Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ElRaz Trillo
Xing Tian
Level 96
God Stats
5W - 1L
1,443 SR
Queue Stats
421W - 396L
1,516 Elo+
Party 2
Chronos
Chronos
EsLosvaize
Chronos
Level 87
God Stats
26W - 24L
1,515 SR
Queue Stats
1,247W - 1,190L
1,524 Elo+
Party 2
Bakasura
Bakasura
SirElegantJew
Bakasura
Level 94
God Stats
16W - 7L
1,604 SR
Queue Stats
306W - 296L
1,517 Elo+
Solo
Rama
Rama
thomganks
Rama
Level 74
God Stats
4W - 1L
1,757 SR
Queue Stats
117W - 100L
1,525 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,516 Elo+

VS

Team Averages
Level 112
1,563 SR
1,586 Elo+
Achilles
Achilles
ImProperr
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 145L
1,660 Elo+
Solo
Hun Batz
Hun Batz
NaRUTO KkuN
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,493 Elo+
Party 1
Tiamat
Tiamat
TSUKlMUGETSU
Tiamat
Level 124
God Stats
7W - 3L
1,500 SR
Queue Stats
45W - 55L
1,588 Elo+
Party 1
Khepri
Khepri
Y0urIagging
Khepri
Level 126
God Stats
1W - 1L
1,816 SR
Queue Stats
54W - 63L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
xFryn
Sylvanus
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 0 / 10
9,898
582
14,746
14,745
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
ElRaz Trillo
Xing Tian
12
0 / 3 / 8
7,845
461
4,122
12,204
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
EsLosvaize
Chronos
16
5 / 1 / 7
10,132
596
7,691
7,385
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
SirElegantJew
Bakasura
16
9 / 2 / 5
10,141
597
10,821
12,054
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
14
4 / 1 / 5
9,111
536
9,015
8,378
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImProperr
Achilles
12
4 / 5 / 1
7,451
438
5,787
14,248
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
NaRUTO KkuN
Hun Batz
13
0 / 3 / 0
7,596
447
6,450
13,167
6,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
13
1 / 6 / 2
7,987
470
8,850
12,686
7,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
1 / 4 / 5
7,239
426
5,582
14,565
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
xFryn
Sylvanus
12
1 / 2 / 5
7,527
443
7,982
11,807
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
20
Kills
7
7
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
10
7
W
Xing Tian
ElRaz Trillo
Xing Tian
0
3
8
1.33
W
Chronos
EsLosvaize
Chronos
5
1
7
8.5
L
Achilles
ImProperr
Achilles
4
5
1
0.9
L
Hun Batz
NaRUTO KkuN
Hun Batz
0
3
0
0
W
Bakasura
SirElegantJew
Bakasura
9
2
5
5.75
L
Tiamat
1
6
2
0.33
L
Khepri
1
4
5
0.88
W
Rama
4
1
5
6.5
L
Sylvanus
xFryn
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
34,651
54,766
Taken
66,473
32,119
Mitigated
41,053
23,908
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,746
3,172
0
11,534
14,745
13,495
0
2,337
12,408
0
66,159
W
Xing Tian
ElRaz Trillo
Xing Tian
4,122
315
0
2,149
12,204
6,800
0
7,735
4,469
17,576
0
W
Chronos
EsLosvaize
Chronos
7,691
1,984
0
2,984
7,385
2,684
584
3,817
3,568
67,028
0
L
Achilles
ImProperr
Achilles
5,787
1,459
0
3,628
14,248
6,854
0
2,345
11,415
0
32,382
L
Hun Batz
NaRUTO KkuN
Hun Batz
6,450
76
0
2,463
13,167
6,869
823
754
11,813
0
47,649
W
Bakasura
SirElegantJew
Bakasura
10,821
6,170
0
3,748
12,054
6,512
200
3,785
8,269
0
61,707
L
Tiamat
8,850
769
0
3,950
12,686
7,638
58
3,749
8,191
57,764
0
L
Khepri
5,582
814
0
2,196
14,565
12,278
0
2,926
10,899
14,927
0
W
Rama
9,015
6,543
0
3,493
8,378
2,628
0
4,281
4,097
0
61,340
L
Sylvanus
xFryn
Sylvanus
7,982
1,903
2,990
4,479
11,807
7,414
621
2,039
9,096
37,733
5,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
37,800
491
Minions Killed
345
0
Camps Cleared
0
1,636,969
Distance Traveled
1,539,333
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,898
582
118
7
0
305,849
3
W
Xing Tian
7,845
461
25
1
0
313,777
5
W
Chronos
10,132
596
130
8
0
359,245
5
L
Achilles
7,451
438
53
3
0
339,461
3
L
Hun Batz
7,596
447
96
6
0
306,796
0
W
Bakasura
10,141
597
100
6
0
365,162
2
L
Tiamat
7,987
470
111
7
0
290,390
2
L
Khepri
7,239
426
6
0
0
303,967
5
W
Rama
9,111
536
118
7
0
292,936
3
L
Sylvanus
7,527
443
79
5
0
298,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role