Player Matchup

Bacchus
Bacchus
Noktie
Bacchus
Level 94
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Neith
Neith
bunsear
Neith
Level 4
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Pele
Pele
l00 chickens
Pele
Level 45
God Stats
0W - 2L
1,156 SR
Queue Stats
14W - 12L
1,338 Elo+
Party 2
Team Averages
Level 48
1,302 SR
1,584 Elo+

VS

Team Averages
Level 40
1,594 SR
1,471 Elo+
Tiamat
Tiamat
ElvenRogue
Tiamat
Level 89
God Stats
3W - 4L
1,588 SR
Queue Stats
30W - 45L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LuAnZaVi
Cu Chulainn
Level 5
God Stats
7W - 5L
1,285 SR
Queue Stats
313W - 335L
1,525 Elo+
Solo
Jing Wei
Jing Wei
sionia
Jing Wei
Level 27
God Stats
4W - 1L
1,908 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Noktie
Bacchus
16
6 / 5 / 7
13,035
686
10,331
21,534
35,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
bunsear
Neith
14
1 / 10 / 8
11,467
604
10,452
15,402
7,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 10 / 2
13,843
729
14,921
26,141
12,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElvenRogue
Tiamat
17
12 / 6 / 12
14,727
775
20,021
16,720
13,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
LuAnZaVi
Cu Chulainn
18
5 / 3 / 17
13,742
723
16,635
16,531
18,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
sionia
Jing Wei
17
8 / 7 / 12
14,867
782
19,311
18,299
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
15
Kills
25
25
Deaths
16
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ElvenRogue
Tiamat
12
6
12
3
W
Cu Chulainn
LuAnZaVi
Cu Chulainn
5
3
17
4.5
L
Bacchus
Noktie
Bacchus
6
5
7
1.9
L
Neith
bunsear
Neith
1
10
8
0.5
L
8
10
2
0.9
W
Jing Wei
sionia
Jing Wei
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
55,967
63,077
Taken
51,550
54,762
Mitigated
38,663
10,315
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ElvenRogue
Tiamat
20,021
3,098
474
3,931
16,720
13,826
997
3,457
13,263
54,650
0
W
Cu Chulainn
LuAnZaVi
Cu Chulainn
16,635
3,186
0
4,723
16,531
18,771
1,043
3,435
13,096
10,687
51,579
L
Bacchus
Noktie
Bacchus
10,331
926
0
1,053
21,534
35,548
235
7,890
13,316
27,694
0
L
Neith
bunsear
Neith
10,452
6,313
0
959
15,402
7,069
666
4,746
10,486
0
31,741
L
14,921
4,069
0
8,303
26,141
12,145
823
9,802
16,009
0
78,054
W
Jing Wei
sionia
Jing Wei
19,311
16,373
0
5,171
18,299
6,066
1,705
4,125
14,174
0
83,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
43,336
159
Minions Killed
223
0
Camps Cleared
0
929,406
Distance Traveled
968,933
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,727
775
64
3
0
314,530
3
W
Cu Chulainn
13,742
723
71
4
0
360,165
3
L
Bacchus
13,035
686
28
1
0
356,118
2
L
Neith
11,467
604
40
2
0
253,818
0
L
Pele
13,843
729
91
5
0
319,470
1
W
Jing Wei
14,867
782
88
5
0
294,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role