Player Matchup

Cu Chulainn
Cu Chulainn
AcanxUwU
Cu Chulainn
Level 65
God Stats
8W - 12L
1,500 SR
Queue Stats
80W - 89L
1,426 Elo+
Party 2
Tiamat
Tiamat
Crespy
Tiamat
Level 69
God Stats
12W - 9L
1,500 SR
Queue Stats
68W - 75L
1,519 Elo+
Party 2
Nemesis
Nemesis
GovMode
Nemesis
Level 114
God Stats
20W - 13L
1,418 SR
Queue Stats
274W - 271L
1,409 Elo+
Party 2
Cupid
Cupid
ShaBoyJ
Cupid
Level 79
God Stats
7W - 3L
1,971 SR
Queue Stats
40W - 41L
1,457 Elo+
Party 2
Cerberus
Cerberus
Spreezzz
Cerberus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,325 Elo+
Party 2
Team Averages
Level 68
1,578 SR
1,427 Elo+

VS

Team Averages
Level 88
1,506 SR
1,548 Elo+
Janus
Janus
Dilbyson
Janus
Level 99
God Stats
2W - 3L
1,598 SR
Queue Stats
56W - 50L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
PsychotronFromHe
Heimdallr
Level 32
God Stats
13W - 8L
1,556 SR
Queue Stats
362W - 274L
1,500 Elo+
Party 3
Athena
Athena
SheepHead
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
402W - 252L
1,529 Elo+
Party 3
Achilles
Achilles
SimperialWalker
Achilles
Level 114
God Stats
2W - 2L
1,174 SR
Queue Stats
68W - 61L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
Tajaì
Ao Kuang
Level 107
God Stats
1W - 3L
1,704 SR
Queue Stats
330W - 204L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AcanxUwU
Cu Chulainn
17
2 / 9 / 1
10,863
453
14,669
26,814
12,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Crespy
Tiamat
18
3 / 4 / 4
11,256
469
14,411
12,864
8,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GovMode
Nemesis
17
3 / 8 / 3
11,010
459
16,382
19,414
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
ShaBoyJ
Cupid
17
5 / 7 / 3
11,038
460
13,484
17,346
6,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Spreezzz
Cerberus
14
0 / 6 / 3
9,352
390
5,136
14,187
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dilbyson
Janus
19
4 / 4 / 8
11,955
498
10,820
14,942
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
19
6 / 4 / 6
12,197
508
15,006
19,322
8,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SheepHead
Athena
16
2 / 3 / 14
10,989
458
7,183
25,372
25,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
20
14 / 1 / 3
13,363
557
20,478
22,337
34,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Tajaì
Ao Kuang
20
8 / 1 / 4
12,615
526
9,415
19,622
8,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
13
Kills
34
34
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AcanxUwU
Cu Chulainn
2
9
1
0.28
L
Tiamat
Crespy
Tiamat
3
4
4
1.25
W
Janus
Dilbyson
Janus
4
4
8
2
L
Nemesis
GovMode
Nemesis
3
8
3
0.56
W
Heimdallr
6
4
6
2.25
L
Cupid
ShaBoyJ
Cupid
5
7
3
0.93
W
Athena
SheepHead
Athena
2
3
14
3
W
Achilles
14
1
3
15.5
L
Cerberus
Spreezzz
Cerberus
0
6
3
0.25
W
Ao Kuang
Tajaì
Ao Kuang
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,082
Damage
62,902
90,625
Taken
101,595
44,499
Mitigated
82,530
22,415
Healing
33,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AcanxUwU
Cu Chulainn
14,669
3,394
0
11,418
26,814
12,501
440
4,499
21,648
0
78,652
L
Tiamat
Crespy
Tiamat
14,411
1,542
0
1,880
12,864
8,673
58
6,271
6,299
65,384
0
W
Janus
Dilbyson
Janus
10,820
1,228
0
2,069
14,942
5,429
445
3,216
11,432
77,564
0
L
Nemesis
GovMode
Nemesis
16,382
10,237
0
1,827
19,414
8,136
0
8,684
10,326
0
93,223
W
Heimdallr
15,006
9,364
0
8,795
19,322
8,873
351
3,367
15,889
0
101,880
L
Cupid
ShaBoyJ
Cupid
13,484
8,693
28
4,113
17,346
6,465
106
5,886
11,307
0
80,237
W
Athena
SheepHead
Athena
7,183
3,201
0
4,768
25,372
25,274
178
7,205
17,743
34,277
0
W
Achilles
20,478
7,109
0
8,280
22,337
34,452
220
2,542
19,601
0
82,753
L
Cerberus
Spreezzz
Cerberus
5,136
315
0
3,149
14,187
8,724
365
1,560
12,599
32,235
0
W
Ao Kuang
Tajaì
Ao Kuang
9,415
3,806
0
9,405
19,622
8,502
0
2,115
17,383
102,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
61,119
549
Minions Killed
647
0
Camps Cleared
0
2,131,084
Distance Traveled
2,256,712
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,863
453
114
5
0
457,702
1
L
Tiamat
11,256
469
124
5
0
389,074
2
W
Janus
11,955
498
168
7
0
441,618
4
L
Nemesis
11,010
459
143
6
0
450,429
4
W
Heimdallr
12,197
508
149
6
0
414,298
1
L
Cupid
11,038
460
126
5
0
379,769
1
W
Athena
10,989
458
42
2
0
489,579
4
W
Achilles
13,363
557
140
6
0
437,965
3
L
Cerberus
9,352
390
42
2
0
454,110
0
W
Ao Kuang
12,615
526
148
6
0
473,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role