanatos
Thanatos
Silent-_-Anarchy
Thanatos
Level 7
God Stats
1W - 10L
1,223 SR
Queue Stats
25W - 39L
1,400 Elo+
Solo
Fenrir
Fenrir
elchaclacas
Fenrir
Level 15
God Stats
3W - 2L
1,733 SR
Queue Stats
16W - 10L
1,418 Elo+
Solo
Persephone
Persephone
funside44
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jamba01
Thanatos
12
5 / 2 / 2
7,534
580
5,791
8,257
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 2
6,643
511
3,233
4,327
2,034
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 2
5,981
460
5,587
7,869
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
x B rad 831 x
Heimdallr
9
0 / 1 / 4
5,369
413
1,957
5,576
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
xSHVDOWx
Cthulhu
10
1 / 0 / 1
5,913
455
3,346
6,354
2,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ivalu
Ymir
6
0 / 2 / 1
5,309
408
1,400
5,866
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Chiron
Shots_248
Chiron
12
2 / 1 / 0
6,729
518
8,159
7,602
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
5,761
443
1,897
8,690
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
12
3 / 1 / 0
7,377
567
6,653
9,872
5,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
funside44
Persephone
1
0 / 0 / 0
3,954
304
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
5
5
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ivalu
Ymir
0
2
1
0.25
W
Thanatos
Jamba01
Thanatos
5
2
2
3
L
Chiron
Shots_248
Chiron
2
1
0
2
L
0
5
1
0.1
W
2
0
2
3
W
0
2
2
0.5
L
Fenrir
3
1
0
3
L
Persephone
funside44
Persephone
0
0
0
0
W
Heimdallr
x B rad 831 x
Heimdallr
0
1
4
2
W
Cthulhu
xSHVDOWx
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,914
Damage
18,109
32,383
Taken
32,030
15,586
Mitigated
12,899
14,107
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ivalu
Ymir
1,400
197
0
1,008
5,866
2,475
0
2,573
3,293
13,035
0
W
Thanatos
Jamba01
Thanatos
5,791
2,203
355
6,561
8,257
4,423
45
553
7,704
0
44,045
L
Chiron
Shots_248
Chiron
8,159
2,489
402
3,741
7,602
2,389
0
2,876
4,726
0
40,077
L
1,897
402
0
5,183
8,690
2,597
0
542
8,148
0
24,633
W
3,233
769
43
1,620
4,327
2,034
759
344
3,983
24,532
0
W
5,587
1,275
0
2,554
7,869
4,992
0
0
7,869
0
23,879
L
Fenrir
6,653
1,446
0
3,830
9,872
5,438
604
588
9,284
0
35,667
L
Persephone
funside44
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
x B rad 831 x
Heimdallr
1,957
1,174
0
1,847
5,576
1,715
753
422
5,154
0
14,990
W
Cthulhu
xSHVDOWx
Cthulhu
3,346
0
201
926
6,354
2,422
525
81
6,273
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
29,130
269
Minions Killed
239
0
Camps Cleared
0
1,262,469
Distance Traveled
930,477
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,309
408
17
1
0
146,563
3
W
Thanatos
7,534
580
83
6
0
224,486
1
L
Chiron
6,729
518
80
6
0
275,996
4
L
Thanatos
5,761
443
55
4
0
261,263
0
W
Hades
6,643
511
51
4
0
229,160
0
W
Chaac
5,981
460
39
3
0
254,703
0
L
Fenrir
7,377
567
87
7
0
233,499
3
L
Persephone
3,954
304
0
0
0
13,156
0
W
Heimdallr
5,369
413
37
3
0
227,385
0
W
Cthulhu
5,913
455
59
5
0
326,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role