Player Matchup

Ares
Ares
Acmonor
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 3
Guan Yu
Guan Yu
DrLokiTv
Guan Yu
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Party 2
Tiamat
Tiamat
RogihtBR
Tiamat
Level 29
God Stats
1W - 4L
1,495 SR
Queue Stats
8W - 14L
1,602 Elo+
Solo
Ullr
Ullr
Seggovia
Ullr
Level 7
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 3
Pele
Pele
missdovahqueen
Pele
Level 27
God Stats
13W - 17L
1,376 SR
Queue Stats
117W - 144L
1,539 Elo+
Party 2
Team Averages
Level 15
1,426 SR
1,451 Elo+

VS

Team Averages
Level 16
1,734 SR
1,532 Elo+
Danzaburou
Danzaburou
AleksandrYuri
Danzaburou
Level 10
God Stats
6W - 2L
1,943 SR
Queue Stats
63W - 20L
1,697 Elo+
Party 1
Bellona
Bellona
GRANDEDEMUZA
Bellona
Level 16
God Stats
9W - 3L
1,959 SR
Queue Stats
112W - 79L
1,588 Elo+
Party 1
Mercury
Mercury
MatReLoco
Mercury
Level 17
God Stats
19W - 9L
1,706 SR
Queue Stats
110W - 75L
1,534 Elo+
Party 1
Set
Set
NAPOCONFRITAS
Set
Level 22
God Stats
4W - 1L
1,718 SR
Queue Stats
117W - 63L
1,611 Elo+
Party 1
Zeus
Zeus
lenog1
Zeus
Level 16
God Stats
3W - 2L
1,343 SR
Queue Stats
7W - 13L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Acmonor
Ares
9
1 / 4 / 2
5,436
418
2,566
9,353
7,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
DrLokiTv
Guan Yu
8
2 / 3 / 0
5,905
454
1,159
5,008
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
RogihtBR
Tiamat
9
0 / 5 / 1
5,520
425
4,024
7,141
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
9
1 / 7 / 2
5,798
446
3,657
10,808
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 4 / 1
7,054
543
5,627
8,903
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleksandrYuri
Danzaburou
14
4 / 1 / 6
8,347
642
9,282
11,850
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
GRANDEDEMUZA
Bellona
11
2 / 2 / 1
6,617
509
1,714
5,404
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
MatReLoco
Mercury
11
2 / 3 / 7
6,952
535
3,516
6,354
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
12 / 1 / 4
8,834
680
10,367
7,257
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
lenog1
Zeus
12
3 / 2 / 4
6,962
536
5,887
5,949
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
23
23
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
Acmonor
Ares
1
4
2
0.5
W
Danzaburou
AleksandrYuri
Danzaburou
4
1
6
7
L
Guan Yu
DrLokiTv
Guan Yu
2
3
0
0.67
W
Bellona
GRANDEDEMUZA
Bellona
2
2
1
1.25
W
Mercury
MatReLoco
Mercury
2
3
7
1.83
W
12
1
4
14
L
Tiamat
RogihtBR
Tiamat
0
5
1
0.1
L
Ullr
1
7
2
0.29
W
Zeus
lenog1
Zeus
3
2
4
2.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
30,766
41,213
Taken
36,814
20,567
Mitigated
17,652
5,868
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Acmonor
Ares
2,566
680
0
54
9,353
7,186
0
2,283
7,070
11,415
0
W
Danzaburou
AleksandrYuri
Danzaburou
9,282
5,899
0
8,076
11,850
4,283
1,443
1,634
10,176
0
62,147
L
Guan Yu
DrLokiTv
Guan Yu
1,159
121
50
863
5,008
4,351
0
382
4,626
0
9,719
W
Bellona
GRANDEDEMUZA
Bellona
1,714
635
0
717
5,404
4,789
466
280
4,999
0
21,597
W
Mercury
MatReLoco
Mercury
3,516
979
0
2,245
6,354
1,964
970
262
6,082
0
30,609
W
10,367
4,727
0
2,565
7,257
4,811
132
1,414
5,713
0
45,173
L
Tiamat
RogihtBR
Tiamat
4,024
464
0
1,486
7,141
3,057
0
1,361
5,780
22,154
0
L
Ullr
3,657
1,996
0
1,617
10,808
3,186
0
1,104
9,704
0
19,349
W
Zeus
lenog1
Zeus
5,887
1,958
72
1,739
5,949
1,805
792
2,523
3,144
29,146
0
L
5,627
1,782
0
1,798
8,903
2,787
0
757
8,146
0
31,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
37,712
175
Minions Killed
348
0
Camps Cleared
0
1,098,938
Distance Traveled
1,186,674
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,436
418
17
1
0
224,460
0
W
Danzaburou
8,347
642
106
8
0
210,769
0
L
Guan Yu
5,905
454
22
2
0
181,477
1
W
Bellona
6,617
509
51
4
0
224,596
0
W
Mercury
6,952
535
62
5
0
256,729
1
W
Set
8,834
680
73
6
0
276,004
2
L
Tiamat
5,520
425
52
4
0
226,822
6
L
Ullr
5,798
446
34
3
0
236,300
1
W
Zeus
6,962
536
56
4
0
218,576
1
L
Pele
7,054
543
50
4
0
229,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role