Player Matchup

Janus
Janus
Harikkun
Janus
Level 101
God Stats
5W - 4L
1,498 SR
Queue Stats
90W - 76L
1,683 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Leafar_Ogai-san
Cu Chulainn
Level 109
God Stats
1W - 1L
1,537 SR
Queue Stats
28W - 20L
1,609 Elo+
Party 2
Fenrir
Fenrir
Pepper of Dune
Fenrir
Level 33
God Stats
21W - 27L
1,483 SR
Queue Stats
23W - 32L
1,500 Elo+
Solo
Tiamat
Tiamat
Warlord_X21
Tiamat
Level 135
God Stats
5W - 7L
1,544 SR
Queue Stats
62W - 50L
1,547 Elo+
Party 2
Hercules
Hercules
biggiepaul16
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,513 SR
1,568 Elo+

VS

Team Averages
Level 81
1,665 SR
1,606 Elo+
Tiamat
Tiamat
Redvenomjr
Tiamat
Level 108
God Stats
4W - 1L
1,948 SR
Queue Stats
115W - 92L
1,622 Elo+
Party 1
Nike
Nike
S0CIALlSM
Nike
Level 105
God Stats
47W - 40L
1,470 SR
Queue Stats
811W - 734L
1,516 Elo+
Solo
Neith
Neith
SacredEquinox
Neith
Level 16
God Stats
7W - 1L
1,780 SR
Queue Stats
30W - 13L
1,801 Elo+
Party 1
Pele
Pele
SirShmeat
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 110L
1,681 Elo+
Party 1
Geb
Geb
YourGay69
Geb
Level 69
God Stats
6W - 2L
1,627 SR
Queue Stats
27W - 23L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Harikkun
Janus
11
1 / 4 / 2
6,909
531
3,651
6,854
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Leafar_Ogai-san
Cu Chulainn
12
2 / 4 / 0
6,969
536
7,994
9,307
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 0
6,502
500
2,519
9,126
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
8
1 / 4 / 3
5,864
451
4,955
7,904
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
biggiepaul16
Hercules
7
0 / 5 / 0
4,861
374
352
6,775
2,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Redvenomjr
Tiamat
13
5 / 1 / 1
7,702
592
6,074
4,375
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
3 / 1 / 4
7,088
545
6,030
14,052
7,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
9 / 0 / 2
7,824
602
5,690
5,735
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
3 / 2 / 4
6,796
523
4,848
8,965
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 7
6,659
512
3,939
10,289
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
21
21
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Harikkun
Janus
1
4
2
0.5
L
Cu Chulainn
Leafar_Ogai-san
Cu Chulainn
2
4
0
0.5
L
2
4
0
0.5
W
Tiamat
Redvenomjr
Tiamat
5
1
1
5.5
W
Nike
3
1
4
5
W
9
0
2
10
W
Pele
3
2
4
2.5
L
Tiamat
1
4
3
0.63
W
1
2
7
2.25
L
Hercules
biggiepaul16
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
26,581
39,966
Taken
43,416
16,127
Mitigated
19,209
9,008
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Harikkun
Janus
3,651
220
0
450
6,854
1,959
0
4,043
2,560
37,382
0
L
Cu Chulainn
Leafar_Ogai-san
Cu Chulainn
7,994
2,157
0
2,980
9,307
5,306
361
565
8,342
3,071
34,971
L
2,519
341
0
3,171
9,126
2,568
310
2,255
6,823
0
26,410
W
Tiamat
Redvenomjr
Tiamat
6,074
733
0
1,310
4,375
2,808
0
1,117
3,149
41,717
0
W
Nike
6,030
1,584
0
5,867
14,052
7,050
73
1,460
12,147
0
33,410
W
5,690
2,247
0
1,825
5,735
1,838
312
598
5,137
0
42,335
W
Pele
4,848
1,144
0
3,274
8,965
2,777
140
3,436
5,367
0
37,765
L
Tiamat
4,955
417
0
1,594
7,904
4,120
0
1,770
5,962
18,472
0
W
3,939
493
0
2,470
10,289
4,736
0
2,607
7,605
26,847
0
L
Hercules
biggiepaul16
Hercules
352
42
0
813
6,775
2,174
0
994
5,781
0
10,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
36,069
291
Minions Killed
354
0
Camps Cleared
0
1,167,272
Distance Traveled
1,236,851
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,909
531
100
8
0
237,976
4
L
Cu Chulainn
6,969
536
85
7
0
220,225
2
L
Fenrir
6,502
500
52
4
0
231,072
1
W
Tiamat
7,702
592
87
7
0
248,720
5
W
Nike
7,088
545
72
6
0
238,899
2
W
Neith
7,824
602
83
6
0
237,643
2
W
Pele
6,796
523
71
5
0
250,812
3
L
Tiamat
5,864
451
34
3
0
235,090
1
W
Geb
6,659
512
41
3
0
260,777
3
L
Hercules
4,861
374
20
2
0
242,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role