Player Matchup

Tiamat
Tiamat
Anttiwritr
Tiamat
Level 21
God Stats
2W - 4L
1,463 SR
Queue Stats
16W - 27L
1,351 Elo+
Party 2
Fenrir
Fenrir
PotatoAim5
Fenrir
Level 14
God Stats
2W - 4L
1,498 SR
Queue Stats
12W - 16L
1,412 Elo+
Party 2
Bellona
Bellona
ironjunk
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,107 Elo+
Solo
Ares
Ares
卑微的猫老爷
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Cupid
Cupid
小沈别酸啦
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Team Averages
Level 10
1,492 SR
1,327 Elo+

VS

Team Averages
Level 22
1,467 SR
1,425 Elo+
Nu Wa
Nu Wa
CationicEight9
Nu Wa
Level 17
God Stats
12W - 15L
1,476 SR
Queue Stats
290W - 291L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Limplication
Heimdallr
Level 27
God Stats
35W - 24L
1,546 SR
Queue Stats
108W - 128L
1,379 Elo+
Solo
Bastet
Bastet
NaiNaeChi
Bastet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Portlegend
Aphrodite
Level 29
God Stats
1W - 0L
1,333 SR
Queue Stats
44W - 50L
1,412 Elo+
Solo
Neith
Neith
SoulsThief9732
Neith
Level 14
God Stats
6W - 6L
1,482 SR
Queue Stats
35W - 59L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anttiwritr
Tiamat
18
3 / 6 / 5
11,578
463
15,956
22,634
15,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
PotatoAim5
Fenrir
15
8 / 8 / 5
11,035
441
12,903
25,286
16,434
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
ironjunk
Bellona
15
1 / 5 / 4
9,989
400
6,573
18,229
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 15 / 5
10,175
407
7,826
32,027
32,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 6 / 4
8,920
357
6,894
16,733
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
14,135
565
22,657
10,655
4,253
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Limplication
Heimdallr
18
16 / 6 / 17
13,736
549
37,362
24,212
12,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
NaiNaeChi
Bastet
18
5 / 2 / 15
12,335
493
11,933
16,753
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Portlegend
Aphrodite
17
8 / 3 / 20
13,357
534
14,562
19,100
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
1 / 2 / 6
12,514
501
6,035
13,309
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
14
Kills
40
40
Deaths
15
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anttiwritr
Tiamat
3
6
5
0.92
W
10
2
10
7.5
W
Heimdallr
Limplication
Heimdallr
16
6
17
4.08
W
Bastet
NaiNaeChi
Bastet
5
2
15
6.25
W
Aphrodite
Portlegend
Aphrodite
8
3
20
6
L
Fenrir
PotatoAim5
Fenrir
8
8
5
1.31
W
1
2
6
2
L
Bellona
ironjunk
Bellona
1
5
4
0.6
L
2
15
5
0.3
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
92,549
114,909
Taken
84,029
84,516
Mitigated
45,047
23,151
Healing
28,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anttiwritr
Tiamat
15,956
1,777
231
9,735
22,634
15,113
1,434
6,371
16,263
91,626
0
W
22,657
6,667
0
184
10,655
4,253
3,593
4,903
5,677
102,466
0
W
Heimdallr
Limplication
Heimdallr
37,362
24,098
0
3,167
24,212
12,011
2,788
4,857
19,205
0
87,604
W
Bastet
NaiNaeChi
Bastet
11,933
4,341
0
4,939
16,753
6,676
2,094
3,700
12,953
0
57,837
W
Aphrodite
Portlegend
Aphrodite
14,562
1,858
7,936
10,428
19,100
16,616
1,200
8,801
10,249
45,283
0
L
Fenrir
PotatoAim5
Fenrir
12,903
4,247
0
6,203
25,286
16,434
771
9,414
15,872
0
39,345
W
6,035
1,805
0
1,943
13,309
5,491
3,270
1,521
11,788
0
93,695
L
Bellona
ironjunk
Bellona
6,573
3,663
0
1,119
18,229
15,470
620
6,107
12,122
0
38,580
L
7,826
1,113
0
775
32,027
32,173
472
9,035
22,992
25,894
0
L
6,894
3,138
261
4,827
16,733
5,326
0
6,292
10,441
0
42,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,697
Gold Earned
66,077
364
Minions Killed
546
0
Camps Cleared
0
2,235,745
Distance Traveled
2,285,723
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,578
463
133
5
0
452,171
1
W
Nu Wa
14,135
565
160
6
0
489,890
0
W
Heimdallr
13,736
549
96
4
0
437,886
6
W
Bastet
12,335
493
92
4
0
474,130
0
W
Aphrodite
13,357
534
67
3
0
432,050
0
L
Fenrir
11,035
441
38
2
0
507,175
0
W
Neith
12,514
501
131
5
0
451,767
1
L
Bellona
9,989
400
76
3
0
442,239
0
L
Ares
10,175
407
48
2
0
433,087
1
L
Cupid
8,920
357
69
3
0
401,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role