Player Matchup

Khepri
Khepri
Dark__Pirate17
Khepri
Level 108
God Stats
15W - 9L
2,053 SR
Queue Stats
208W - 186L
1,637 Elo+
Solo
Heimdallr
Heimdallr
Gangrene360
Heimdallr
Level 138
God Stats
52W - 37L
1,518 SR
Queue Stats
1,378W - 1,479L
1,549 Elo+
Solo
Tiamat
Tiamat
HeyItsMoy
Tiamat
Level 103
God Stats
14W - 23L
1,536 SR
Queue Stats
525W - 513L
1,606 Elo+
Solo
Chaac
Chaac
Rosgobelt
Chaac
Level 142
God Stats
7W - 6L
1,695 SR
Queue Stats
103W - 110L
1,646 Elo+
Solo
Merlin
Merlin
cobi112
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,433 Elo+
Solo
Team Averages
Level 118
1,660 SR
1,574 Elo+

VS

Team Averages
Level 116
1,570 SR
1,601 Elo+
Cerberus
Cerberus
AlexxAlice
Cerberus
Level 156
God Stats
5W - 10L
1,317 SR
Queue Stats
530W - 555L
1,591 Elo+
Solo
Tiamat
Tiamat
BlaringMsPiggy
Tiamat
Level 109
God Stats
17W - 10L
1,348 SR
Queue Stats
138W - 131L
1,571 Elo+
Solo
Danzaburou
Danzaburou
JiM LAAAAHEY
Danzaburou
Level 133
God Stats
11W - 4L
1,511 SR
Queue Stats
58W - 64L
1,546 Elo+
Solo
Scylla
Scylla
The PHANTOM9432
Scylla
Level 55
God Stats
38W - 17L
1,739 SR
Queue Stats
222W - 171L
1,583 Elo+
Solo
Chaac
Chaac
random1002
Chaac
Level 125
God Stats
17W - 6L
1,935 SR
Queue Stats
140W - 153L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,981
898
7,805
21,399
18,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Gangrene360
Heimdallr
14
0 / 1 / 2
8,460
846
2,013
5,222
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
HeyItsMoy
Tiamat
15
1 / 5 / 1
9,137
914
8,899
13,207
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rosgobelt
Chaac
14
1 / 8 / 2
8,583
858
9,004
16,866
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
cobi112
Merlin
15
2 / 6 / 2
9,416
942
17,983
15,896
5,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

94

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexxAlice
Cerberus
16
1 / 2 / 16
10,159
1,016
9,594
13,341
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 1 / 15
10,741
1,074
13,677
8,583
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JiM LAAAAHEY
Danzaburou
16
8 / 1 / 11
10,842
1,084
14,442
8,311
2,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 9
10,387
1,039
17,150
4,462
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
5 / 0 / 16
10,643
1,064
12,433
15,730
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
4
Kills
23
24
Deaths
4
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlexxAlice
Cerberus
1
2
16
4.5
W
4
1
15
11.5
L
0
4
3
0.38
L
Heimdallr
Gangrene360
Heimdallr
0
1
2
1
L
Tiamat
HeyItsMoy
Tiamat
1
5
1
0.3
W
Danzaburou
JiM LAAAAHEY
Danzaburou
8
1
11
13.5
L
Chaac
Rosgobelt
Chaac
1
8
2
0.25
W
5
0
9
9.5
L
Merlin
cobi112
Merlin
2
6
2
0.5
W
Chaac
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
67,296
72,590
Taken
50,427
42,586
Mitigated
31,363
4,822
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlexxAlice
Cerberus
9,594
439
0
2,816
13,341
11,826
0
8,494
4,427
19,756
0
W
13,677
590
0
1,630
8,583
5,488
0
6,878
1,529
28,892
0
L
7,805
401
0
552
21,399
18,418
0
12,178
8,845
14,172
0
L
Heimdallr
Gangrene360
Heimdallr
2,013
344
0
0
5,222
1,696
0
2,763
2,386
0
18,986
L
Tiamat
HeyItsMoy
Tiamat
8,899
266
0
1,155
13,207
7,939
0
7,490
5,467
26,262
0
W
Danzaburou
JiM LAAAAHEY
Danzaburou
14,442
8,343
0
2,996
8,311
2,910
0
5,531
2,621
0
23,425
L
Chaac
Rosgobelt
Chaac
9,004
1,457
0
2,688
16,866
9,214
0
8,186
7,037
0
12,939
W
17,150
853
0
0
4,462
1,331
0
3,044
1,316
42,549
0
L
Merlin
cobi112
Merlin
17,983
1,385
0
427
15,896
5,319
0
9,002
6,567
30,199
0
W
Chaac
12,433
3,010
0
6,012
15,730
9,808
0
9,977
4,896
0
29,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
52,772
138
Minions Killed
230
6
Camps Cleared
9
794,289
Distance Traveled
992,989
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,159
1,016
45
5
2
187,770
0
W
Tiamat
10,741
1,074
47
5
4
198,240
0
L
Khepri
8,981
898
11
1
0
172,348
0
L
Heimdallr
8,460
846
53
5
3
118,198
0
L
Tiamat
9,137
914
32
3
0
181,393
2
W
Danzaburou
10,842
1,084
16
2
2
191,300
0
L
Chaac
8,583
858
11
1
2
151,738
1
W
Scylla
10,387
1,039
79
8
1
201,199
0
L
Merlin
9,416
942
31
3
1
170,612
1
W
Chaac
10,643
1,064
43
4
0
214,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role