Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
Oh Gramps
Ah Muzen Cab
Gold IV
Level 124
God Stats
7W - 7L
1,571 SR
Queue Stats
386W - 420L
1,476 MMR
Party 1
Pele
Pele
Gold V
Trompyy
Pele
Gold V
Level 127
God Stats
8W - 5L
1,563 SR
Queue Stats
617W - 620L
1,371 MMR
Party 1
Ares
Ares
Bronze III
shame-wizrd
Ares
Bronze III
Level 42
God Stats
2W - 1L
1,725 SR
Queue Stats
19W - 12L
1,423 MMR
Solo
Nu Wa
Nu Wa
Gold V
timmyp78
Nu Wa
Gold V
Level 116
God Stats
34W - 40L
1,418 SR
Queue Stats
379W - 396L
1,436 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
xImpactMonster
Ratatoskr
Silver II
Level 123
God Stats
1W - 2L
1,778 SR
Queue Stats
108W - 103L
1,425 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,611 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,538 SR
1,449 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Brayhan115
Cthulhu
Gold V
Level 158
God Stats
10W - 3L
1,366 SR
Queue Stats
153W - 137L
1,544 MMR
Party 3
Hera
Hera
Gold IV
gimm3fac317
Hera
Gold IV
Level 123
God Stats
7W - 8L
1,769 SR
Queue Stats
457W - 456L
1,390 MMR
Party 2
Anhur
Anhur
Gold III
igorkigor96
Anhur
Gold III
Level 154
God Stats
15W - 18L
1,556 SR
Queue Stats
349W - 320L
1,311 MMR
Party 3
Ymir
Ymir
Gold III
xvbatman13vx
Ymir
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Oh Gramps
Ah Muzen Cab
14
4 / 4 / 1
8,550
503
6,717
9,019
2,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Trompyy
Pele
14
5 / 3 / 4
8,729
513
9,948
16,007
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 6 / 1
7,250
426
7,230
15,252
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
timmyp78
Nu Wa
12
1 / 6 / 3
7,447
438
8,240
7,572
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
xImpactMonster
Ratatoskr
13
2 / 3 / 6
8,259
486
6,465
12,632
7,584
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouSetCu ChulainnTsukuyomiGuan Yu

VS

Bans
PersephoneKing ArthurJanusMulanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
9 / 5 / 4
10,083
593
9,356
12,377
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Brayhan115
Cthulhu
14
4 / 4 / 7
9,034
531
17,802
19,285
14,742
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 7
8,026
472
6,557
7,412
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 3
9,864
580
7,772
12,225
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 8
8,478
499
4,665
9,635
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
22
22
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
5
4
2.2
W
Cthulhu
Brayhan115
Cthulhu
4
4
7
1.88
L
Ah Muzen Cab
Oh Gramps
Ah Muzen Cab
4
4
1
1.13
L
Pele
Trompyy
Pele
5
3
4
2.33
W
2
3
7
1.83
W
7
3
3
2.83
L
2
6
1
0.42
L
Nu Wa
timmyp78
Nu Wa
1
6
3
0.42
L
Ratatoskr
xImpactMonster
Ratatoskr
2
3
6
1.67
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,600
Damage
46,152
60,482
Taken
60,934
26,262
Mitigated
36,747
15,460
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,356
4,685
0
2,706
12,377
7,968
112
3,353
8,858
0
58,998
W
Cthulhu
Brayhan115
Cthulhu
17,802
2,257
129
4,687
19,285
14,742
0
3,283
15,746
53,326
0
L
Ah Muzen Cab
Oh Gramps
Ah Muzen Cab
6,717
3,163
0
3,920
9,019
2,585
756
3,251
5,698
0
43,663
L
Pele
Trompyy
Pele
9,948
2,611
0
3,828
16,007
4,946
61
7,234
8,613
0
54,023
W
6,557
747
0
1,385
7,412
2,080
867
2,471
4,727
40,295
0
W
7,772
5,026
0
5,435
12,225
4,141
1,054
2,318
9,735
0
68,086
L
7,230
471
0
3,967
15,252
8,658
37
6,417
8,651
18,135
0
L
Nu Wa
timmyp78
Nu Wa
8,240
2,130
0
446
7,572
2,489
783
3,822
3,678
43,169
0
L
Ratatoskr
xImpactMonster
Ratatoskr
6,465
1,414
0
3,299
12,632
7,584
380
7,814
4,818
0
35,618
W
4,665
744
0
1,992
9,635
7,816
0
3,017
6,398
37,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
45,485
350
Minions Killed
463
0
Camps Cleared
0
1,554,596
Distance Traveled
1,509,630
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,083
593
92
5
0
339,234
1
W
Cthulhu
9,034
531
84
5
0
300,753
2
L
Ah Muzen Cab
8,550
503
109
6
0
318,686
3
L
Pele
8,729
513
82
5
0
333,978
0
W
Hera
8,026
472
86
5
0
300,562
3
W
Anhur
9,864
580
126
7
0
270,746
5
L
Ares
7,250
426
12
1
0
311,527
4
L
Nu Wa
7,447
438
74
4
0
260,234
0
L
Ratatoskr
8,259
486
73
4
0
330,171
4
W
Ymir
8,478
499
75
4
0
298,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role