Player Matchup

Ares
Ares
BMLR2K03
Ares
Level 29
God Stats
1W - 4L
1,300 SR
Queue Stats
369W - 396L
1,601 Elo+
Solo
Danzaburou
Danzaburou
Merchantor
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,880 Elo+
Party 1
Tiamat
Tiamat
Oh Jeebs
Tiamat
Level 26
God Stats
16W - 22L
1,500 SR
Queue Stats
41W - 47L
1,548 Elo+
Solo
Arachne
Arachne
Schmangdangl
Arachne
Level 66
God Stats
19W - 13L
1,625 SR
Queue Stats
290W - 263L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
dougiedoug52
Kukulkan
Level 15
God Stats
5W - 4L
1,955 SR
Queue Stats
162W - 190L
1,453 Elo+
Party 1
Team Averages
Level 32
1,576 SR
1,583 Elo+

VS

Team Averages
Level 15
1,482 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
JayRin978
Tsukuyomi
Level 6
God Stats
22W - 11L
1,367 SR
Queue Stats
45W - 23L
1,530 Elo+
Solo
Tiamat
Tiamat
OgNiceWigg
Tiamat
Level 17
God Stats
6W - 11L
1,387 SR
Queue Stats
14W - 33L
1,475 Elo+
Solo
Hera
Hera
VanityxVixen
Hera
Level 27
God Stats
137W - 137L
1,609 SR
Queue Stats
233W - 248L
1,621 Elo+
Solo
Cerberus
Cerberus
ViiTalHydra
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 32L
1,348 Elo+
Solo
Danzaburou
Danzaburou
mushroomdrip
Danzaburou
Level 18
God Stats
15W - 17L
1,545 SR
Queue Stats
15W - 19L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 6 / 4
10,117
1,012
5,358
18,485
17,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Merchantor
Danzaburou
16
4 / 3 / 3
10,759
1,076
8,360
9,713
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Oh Jeebs
Tiamat
15
1 / 5 / 4
9,148
915
5,946
13,598
7,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Schmangdangl
Arachne
15
1 / 4 / 4
9,031
903
9,107
17,472
5,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
dougiedoug52
Kukulkan
15
0 / 7 / 5
9,159
916
4,987
12,200
5,609
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

159

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JayRin978
Tsukuyomi
18
12 / 1 / 9
12,370
1,237
24,533
8,250
3,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
OgNiceWigg
Tiamat
18
3 / 1 / 15
10,978
1,098
11,661
7,063
7,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 4
8,902
890
6,494
2,025
762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ViiTalHydra
Cerberus
18
5 / 1 / 16
12,113
1,211
14,658
13,054
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
mushroomdrip
Danzaburou
16
2 / 4 / 9
10,138
1,014
8,646
7,735
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
7
Kills
25
25
Deaths
7
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
4
0.5
W
Tsukuyomi
JayRin978
Tsukuyomi
12
1
9
16.5
L
Danzaburou
Merchantor
Danzaburou
4
3
3
1.83
W
Tiamat
OgNiceWigg
Tiamat
3
1
15
10.5
L
Tiamat
Oh Jeebs
Tiamat
1
5
4
0.6
L
Arachne
Schmangdangl
Arachne
1
4
4
0.75
W
3
0
4
5
W
Cerberus
ViiTalHydra
Cerberus
5
1
16
13
L
Kukulkan
dougiedoug52
Kukulkan
0
7
5
0.36
W
Danzaburou
mushroomdrip
Danzaburou
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
65,992
71,468
Taken
38,127
40,129
Mitigated
27,689
4,464
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,358
975
0
656
18,485
17,827
0
5,899
12,586
27,492
0
W
Tsukuyomi
JayRin978
Tsukuyomi
24,533
8,570
0
1,401
8,250
3,323
0
3,259
4,991
0
42,222
L
Danzaburou
Merchantor
Danzaburou
8,360
3,511
0
783
9,713
3,231
0
5,714
3,999
0
37,936
W
Tiamat
OgNiceWigg
Tiamat
11,661
894
0
1,294
7,063
7,752
0
2,921
4,142
36,146
0
L
Tiamat
Oh Jeebs
Tiamat
5,946
792
0
615
13,598
7,581
0
7,210
6,388
15,901
0
L
Arachne
Schmangdangl
Arachne
9,107
6,348
0
2,184
17,472
5,881
0
9,815
7,657
0
15,296
W
6,494
1,051
86
437
2,025
762
0
716
1,309
9,897
0
W
Cerberus
ViiTalHydra
Cerberus
14,658
299
0
3,765
13,054
12,956
0
6,322
6,732
35,728
0
L
Kukulkan
dougiedoug52
Kukulkan
4,987
597
0
226
12,200
5,609
0
4,175
8,025
17,749
0
W
Danzaburou
mushroomdrip
Danzaburou
8,646
4,637
0
660
7,735
2,896
0
3,073
4,662
0
18,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
54,501
166
Minions Killed
208
8
Camps Cleared
3
862,096
Distance Traveled
816,758
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,117
1,012
28
3
5
169,650
2
W
Tsukuyomi
12,370
1,237
41
4
0
238,508
2
L
Danzaburou
10,759
1,076
71
7
1
185,756
0
W
Tiamat
10,978
1,098
66
7
0
184,729
1
L
Tiamat
9,148
915
21
2
1
190,741
1
L
Arachne
9,031
903
15
2
1
197,782
0
W
Hera
8,902
890
12
1
0
56,526
0
W
Cerberus
12,113
1,211
59
6
1
201,370
0
L
Kukulkan
9,159
916
31
3
0
118,167
0
W
Danzaburou
10,138
1,014
30
3
2
135,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role