Player Matchup

Thor
Thor
EL_SUSHIRITO
Thor
Level 28
God Stats
16W - 14L
1,495 SR
Queue Stats
91W - 110L
1,403 Elo+
Party 2
Bellona
Bellona
TeezDaJuiceGawd
Bellona
Level 40
God Stats
29W - 22L
1,519 SR
Queue Stats
209W - 236L
1,399 Elo+
Party 2
Medusa
Medusa
TheQuackenbush
Medusa
Level 63
God Stats
35W - 33L
1,235 SR
Queue Stats
159W - 184L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
burnroot
Jormungandr
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
355W - 343L
1,373 Elo+
Party 2
Merlin
Merlin
xanaxjr
Merlin
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 168L
1,250 Elo+
Party 2
Team Averages
Level 44
1,450 SR
1,363 Elo+

VS

Team Averages
Level 67
1,639 SR
1,336 Elo+
Kumbhakarna
Kumbhakarna
BrokenProduction
Kumbhakarna
Level 29
God Stats
1W - 2L
1,669 SR
Queue Stats
50W - 95L
1,327 Elo+
Party 1
Tiamat
Tiamat
DemonPants
Tiamat
Level 123
God Stats
1W - 3L
1,485 SR
Queue Stats
49W - 90L
1,314 Elo+
Party 1
Bakasura
Bakasura
IRON_BLADE134
Bakasura
Level 106
God Stats
0W - 1L
1,732 SR
Queue Stats
57W - 90L
1,353 Elo+
Party 1
Zeus
Zeus
MMichalek331
Zeus
Level 15
God Stats
0W - 1L
1,638 SR
Queue Stats
5W - 8L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
jrose_sc
Heimdallr
Level 64
God Stats
1W - 3L
1,670 SR
Queue Stats
35W - 70L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
13,489
519
6,027
24,360
15,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 4 / 11
13,815
531
15,442
20,603
24,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 2 / 13
14,140
544
32,680
20,303
10,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
burnroot
Jormungandr
20
11 / 2 / 16
14,100
542
20,159
22,162
31,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
xanaxjr
Merlin
20
11 / 4 / 5
14,577
561
15,555
14,835
7,392
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrokenProduction
Kumbhakarna
16
1 / 8 / 3
10,777
415
5,712
30,369
31,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
DemonPants
Tiamat
17
1 / 6 / 3
11,159
429
10,782
22,549
24,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
IRON_BLADE134
Bakasura
20
7 / 6 / 1
13,806
531
16,084
26,038
14,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 11 / 1
10,172
391
10,845
15,095
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
jrose_sc
Heimdallr
14
1 / 12 / 2
9,135
351
12,898
21,160
8,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
42
Kills
11
14
Deaths
43
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BrokenProduction
Kumbhakarna
1
8
3
0.31
L
Tiamat
DemonPants
Tiamat
1
6
3
0.42
W
3
2
8
3.5
L
Bakasura
IRON_BLADE134
Bakasura
7
6
1
1.25
L
1
11
1
0.14
W
4
4
11
2.38
W
13
2
13
9.75
W
Jormungandr
burnroot
Jormungandr
11
2
16
9.5
L
Heimdallr
jrose_sc
Heimdallr
1
12
2
0.17
W
Merlin
xanaxjr
Merlin
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,863
Damage
56,321
102,263
Taken
115,211
89,627
Mitigated
85,207
32,069
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BrokenProduction
Kumbhakarna
5,712
718
1,006
2,558
30,369
31,740
128
7,675
22,694
31,456
0
L
Tiamat
DemonPants
Tiamat
10,782
1,166
0
8,871
22,549
24,321
171
4,640
17,313
61,357
0
W
6,027
846
960
12,880
24,360
15,860
2,323
3,725
19,944
0
109,140
L
Bakasura
IRON_BLADE134
Bakasura
16,084
12,270
0
9,433
26,038
14,722
876
6,693
19,200
0
76,982
L
10,845
804
0
635
15,095
5,427
756
8,879
6,166
45,917
0
W
15,442
5,032
0
2,585
20,603
24,328
1,313
8,133
11,706
0
90,196
W
32,680
14,868
0
11,176
20,303
10,867
6,071
4,004
15,739
0
108,029
W
Jormungandr
burnroot
Jormungandr
20,159
5,543
0
2,341
22,162
31,180
1,254
5,420
15,632
77,465
0
L
Heimdallr
jrose_sc
Heimdallr
12,898
5,453
0
1,387
21,160
8,997
373
7,827
13,333
0
57,272
W
Merlin
xanaxjr
Merlin
15,555
3,215
0
2,127
14,835
7,392
5,168
6,057
8,498
89,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,121
Gold Earned
55,049
716
Minions Killed
505
0
Camps Cleared
0
2,302,217
Distance Traveled
2,087,497
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,777
415
55
2
0
471,418
0
L
Tiamat
11,159
429
124
5
0
396,787
0
W
Thor
13,489
519
157
6
0
474,160
5
L
Bakasura
13,806
531
171
7
0
545,613
0
L
Zeus
10,172
391
73
3
0
265,795
1
W
Bellona
13,815
531
158
6
0
470,577
3
W
Medusa
14,140
544
140
5
0
509,097
2
W
Jormungandr
14,100
542
106
4
0
438,417
0
L
Heimdallr
9,135
351
82
3
0
407,884
0
W
Merlin
14,577
561
155
6
0
409,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role