Player Matchup

Tiamat
Tiamat
Airzol
Tiamat
Level 142
God Stats
25W - 13L
1,773 SR
Queue Stats
1,065W - 634L
1,601 Elo+
Party 1
Rama
Rama
Baw Sq
Rama
Level 28
God Stats
1W - 0L
1,329 SR
Queue Stats
305W - 133L
1,898 Elo+
Party 1
Cthulhu
Cthulhu
Cantfindnamelol
Cthulhu
Level 145
God Stats
2W - 0L
1,857 SR
Queue Stats
219W - 163L
1,659 Elo+
Party 1
King Arthur
King Arthur
ItsA2Inch
King Arthur
Level 103
God Stats
3W - 1L
1,327 SR
Queue Stats
43W - 37L
1,477 Elo+
Party 1
Fenrir
Fenrir
xxAsta
Fenrir
Level 153
God Stats
3W - 4L
1,304 SR
Queue Stats
283W - 214L
1,760 Elo+
Party 1
Team Averages
Level 114
1,518 SR
1,679 Elo+

VS

Team Averages
Level 82
1,582 SR
1,501 Elo+
Tiamat
Tiamat
Adaptable_Medic
Tiamat
Level 48
God Stats
3W - 2L
1,884 SR
Queue Stats
8W - 8L
1,533 Elo+
Party 2
Hercules
Hercules
Grimblaker007
Hercules
Level 155
God Stats
2W - 8L
1,427 SR
Queue Stats
29W - 34L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
ghostamy1001
Danzaburou
Level 142
God Stats
0W - 2L
1,331 SR
Queue Stats
38W - 35L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
mikemccaff51
Kukulkan
Level 26
God Stats
1W - 1L
1,785 SR
Queue Stats
67W - 73L
1,443 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sickobamba19
Tsukuyomi
Level 38
God Stats
26W - 21L
1,483 SR
Queue Stats
250W - 219L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Airzol
Tiamat
10
4 / 0 / 3
6,045
605
3,912
3,174
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Baw Sq
Rama
10
0 / 0 / 1
5,565
557
1,432
6,485
1,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 2
5,167
517
2,775
6,238
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
ItsA2Inch
King Arthur
10
2 / 1 / 1
5,964
596
4,389
7,127
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
xxAsta
Fenrir
11
9 / 1 / 0
6,730
673
6,450
5,355
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,788
479
2,043
5,477
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Grimblaker007
Hercules
9
0 / 3 / 1
4,819
482
1,839
6,353
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ghostamy1001
Danzaburou
8
0 / 1 / 1
4,616
462
1,985
3,930
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
mikemccaff51
Kukulkan
6
0 / 7 / 0
3,942
394
779
5,749
1,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
sickobamba19
Tsukuyomi
9
1 / 3 / 0
5,154
515
3,561
6,659
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
16
Kills
2
3
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Tiamat
Airzol
Tiamat
4
0
3
5.5
W
Rama
Baw Sq
Rama
0
0
1
0.5
W
1
1
2
2
L
Hercules
Grimblaker007
Hercules
0
3
1
0.17
W
King Arthur
ItsA2Inch
King Arthur
2
1
1
2.5
L
Danzaburou
ghostamy1001
Danzaburou
0
1
1
0.5
L
Kukulkan
mikemccaff51
Kukulkan
0
7
0
0
L
Tsukuyomi
sickobamba19
Tsukuyomi
1
3
0
0.33
W
Fenrir
xxAsta
Fenrir
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
10,207
28,379
Taken
28,168
13,013
Mitigated
11,328
11,186
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,043
573
159
1,922
5,477
2,429
0
1,389
4,058
10,659
0
W
Tiamat
Airzol
Tiamat
3,912
319
0
1,232
3,174
1,839
0
566
2,608
27,817
0
W
Rama
Baw Sq
Rama
1,432
1,110
0
4,163
6,485
1,620
350
796
5,689
0
35,373
W
2,775
372
0
1,210
6,238
2,900
0
1,278
4,960
13,250
0
L
Hercules
Grimblaker007
Hercules
1,839
496
0
2,190
6,353
4,609
0
467
5,565
0
15,322
W
King Arthur
ItsA2Inch
King Arthur
4,389
177
0
2,373
7,127
4,772
0
0
6,882
0
27,207
L
Danzaburou
ghostamy1001
Danzaburou
1,985
721
0
1,197
3,930
901
0
950
2,926
0
15,358
L
Kukulkan
mikemccaff51
Kukulkan
779
364
67
456
5,749
1,524
0
2,185
3,386
8,108
0
L
Tsukuyomi
sickobamba19
Tsukuyomi
3,561
1,447
0
1,793
6,659
1,865
0
1,346
5,196
0
24,633
W
Fenrir
xxAsta
Fenrir
6,450
984
0
2,208
5,355
1,882
0
182
5,148
0
31,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
23,319
280
Minions Killed
150
0
Camps Cleared
0
956,739
Distance Traveled
824,734
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,788
479
24
2
0
174,190
3
W
Tiamat
6,045
605
63
6
0
205,309
2
W
Rama
5,565
557
76
8
0
147,244
0
W
Cthulhu
5,167
517
12
1
0
199,072
2
L
Hercules
4,819
482
26
3
0
161,728
0
W
King Arthur
5,964
596
54
5
0
196,978
2
L
Danzaburou
4,616
462
31
3
0
156,651
2
L
Kukulkan
3,942
394
13
1
0
135,214
1
L
Tsukuyomi
5,154
515
56
6
0
196,951
2
W
Fenrir
6,730
673
75
8
0
208,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role