Player Matchup

Fenrir
Fenrir
Artiphax3AM
Fenrir
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 16L
1,726 Elo+
Party 2
Apollo
Apollo
Predator2134
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 103L
1,577 Elo+
Solo
Izanami
Izanami
StopHerHeart
Izanami
Level 11
God Stats
8W - 2L
1,792 SR
Queue Stats
20W - 16L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
aDelicious1
Baron Samedi
Level 41
God Stats
34W - 14L
1,755 SR
Queue Stats
70W - 52L
1,560 Elo+
Party 2
Ymir
Ymir
cacaboy300
Ymir
Level 77
God Stats
5W - 4L
1,500 SR
Queue Stats
36W - 48L
1,601 Elo+
Party 2
Team Averages
Level 34
1,609 SR
1,622 Elo+

VS

Team Averages
Level 18
1,582 SR
1,551 Elo+
Ne Zha
Ne Zha
Astrocytic
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KPG2000
Ah Muzen Cab
Level 26
God Stats
34W - 29L
1,714 SR
Queue Stats
53W - 49L
1,677 Elo+
Solo
Tiamat
Tiamat
Rukasu200503
Tiamat
Level 5
God Stats
5W - 9L
1,338 SR
Queue Stats
254W - 130L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Tkost95
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,643 Elo+
Party 1
Pele
Pele
Weylin899
Pele
Level 23
God Stats
3W - 1L
1,856 SR
Queue Stats
61W - 38L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 9 / 22
11,729
1,173
14,189
20,537
9,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
18
10 / 3 / 20
12,812
1,281
17,147
16,872
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
StopHerHeart
Izanami
19
14 / 3 / 24
13,722
1,372
22,922
11,753
4,297
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
aDelicious1
Baron Samedi
20
8 / 2 / 31
12,717
1,272
14,385
12,282
13,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 4 / 30
12,811
1,281
10,305
17,510
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

164

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Astrocytic
Ne Zha
16
1 / 11 / 11
10,152
1,015
10,808
17,349
7,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KPG2000
Ah Muzen Cab
17
3 / 8 / 14
11,166
1,117
17,079
17,637
7,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
18
8 / 7 / 9
12,536
1,254
17,969
12,955
10,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Tkost95
Cthulhu
17
3 / 8 / 15
10,936
1,094
13,795
18,509
9,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
17
6 / 10 / 12
11,593
1,159
13,849
19,920
7,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
82
44
Kills
21
21
Deaths
44
127
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
9
22
2
L
Ne Zha
Astrocytic
Ne Zha
1
11
11
0.59
L
Ah Muzen Cab
KPG2000
Ah Muzen Cab
3
8
14
1.25
W
Apollo
10
3
20
6.67
L
Tiamat
8
7
9
1.79
W
Izanami
StopHerHeart
Izanami
14
3
24
8.67
L
Cthulhu
Tkost95
Cthulhu
3
8
15
1.31
L
Pele
6
10
12
1.2
W
Baron Samedi
aDelicious1
Baron Samedi
8
2
31
11.75
W
5
4
30
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,948
Damage
73,500
78,954
Taken
86,370
53,063
Mitigated
41,910
15,870
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,189
6,800
0
2,344
20,537
9,859
0
10,098
10,439
0
24,064
L
Ne Zha
Astrocytic
Ne Zha
10,808
2,470
0
437
17,349
7,079
0
4,239
13,110
0
26,653
L
Ah Muzen Cab
KPG2000
Ah Muzen Cab
17,079
7,265
0
2,491
17,637
7,353
0
5,212
12,425
0
35,303
W
Apollo
17,147
11,319
0
4,844
16,872
7,072
0
6,341
10,531
0
43,419
L
Tiamat
17,969
1,890
0
1,688
12,955
10,587
0
4,122
8,833
50,498
0
W
Izanami
StopHerHeart
Izanami
22,922
19,628
0
1,559
11,753
4,297
0
4,371
7,382
0
46,010
L
Cthulhu
Tkost95
Cthulhu
13,795
552
444
0
18,509
9,146
0
5,165
13,344
32,025
0
L
Pele
13,849
2,709
0
2,386
19,920
7,745
0
5,952
13,968
0
27,235
W
Baron Samedi
aDelicious1
Baron Samedi
14,385
858
2,905
3,098
12,282
13,822
0
5,559
6,723
28,010
0
W
10,305
770
0
1,120
17,510
18,013
0
5,395
12,115
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,791
Gold Earned
56,383
210
Minions Killed
213
4
Camps Cleared
8
913,787
Distance Traveled
982,445
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,729
1,173
13
1
0
189,655
0
L
Ne Zha
10,152
1,015
36
4
1
186,568
1
L
Ah Muzen Cab
11,166
1,117
32
3
4
192,537
0
W
Apollo
12,812
1,281
76
8
2
181,607
0
L
Tiamat
12,536
1,254
95
10
1
197,102
0
W
Izanami
13,722
1,372
62
6
2
164,220
0
L
Cthulhu
10,936
1,094
36
4
1
200,804
1
L
Pele
11,593
1,159
14
1
1
205,434
0
W
Baron Samedi
12,717
1,272
19
2
0
204,713
0
W
Ymir
12,811
1,281
40
4
0
173,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role